Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 8751739371737728836 1 SeniorSqueege the Apothecary (level 1, -2/15 HPs) Began as a Djinni Ice Elementalist on Sept 4, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (111 turns). SeniorSqueege the Apothecary (DjIE) Turns: 111, Time: 00:01:08 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of immolation {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold comes into view. It is wielding a +0 dagger. Found a red potion. You aren't carrying any potions. Okay, then. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line There's nothing close enough! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. You kill the endoplasm! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded) You freeze the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ....)....g.J #.# $........### ... ..........J. #.# ###..#.##### #.#.###....#. #.#.#...##.#. #!#.......... #.#.....##.#. #@#.#...##.# #J#.#...##.####### #J#.#...##........ #gKKg............. #...#.###########.## #.#.#.# #.# ...#.#.# #.# #.. #.#K# #.# ...# #.#.# #.## You could see 2 endoplasms, a hobgoblin and a kobold. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeniorSqueege the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | SeniorSqueege set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Action || total ---------------------------++------- Cast: Freeze || 5 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 56 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 56 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts