Dungeon Crawl Stone Soup version 0.29-a0-830-gcb1280458a (webtiles) character file. Game seed: 14271848032174473532 9 Selrock the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on July 11, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (461 turns). Selrock the Magician (Djinni Fire Elementalist) Turns: 461, Time: 00:02:41 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 4 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis + e - +1 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn d - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons e - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) Scrolls c - a scroll of identify {unknown} Potions b - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 1.8 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d5 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your foxfire dissipates! The foxfire hits the jackal. The jackal is almost dead. The jackal misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your foxfire dissipates! The jackal attacks as you move away! The jackal bites you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your foxfire dissipates! The jackal bites you. You die... #.################## #..................# ##################.# #.......# #.# ######.#####.# #.# ...........#.# #.# ######.###.#.# #.# #.....#.#########.# #####.#....@h.....# #.###########.# ### ### You could see a jackal. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:1) 16 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Selrock set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 300 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 461 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, kennysheep_nondescript Action || total -------------------------++------- Melee: Dagger || 6 Cast: Foxfire || 15 Scorch || 1 Armor: Robe || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 178 | 137 | 1 | 458.0 | Dungeon | 458 | 458 | 0 | 178 | 137 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts