Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7525391049535536568 (custom seed) 4 Selrock the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Fighter on Apr 18, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (310 turns). Selrock the Skirmisher (Gargoyle Fighter) Turns: 310, Time: 00:00:50 Health: -1/14 AC: 9 Str: 19 XL: 1 Next: 70% Magic: 1/1 EV: 9 Int: 8 God: Gold: 34 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe {axe} rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 3.4 Fighting + Level 1.9 Axes - Level 3.2 Armour + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {axe} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of summoning {unknown} Potions d - a potion of might e - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ..# #.# #w#..#...#..# #.#..#......# #.#..#.#..#.# #.#..#....$.# #.#..#..#.#.# # #@#.........#.# #w#...w.#...#.##.# #.# #..K.K........ #.###.#####>#.##.# #.........#.# # #####.###.#.# .... #.# ......#K# #.....##.# You could see 2 worms. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4785) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Selrock the Gargoyle Fighter. Game seed: 7525391049535536568 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. e - a sedimented inky potion f - a scroll labelled ZUZXUO PUAPYSO Found a stone staircase leading down. You now have 10 gold pieces. You now have 27 gold pieces (gained 17). A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! x2 The kobold moves out of view. A hobgoblin and a kobold come into view. The hobgoblin shouts! The kobold shouts! The kobold hits you but does no damage. The kobold hits you but does no damage. x2; The hobgoblin barely misses you. You block the kobold's attack. You slash the kobold! You kill the kobold! You slash the hobgoblin! You kill the hobgoblin! You barely miss the kobold. The kobold hits you with a +0 club. The kobold hits you but does no damage. 😕 HP[-2] You take 2 damage, and now have 12/14 hp. The kobold barely misses you. Things that are here: a +0 dagger {short}; a kobold corpse You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold misses you. The kobold hits you with a +0 club. 😮 HP[-4] You take 4 damage, and now have 8/14 hp. MASSIVE DAMAGE!! (PAUSE) You slash the kobold! You kill the kobold! You see here a +0 club {mace}. Found an escape hatch in the floor. 😎 HP[+6] Your hp is fully restored (14). There is a stone staircase leading down here. You now have 34 gold pieces (gained 7). g - a scroll labelled ACLICR GITINITS Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 club. The kobold shouts! Found an escape hatch in the ceiling. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A worm comes into view. There is a stone staircase leading down here. The kobold barely misses you. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 whip. 😕 HP[-2] You take 2 damage, and now have 12/14 hp. You miss the kobold. The kobold hits you but does no damage. The kobold barely misses you. You completely miss the kobold. The kobold hits you with a +0 whip. 😮 HP[-2] You take 2 damage, and now have 10/14 hp. You hit the kobold. The kobold hits you but does no damage. The kobold closely misses you. You closely miss the kobold. The kobold barely misses you. You slash the kobold! You kill the kobold! The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +0 club. 😮 HP[-2] You take 2 damage, and now have 8/14 hp. You barely miss the kobold. The kobold closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/14 hp. You barely miss the kobold. The kobold closely misses you. You slash the kobold! You kill the kobold! A worm comes into view. You hit the worm. You block the worm's attack. You hit the worm. The worm bites you! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: War axe || 16 Armor: Scale mail || 8 Dodge: Dodged || 10 Block: Buckler || 2 Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_bayou_pond_b D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 310 | D:2 | Slain by a worm Vanquished Creatures A hobgoblin (D:1) 4 kobolds 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 0 | 203 | 2 | 158.0 | Dungeon | 316 | 316 | 0 | 0 | 203 | 2 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts D:2: 114 daAuts