Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 3478325821490081818 52 Selrock the Magician (level 4, 0/31 HPs) Began as a Djinni Necromancer on Aug 29, 2022. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:54 (1807 turns). Selrock the Magician (Djinni Necromancer) Turns: 1807, Time: 00:05:55 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 8% Gold: 72 EV: 13 Int: 17 God: SH: 0 Dex: 21 rFire + + . SeeInvis . h - +2 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn e - +6 ring of dexterity MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons h - a +2 dagger of draining (weapon) Missiles g - 2 poisoned darts l - 6 javelins Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (left hand) f - an amulet of faith Scrolls b - 2 scrolls of silence c - 4 scrolls of teleportation i - a scroll of butterflies {unknown} j - a scroll of noise {unknown} o - a scroll of identify {unknown} Potions d - a potion of curing {unknown} k - 2 potions of haste {unknown} m - a potion of flight {unknown} n - a potion of ambrosia {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 b - Vampiric Draining Necr 15% 2d7 11% 3 c - Animate Dead Necr 15% N/A 36% 4 d - Agony Necr 15% N/A 71% 5 e - Sandblast Erth 30% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your gnoll skeleton closely misses the gnoll. The gnoll hits your gnoll skeleton with a +0 flail. Your gnoll skeleton barely misses the gnoll. The gnoll hits your gnoll skeleton with a +0 flail. The gnoll hits your gnoll skeleton with a +0 flail! Your gnoll skeleton is destroyed! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 79%) The gnoll writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 79%) The gnoll barely resists. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 79%) The gnoll barely resists. The gnoll barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 79%) The gnoll writhes in agony. The gnoll hits you with a +0 flail! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 79%) The gnoll writhes in agony! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... #.#.#.#.#.#.#######.# ...........###......# .#.#.#.#.#.# #.###..## ..........# #.###...# #.#.#.#.#.# #.#...#.# .........## #.#.#...# .#.#.#.#.# #.#.#.### ........## #.....# #.#.#.#.# ###@### ........#######.#g##### .#.#.#.........###g..g# ........#######.#.###..).... .).....## #.## ####$## ######## ### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 10 ball pythons An endoplasm (D:1) 3 giant cockroaches A hobgoblin (D:1) 6 kobolds 2 bats 2 frilled lizards (D:1) 5 goblins 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Selrock set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 457 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 1189 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1189 | D:1 | Learned a level 1 spell: Sandblast 1795 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1807 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_loops_cross, basic_altar, hex_large Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Unarmed | 1 | || 1 Cast: Necrotise | 61 | 5 || 66 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | || 5 Dodge: Dodged | 10 | 2 || 12