Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12660968817598402971 (custom seed) 1417 Selrock the Cudgeller (level 8, -1/52 HPs) Began as a Gargoyle Fighter on May 14, 2024. Killed by divine providence ... invoked by Jeremiah (7 damage) ... on level 6 of the Dungeon. The game lasted 00:14:27 (4469 turns). Selrock the Cudgeller (Gargoyle Fighter) Turns: 4469, Time: 00:14:28 Health: -1/52 AC: 35 Str: 29 XL: 8 Next: 71% Magic: 0/8 EV: 5 Int: 17 God: Gold: 226 SH: 5 Dex: 9 Spells: 7/7 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg + . . q - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois ∞ x - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec + (no cloak) rCorr . (no gloves) SInv . t - +0 pair of boots Will ++... (no amulet) Stlth h - +6 ring of strength HPRegen 0.28/turn k - +6 ring of intelligence MPRegen 0.11/turn %: clarity, guardian spirit, archmagi @: studying Maces & Flails A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles y - a boomerang (quivered) C - 3 poisoned darts Armour b - a +0 scale mail c - a +0 buckler (worn) q - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. s - the -1 helmet of Cocytus {Str+4} (You took it off Robin on level 1 of the Dungeon) Str+4: It affects your strength (+4). t - a +0 pair of boots (worn) x - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 3 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Jewellery h - a +6 ring of strength (left hand) k - a +6 ring of intelligence (right hand) n - a ring of ice Scrolls f - 2 scrolls of fog i - 2 scrolls of silence {unknown} j - 4 scrolls of fear m - 2 scrolls of vulnerability o - a scroll of butterflies {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of amnesia {unknown} w - a scroll of enchant weapon {unknown} Potions e - 2 potions of heal wounds g - 2 potions of attraction l - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} r - 3 potions of curing {unknown} z - a potion of lignification {unknown} A - a potion of invisibility {unknown} B - a potion of mutation {unknown} D - a potion of resistance {unknown} E - a potion of enlightenment {unknown} Skills: + Level 6.5 Fighting + Level 7.1 Maces & Flails + Level 6.6 Armour + Level 6.6 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 100% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Wu Jian Shops: D:4 * Annotations: D:5 3 runed translucent doors, bpung's ghost, novice TeCj D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The boomerang closely misses Jeremiah. The butterfly disappears in a burst of colours! x2 Jeremiah says, "I don't want to hurt you. Just - go! Run!" Throw: boomerang Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of energy (almost dead, 45% to hit) You throw a boomerang. The boomerang closely misses the butterfly. The boomerang misses the butterfly. The boomerang hits Jeremiah but does no damage. Jeremiah is almost dead. Throw: boomerang Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of energy (almost dead, 45% to hit) You throw a boomerang. The boomerang closely misses the butterfly. The boomerang closely misses Jeremiah. Jeremiah mumbles a slurred invocation. Something smites you! Throw: boomerang Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of energy (almost dead, 45% to hit) You throw a boomerang. The boomerang closely misses the butterfly. The boomerang hits Jeremiah. Jeremiah is almost dead. The butterfly disappears in a burst of colours! Jeremiah cries, "Fearful master, protect me!" Something smites you! * * * LOW HITPOINT WARNING * * * Throw: boomerang Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of energy (almost dead, 45% to hit) You throw a boomerang. The boomerang misses the butterfly. The boomerang barely misses Jeremiah. The butterfly disappears in a burst of colours! Jeremiah mumbles a slurred invocation. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" ..#...........####.#######....#.# ###...........................#.# #................##.........#.# #..........#.######.........#.# #............#.b..............# #..##.########.###.........#### #..#........................ ....#.#########.###...#.#.#### ###..#.b....b..b@......#.#... .#.#b#######.b.#####...# ## .. #........bbb# ... #.......#b#.# .#.# #.......#F#... #b#######b####### #...bb..b........ #########.####... #.#........# You could see Jeremiah. Vanquished Creatures A water moccasin (D:6) An orc warrior (D:6) A black bear (D:5) An ogre (D:5) 6 scorpions (D:5) A howler monkey (D:5) A bombardier beetle (D:4) A gnoll bouda (D:4) A jelly (D:5) 2 orc priests 2 hounds Terence (D:1) 3 iguanas 3 orc wizards Robin (D:1) 4 gnolls 6 adders A white imp (D:6) 4 ufetubi (D:5) 3 dart slugs 2 ribbon worms 16 orcs 6 endoplasms 5 giant cockroaches 13 goblins 10 hobgoblins 4 jackals (D:1) 7 quokkas 3 ball pythons 12 bats 6 frilled lizards 5 kobolds 5 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 89 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 348 | D:1 | Reached XP level 3. HP: 22/23 MP: 3/3 717 | D:2 | Noticed Terence 726 | D:1 | Killed Terence 761 | D:1 | Reached XP level 4. HP: 29/29 MP: 4/4 1071 | D:2 | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 1081 | D:2 | Found a faded altar of an unknown god. 1242 | D:2 | Identified the -1 helmet of Cocytus {Str+4} 1242 | D:2 | Noticed Robin 1363 | D:1 | Killed Robin 1364 | D:1 | Reached skill level 3 in Maces & Flails 1364 | D:1 | Reached XP level 5. HP: 33/33 MP: 5/5 1552 | D:2 | You fall into a shaft and drop 1 floor! 1870 | D:3 | Found an ornate altar of the Wu Jian Council. 2056 | D:3 | Identified 2 scrolls of acquirement 2056 | D:3 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 2056 | D:3 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 2067 | D:3 | Acquired a manual of Maces & Flails 2223 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2338 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/6 2400 | D:4 | Found a stormy altar of Qazlal. 2427 | D:4 | Reached skill level 4 in Maces & Flails 2534 | D:4 | Found Juphisin's Assorted Antiques. 2912 | D:5 | Entered Level 5 of the Dungeon 2960 | D:5 | Reached skill level 5 in Armour 2960 | D:5 | Reached skill level 5 in Shields 3038 | D:5 | Reached skill level 5 in Fighting 3038 | D:5 | Reached XP level 7. HP: 34/44 MP: 4/7 3130 | D:5 | Reached skill level 5 in Maces & Flails 3259 | D:5 | Noticed bpung's ghost (novice TeCj) 3266 | D:5 | Found a runed translucent gate. 3267 | D:5 | Found a runed translucent gate. 3267 | D:5 | Found a runed translucent gate. 3442 | D:5 | Reached XP level 8. HP: 47/51 MP: 8/8 3640 | D:5 | Reached skill level 6 in Maces & Flails 4134 | D:6 | Reached skill level 7 in Maces & Flails 4204 | D:6 | Noticed Jeremiah 4254 | D:6 | HP: 2/52 [Jeremiah/+2 trident of draining (4)] 4469 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove, uniq_robin, uniq_terence D:3: layout_rooms, nicolae_wu_jian_wuxing_cycle, nicolae_underground_beach D:4: layout_cave_pools, mainiacjoe_overflow_paths, nicolae_qazlal_eye_of_the_storm, serial_shops, shop, gup_sewer_entry_spiral D:5: old_forge, layout_loops_ring, gammafunk_ghost_split D:6: minmay_thick_lines, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_s, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Armour | 4 5 6 | 6.6 Fighting | 4 5 6 | 6.5 Shields | 4 5 6 | 6.6 Maces & Flails | 3 4 5 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 85 | 271 | 182 || 538 Throw: Boomerang | | | 34 || 34 Use: Scroll | | 6 | 1 || 7 Potion | | | 1 || 1 Armour: Scale mail | 72 | 41 | || 113 Crystal plate arm | | 261 | 230 || 491 Dodge: Dodged | 52 | 86 | 71 || 209 Block: Buckler | 18 | 73 | 57 || 148