Seeded DCSS version 0.29-a0-887-gcbe080d7e0 (webtiles) character file. Game seed: 15269707715851918857 (custom seed) 51 Selrock the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on July 21, 2022. Slain by an orc ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1967 turns). Selrock the Poker (Merfolk Gladiator) Turns: 1967, Time: 00:02:40 Health: -1/28 AC: 7 Str: 16 XL: 3 Next: 83% Magic: 3/3 EV: 13 Int: 7 God: Gold: 68 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... n - +2 pair of boots Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) n - a +2 pair of boots (worn) Jewellery f - an amulet of magic regeneration Scrolls g - a scroll of blinking {unknown} j - 5 scrolls of teleportation p - a scroll of amnesia {unknown} Potions h - a potion of mutation {unknown} i - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of invisibility m - 2 potions of brilliance {unknown} o - 2 potions of magic {unknown} q - a potion of attraction {unknown} Skills: + Level 2.9 Fighting + Level 4.6 Polearms + Level 2.6 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Call Canine Familiar Summ 0% N/A 86% 3 Summon Guardian Golem Hex/Summ 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc. The orc is severely wounded. The orc hits you with a +0 mace. You puncture the orc! You kill the orc! You see here a +0 mace. You start resting. HP restored. There is a stone staircase leading down here. You see here a +0 short sword. You climb downwards. An orc comes into view. It is wielding a +0 sling. The orc priest miscasts a cantrip. There is a stone staircase leading up, spattered with blood here. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. You closely miss the orc priest. The orc hits you but does no damage. The orc priest completely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You puncture the orc priest! The orc priest is severely wounded. The orc closely misses you. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is severely wounded. The orc barely misses you. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The orc hits you with a +0 club. You die... ####### #.....# #o....############# #)@o............... #####..)............... #......##.###########.. #......##.# ######.. #......##.# #....### #......##.# #....# #.........# #....### #...[.....# ##....#.. #......##.# #.....#.. You could see an orc priest (unable to see you) and an orc (unable to see you). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 orcs (D:2) 3 bats 6 endoplasms 4 goblins A hobgoblin (D:2) 2 jackals (D:2) 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 3 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 408 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1325 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1966 | D:2 | HP: 1/28 [orc priest/+0 falchion (3)] 1967 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_corners D:2: layout_basic D:3: minmay_chambers_of_twos, layout_basic, kennysheep_ying_yang, serial_shops, nicolae_shop_behind_doors Action || total -------------------------++------- Melee: Trident || 100 Punch || 1 Use: Scroll || 1 Potion || 1 Armor: Leather armour || 42 Dodge: Dodged || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1926 | 44 | 428 | 1162 | 3 | 656.7 | Dungeon | 1970 | 1926 | 44 | 428 | 1162 | 3 | 656.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1202 daAuts D:2: 757 daAuts D:3: 10 daAuts