Seeded DCSS version 0.32-a0-1720-gdf7db63c15 (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 14 Selrock the Ducker (level 2, -14/23 HPs) Began as a Merfolk Gladiator on July 9, 2024. Demolished by a goblin ... wielding a +2 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (266 turns). Selrock the Ducker(Merfolk Gladiator) Turns: 266, Time: 00:00:46 Health: -14/23 AC: 4 Str: 14 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 7 God: Gold: 41 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of acquirement {unknown} g - a scroll of identify {unknown} Skills: + Level 2.5 Fighting + Level 4.2 Polearms + Level 2.2 Throwing + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You puncture the bat! You kill the bat! You now have 27 gold pieces (gained 6). A bat comes into view. A bat is nearby! The bat barely misses you. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you. The bat barely misses you. You reach to attack! You closely miss the bat. The bat hits you but does no damage. You reach to attack! You closely miss the bat. The bat misses you. You reach to attack! You hit the bat but do no damage. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat closely misses you. You puncture the bat! You kill the bat! Found a stone staircase leading down. A bat comes into view. The bat hits you but does no damage. A bat is nearby! You closely miss the bat. The bat hits you but does no damage. You reach to attack! You barely miss the bat. The bat misses you. You closely miss the bat. The bat misses you. The bat barely misses you. You puncture the bat! You kill the bat! You now have 41 gold pieces (gained 14). A goblin comes into view. It is wielding a +2 dagger of electrocution. A goblin is nearby! The goblin hits you but does no damage. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... . .....###...##....... . # #. #..##..####.###..#### ##.#.# #...........# ..# ......##...######..# .. #............... ... ###>.....####### .. ##.#........ ####.#.######.##.. ...........@g...... #####.########.###. #. # You could see a goblin. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 266 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Trident || 43 Armour: Leather armour || 36 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 269 | 0 | 0 | 161 | 1 | 269.0 | Dungeon | 269 | 269 | 0 | 0 | 161 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts