Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 336 Selrock the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Aug 4, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:13:54 (3914 turns). Selrock the Conjurer (Deep Elf Conjurer) Turns: 3914, Time: 00:13:55 Health: -4/32 AC: 4 Str: 6 XL: 6 Next: 28% Magic: 18/24 EV: 14 Int: 24 God: Vehumet [......] Gold: 1197 SH: 0 Dex: 16 Spells: 10/14 levels left rFire . . . h - staff of conjuration rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . m - +0 pair of boots Will +.... (no amulet) Stlth +++ f - ring "Pezonoib" {rC+ Int+3 Dex+3} HPRegen 0.25/turn e - ring "Cigaqugg" {rC+ Will+ MP+9 Int-2 Slay+3} MPRegen 0.19/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 1197 gold pieces. Inventory: Missiles k - a throwing net Armour a - a +0 robe (worn) c - a +0 cloak (worn) m - a +0 pair of boots (worn) Magical Staves h - a staff of conjuration (weapon) Jewellery e - the ring "Cigaqugg" (right hand) {rC+ Will+ MP+9 Int-2 Slay+3} (You acquired it on level 3 of the Dungeon) [ring of magical power] Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). f - the ring "Pezonoib" (left hand) {rC+ Int+3 Dex+3} (You acquired it on level 1 of the Dungeon) [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. r - a +6 ring of strength Scrolls g - a scroll of amnesia j - 3 scrolls of brand weapon {unknown} n - 2 scrolls of teleportation q - a scroll of identify Potions b - a potion of magic d - a potion of invisibility {unknown} i - a potion of might {unknown} l - a potion of degeneration {unknown} o - a potion of curing {unknown} p - a potion of heal wounds {unknown} s - a potion of mutation {unknown} Skills: + Level 4.3 Dodging + Level 4.5 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 2.1 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Sting Conj/Alch 100% 1d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Apportation Tloc 10% N/A 9% 1 Necrotise Necr 20% 1d5 9% 1 Slow Hex 20% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Confusing Touch Hex 5% N/A 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 14% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 28% 4 Dispel Undead Necr 5% 3d7 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Curse of Agony Necr 5% N/A 94% 5 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:4 4 runed translucent doors, Crazy Yiuf; turdburglar's ghost, amateur GnSh Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, poisoned, 100% to hit) You feel a surge of power! The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, poisoned, 100% to hit) You feel a surge of power! The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, poisoned, 100% to hit) You feel a surge of power! The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, poisoned, 90% to hit) You feel a surge of power! The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... .# #...# .# . .# #...# ###.# .. .# #...# #..[ O. .######...#####$###.#.# .................c....# .............[...# ...............?.# #####.#...#.####.# #.#...#.# #@# #.#...#.# #.# #.#...#.# #.. #.#...#.# #### #####.......# ..........### .####....######### .###.............# .#......##.......# You could see a centaur (poisoned). Vanquished Creatures An ogre (D:5) A jelly (D:4) A bombardier beetle (D:4) An orc wizard (D:3) 7 adders A shadow imp (D:5) 3 ribbon worms 2 dart slugs 8 orcs 9 ball pythons 9 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:2) 3 quokkas 4 bats 4 frilled lizards 5 kobolds 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 599 | D:1 | Identified 3 scrolls of acquirement 599 | D:1 | Acquired 1024 gold pieces 601 | D:1 | Acquired a staff of conjuration 603 | D:1 | Acquired the ring "Pezonoib" {rC+ Int+3 Dex+3} 637 | D:2 | Learned a level 2 spell: Searing Ray 651 | D:2 | Reached XP level 3. HP: 5/19 MP: 0/10 1113 | D:2 | Found a faded altar of an unknown god. 1656 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1746 | D:3 | Reached skill level 5 in Conjurations 1752 | D:3 | Acquired the ring "Cigaqugg" {rC+ Will+ MP+9 Int-2 Slay+3} 2028 | D:3 | Found a blossoming altar of Fedhas. 2035 | D:3 | Learned a level 1 spell: Sting 2233 | D:3 | Reached skill level 1 in Evocations 2446 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/13 2521 | D:4 | Found a runed translucent gate. 2522 | D:4 | Found a runed translucent gate. 2530 | D:4 | Found a runed translucent gate. 2701 | D:4 | Found a staircase to the Ecumenical Temple. 2744 | Temple | Entered the Ecumenical Temple 2753 | Temple | Became a worshipper of Vehumet 3024 | D:4 | Found a runed translucent door. 3025 | D:4 | Noticed Crazy Yiuf 3369 | D:4 | Noticed an orc warrior 3370 | D:4 | Noticed turdburglar's ghost (amateur GnSh) 3604 | D:5 | Entered Level 5 of the Dungeon 3604 | D:5 | Noticed an ogre 3608 | D:5 | Killed an ogre 3609 | D:5 | Reached XP level 6. HP: 32/32 MP: 15/15 3914 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic, basic_ecumenical_altar, minivault_23, minmay_tall_x D:3: layout_loops_ring, fedhas_altar_2, minmay_strange_pillars D:4: layout_basic, minmay_temple_entry_mist, biasface_ghost_orc_armoury, uniq_crazy_yiuf_cottage D:5: layout_loops_cross Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.3 Stealth | 3 4 | 4.5 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Evocations | 1 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 6 | 4 || 10 Cast: Magic Dart | 78 | 76 || 154 Searing Ray | 1 | 3 || 4 Sting | | 3 || 3 Use: Scroll | 6 | 1 || 7 Armour: Robe | 11 | 11 || 22 Dodge: Dodged | 10 | 18 || 28