Seeded DCSS version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 14440481006042591651 (custom seed) 4 Selrock the Magician (level 1, 0/16 HPs) Began as a Djinni Conjurer on May 6, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (119 turns). Selrock the Magician (Djinni Conjurer) Turns: 119, Time: 00:00:49 Health: 0/16 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 16 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 dagger {short} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.5 Fighting - Level 2.1 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Inventory: Hand Weapons b - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .....## ....... ......# †...... g.... .). ######h# #.@b†.g# #.###### #.# #.# ##.## ###...### ####...#...#### ###....#####....### ##...#### ####...## You could see a jackal, a hobgoblin and a bat. Message History You kill the goblin! 😕 HP[-1] You take 1 damage, and now have 14/15 hp. b - a +0 dagger {short} There is an open door here. There are no items here. b - a +0 dagger (weapon) {short} There is an open door here. There is a dry fountain here. There is an open door here. There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 whip. 😎 HP[+1] Your hp is fully restored (15). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. 😕 HP[-1] You take 1 damage, and now have 14/15 hp. 2 jackals and a bat come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The jackal barks! A jackal comes into view. 😕 HP[-1] You take 1 damage, and now have 13/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The jackal barks! x2 😕 HP[-1] You take 1 damage, and now have 12/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. 😮 HP[-1] You take 1 damage, and now have 11/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A hobgoblin comes into view. You now have 16 max hp (+1). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The hobgoblin shouts! 😮 HP[-1] You take 1 damage, and now have 10/16 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 4/16 hp. MASSIVE DAMAGE!! (PAUSE) The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 3/16 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 1/16 hp. The bat hits you. You die... Action || total -------------------------++------- Cast: Magic Dart || 9 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 115 | D:1 | HP: 4/16 [jackal (2)] 118 | D:1 | HP: 1/16 [bat (1)] 119 | D:1 | Slain by a bat Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts