Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16 (custom seed) 46 Selrock the Sneak (level 3, 25/25 HPs) Began as an Octopode Brigand on Feb 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:28 (1520 turns). Selrock the Sneak (Octopode Brigand) Turns: 1520, Time: 00:03:29 Health: 25/25 AC: 3 Str: 10 XL: 3 Next: 68% Magic: 3/3 EV: 12 Int: 13 God: Gold: 98 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . g - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rPois . (no amulet) rElec . f - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ++... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: random rage (20%), guardian spirit @: studying Conjurations A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 9 poisoned darts (quivered) c - 3 curare-tipped darts Armour g - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Jewellery f - a +6 ring of dexterity (left tentacle) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} h - 7 scrolls of identify {unknown} i - a scroll of revelation {unknown} k - a scroll of amnesia {unknown} Potions j - a potion of lignification {unknown} l - a potion of enlightenment {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.4 Throwing + Level 1.6 Dodging + Level 5.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 30% 1 Frozen Ramparts Ice 0% 1d1 67% 3 Hailstorm Conj/Ice 0% 3d5 67% 3 Stone Arrow Conj/Erth 0% 3d7 67% 3 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel yourself moving faster! You feel mighty! The helpless dart slug fails to defend itself. You perforate the dart slug like a sieve!!! You kill the dart slug! Calm down first, please. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel yourself speed up. There is a shaft here. You recover from your berserk rage. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! Things that are here: a +0 short sword; 5 stones A ribbon worm comes into view. The ribbon worm moves out of view. You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm, but do no damage. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You constrict the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm. You kill the ribbon worm! You see here a staff of cold. You see here a ball python skeleton. You see here a +0 ring mail. You see here a flux talisman. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.##.#)..# #.#####.#......# #.........#....# #.#####.#....#.# ########.# #.##.#.#.# ....[..#.#####.#....#.# ######..............#.###### ########............#......# ........#######.@...######.# #######.# ##...## #.# # #.# ##.## #.# # #.#########.# #.# # #%..........# #.# ##### ####################.# #...#############..<.......# ..................########## #...############### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:2) A ribbon worm (D:2) 5 ball pythons 6 endoplasms 3 goblins 2 hobgoblins 3 jackals (D:2) 2 quokkas 3 bats A frilled lizard (D:1) 4 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 354 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 787 | D:1 | Identified 3 scrolls of acquirement 787 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 787 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 793 | D:1 | Acquired a manual of Conjurations 795 | D:1 | Acquired a +6 ring of dexterity 875 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1520 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 43 Constrict || 5 Tentacles || 6 Use: Scroll || 3 Stab: Sleeping || 20 Distracted || 1 Armour: Skin || 4 Dodge: Dodged || 12