Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16 (custom seed) 11 Selrock the Sneak (level 2, 19/19 HPs) Began as an Octopode Brigand on Feb 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (542 turns). Selrock the Sneak (Octopode Brigand) Turns: 542, Time: 00:01:43 Health: 19/19 AC: -1 Str: 10 XL: 2 Next: 25% Magic: 2/2 EV: 12 Int: 13 God: Gold: 18 SH: 0 Dex: 13 Spells: 1/1 levels left rFire + . . d - +1 rapier (venom) rCold + . . (no shield) rNeg + . . f - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: resist mutation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +2 dagger d - a +1 rapier of venom (weapon) Missiles b - 9 poisoned darts (quivered) c - 3 curare-tipped darts Armour e - a +2 hat f - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Scrolls g - a scroll of vulnerability {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.2 Throwing + Level 1.2 Dodging + Level 5.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 30% 1 Frozen Ramparts Ice 0% 1d1 67% 3 Hailstorm Conj/Ice 0% 3d5 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 18 gold pieces (gained 11). This is a scroll of acquirement! Something appears before you! You start putting on your armour. You continue putting on your +2 hat. x4 You finish putting on your +2 hat. Something appears before you! You start removing your armour. You continue removing your +2 hat. x4 You finish removing your +2 hat. You start putting on your armour. You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. x5 You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. Something appears before you! Your +1 rapier of venom begins to drip with poison! d - a +1 rapier of venom (weapon) Found a short sword. You see here a +0 short sword. Found a leather armour. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! You see here a +0 leather armour. A quokka comes into view. A goblin comes into view. It is wielding a +0 dagger. The helpless quokka fails to defend itself. You impale the quokka!! You kill the quokka! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. There is an open door here. g - a scroll labelled VECOSS YWEXKOZ There is an open door here. Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #> #. ############ .. .##........# #. .##..###.#.##### #.#.##..#...[...... ...##..#.#.#.##### #..##........# #@.#####.##### .######..# #.# .........#####.######## #######.##............# ##.......###...####.## ##..##.##.# #....###.## ##...##.##.###.....##.#. ......................'. ##...#...#.####.....#.#. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 288 | D:1 | Identified 3 scrolls of acquirement 288 | D:1 | Acquired a +2 hat 294 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 294 | D:1 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 305 | D:1 | Acquired a +1 rapier of venom 542 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 11 Constrict || 2 Tentacles || 2 Rapier || 3 Use: Scroll || 3 Stab: Sleeping || 5 Armour: Skin || 5 Dodge: Dodged || 6