Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12438630275245706108 (custom seed) 103 Selrock the Conjurer (level 4, -3/40 HPs) Began as an Octopode Conjurer on Apr 18, 2022. Was an Initiate of Gozag. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (1820 turns). Selrock the Conjurer (Octopode Conjurer) Turns: 1820, Time: 00:06:05 Health: -3/40 AC: 1 Str: 6 XL: 4 Next: 79% Magic: 13/17 EV: 13 Int: 20 God: Gozag Gold: 218 SH: 0 Dex: 12 Spells: 6/9 levels left rFire + . . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . m - +4 ring of slaying Will ..... o - ring of fire Stlth .......... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: berserking, lethally poisoned (-3 -> -4), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 218 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging + Level 4.5 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Inventory: Hand Weapons c - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) e - a +0 spear {polearm} (You found it on level 1 of the Dungeon) h - a +0 club {mace} (You found it on level 1 of the Dungeon) i - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) j - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) p - a +0 club {mace} (You took it off an orc priest on level 3 of the Dungeon) q - a +0 morningstar {mace} (You took it off an orc on level 3 of the Dungeon) r - a +0 whip {mace} (You took it off an orc on level 3 of the Dungeon) s - a +0 war axe {axe} (You took it off an orc on level 3 of the Dungeon) t - a +0 dagger {short} (You took it off an orc on level 3 of the Dungeon) Missiles f - 47 stones {throwing} l - 18 arrows Jewellery a - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) m - a +4 ring of slaying (right tentacle) (You found it on level 2 of the Dungeon) o - a ring of fire (on tentacle) (You found it on level 3 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} g - a scroll of fog {unknown} n - a scroll of immolation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Shops: D:1 = Annotations: D:2 Terence #...#'# #<####.# #...... #.. #....... ....... ##.. #....... .......$#.#.. ...##>##.... .......#' #.# #....<.... ........# #.## #.#.###.#. ........###..# #.#....... #.......b##..####.#####... #...#'#.S@'..##...###.##.. #?. #.#####........#.#.#.. # . #.........###... .. #..........#.#.. #'#########...........##.. ............#........###.# #####...#######......###.# #...# #..........# #...#######......##### You could see an adder and a bat. Message History There is an open door here. An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. A bat comes into view. 😎 MP[-1] You lost 1 mp, and now have 16/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-4] MP[-1] You take 4 damage, and now have 23/27 hp. You lost 1 mp, and now have 15/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. You feel sick. The adder misses you. 😕 HP[-2] MP[-1] You take 2 damage, and now have 21/27 hp. You lost 1 mp, and now have 14/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. You feel sick. The adder bites you. The adder closely misses you. 😮 HP[-3] MP[-1] You take 3 damage, and now have 18/27 hp. You lost 1 mp, and now have 13/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! 😨 HP[-6] MP[-1] You take 6 damage, and now have 12/27 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 12/17 mp. * * * LOW HITPOINT WARNING * * * You feel very sick. 😨 HP[-3] MP[+1] You take 3 damage, and now have 9/27 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. 😨 HP[-2] You take 2 damage, and now have 7/27 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder closely misses you. The bat misses you. 😱 HP[-1] You take 1 damage, and now have 6/27 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. 😱 HP[-3] You take 3 damage, and now have 3/27 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The bat closely misses you. The bat hits you but does no damage. 😱 HP[-1] MP[-1] You take 1 damage, and now have 2/27 hp. You lost 1 mp, and now have 12/17 mp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The bat closely misses you. The bat barely misses you. You now have 40 max hp (+13). You feel a strong urge to attack something. The bat barely misses you. The adder misses you. 😱 HP[+1] You miss the adder. You grab the adder. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 32 | 2 || 34 Constrict | 9 | 2 || 11 Tentacles | 5 | || 5 Cast: Magic Dart | 38 | 31 || 69 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armor: Skin | 7 | 1 || 8 Dodge: Dodged | 31 | 11 || 42 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_arch_garden, nicolae_shop_unique_rings D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop, patterned_corridor, uniq_terence, uniq_natasha D:3: layout_loops_cross, minmay_pentangle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 389 | D:1 | Found Fetet's One-of-a-Kind Rings. 395 | D:1 | Reached skill level 3 in Stealth 495 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 811 | D:1 | Found a faded altar of an unknown god. 876 | D:1 | Prayed at the altar of an unknown god. 876 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 1150 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1254 | D:2 | You fall into a shaft and drop 1 floor! 1293 | D:2 | Reached skill level 4 in Stealth 1293 | D:2 | Reached XP level 4. HP: 24/27 MP: 8/8 1335 | D:2 | Noticed Terence 1694 | D:3 | Reached skill level 3 in Spellcasting 1787 | D:3 | Learned a level 2 spell: Searing Ray 1815 | D:3 | HP: 6/27 [poisoned by an adder] 1817 | D:3 | HP: 2/27 [poisoned by an adder] 1820 | D:3 | Slain by an adder Vanquished Creatures An orc priest (D:3) 4 adders (D:2) 4 orcs (D:3) 5 bats 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas 5 ball pythons A kobold (D:1) 5 rats 35 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 148 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 60 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1794 | 24 | 358 | 1094 | 3 | 606.0 | Dungeon | 1818 | 1794 | 24 | 358 | 1094 | 3 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:3: 501 daAuts D:2: 173 daAuts