Dungeon Crawl Stone Soup version 0.29-a0-830-gcb1280458a (webtiles) character file. Game seed: 13876107340691929403 2 Selrock the Ducker (level 1, -2/18 HPs) Began as a Djinni Gladiator on July 11, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (128 turns). Selrock the Ducker (Djinni Gladiator) Turns: 128, Time: 00:00:45 Health: -2/18 AC: 4 Str: 13 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 9 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 long sword rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 2.7 Long Blades + Level 1.6 Throwing - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a ring mail and 3 stones. There is an open gate here. f - a scroll labelled VEUTOBI PYTI You don't know any spells. A ball python comes into view. The ball python hisses angrily. You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. A kobold and an endoplasm come into view. The kobold shouts! The endoplasm quivers. You closely miss the kobold. The kobold closely misses you. The kobold hits you with a +0 short sword. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! You barely miss the endoplasm. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .............>....# ##...(..#####.###.# #.###### #.# #.####### #.# #.# #........ ... #.# #.####### ##.# #.# #.# ..# #.# #.# #. ####.###.###... ......J@!....# ########.###.# #.# #.# #.# ### You could see an endoplasm. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 128 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, hellmonk_ecumenical_altar_zigzags Action || total -------------------------++------- Melee: Long sword || 8 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 110 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 110 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts