Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16 (custom seed) 22 Selrock the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 4, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1015 turns). Selrock the Magician (Demonspawn Hedge Wizard) Turns: 1015, Time: 00:03:26 Health: 0/19 AC: 5 Str: 10 XL: 2 Next: 68% Magic: 6/6 EV: 10 Int: 14 God: Gold: 73 SH: 0 Dex: 7 Spells: 6/7 levels left rFire + + . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . h - scarf "Bianepp" {repulsion, rF++ Will++ Dex-5} rCorr . (no gloves) SInv . f - +2 pair of boots {Fly} Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: repel missiles @: flying A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +2 pair of boots of flying (worn) h - the scarf "Bianepp" (worn) {repulsion, rF++ Will++ Dex-5} (You acquired it on level 1 of the Dungeon) Dex-5: It affects your dexterity (-5). rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Scrolls e - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} i - 2 scrolls of identify {unknown} Potions d - a potion of magic Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 2.2 Conjurations + Level 1.2 Summonings + Level 1.4 Necromancy + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 12% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Freeze Ice 8% 1d3 22% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Hailstorm Conj/Ice 5% 3d5 38% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 54% 3 Passwall Erth 2% N/A 54% 3 Swiftness Air 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. Your headbutt misses the endoplasm. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm hits you. You hit the endoplasm. You headbutt the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You headbutt the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You headbutt the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. Your headbutt misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.......# #.# ..........# #)# ###.......###.# .........#...# .####...#.#.### #####.#.# #.#.# ######.#.### ......J@...# #.######.#.# #.#.# #.# # #.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 136 | D:1 | Reached skill level 1 in Translocations 355 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 837 | D:1 | Identified 3 scrolls of acquirement 837 | D:1 | Acquired a book of Burglary 839 | D:1 | Acquired the scarf "Bianepp" {repulsion, rF++ Will++ Dex-5} 849 | D:1 | Acquired a +2 pair of boots of flying 1015 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 3.1 Conjurations | | 2.2 Summonings | | 1.2 Necromancy | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 75 Headbutt || 7 Cast: Magic Dart || 2 Use: Scroll || 3 Stab: Sleeping || 6 Armour: Robe || 48 Dodge: Dodged || 62