Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3087316433376457016 4158 Senryu the Shooter (level 10, -16/51 HPs) Began as a Vine Stalker Hunter on Mar 7, 2024. Was an Initiate of Gozag. Demolished by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 8 of the Dungeon. The game lasted 00:26:38 (6502 turns). Senryu the Shooter (Vine Stalker Hunter) Turns: 6502, Time: 00:26:40 Health: -16/51 AC: 5 Str: 13 XL: 10 Next: 28% Magic: 0/16 EV: 13 Int: 19 God: Gozag Gold: 573 SH: 0 Dex: 19 Spells: 11/16 levels left rFire + . . m - +3 longbow of Evolution {flame, ^Drain rCorr SInv} rCold . . . (shield currently unavailable) rNeg + . . r - +2 leather armour "Ifont" {rN+ Slay+3} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth +++ B - +6 ring of intelligence HPRegen 1.08/turn n - ring of protection from fire MPRegen 0.15/turn %: guardian spirit @: very slightly contaminated A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, passive freeze, screaming 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1117 gold pieces. You spent 471 gold pieces at shops. You paid 73 gold pieces to Gozag. Inventory: Hand Weapons m - the +3 longbow of Evolution (weapon) {flame, ^Drain rCorr SInv} (You acquired it on level 6 of the Dungeon) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. w - a +4 shortbow of flaming x - a +1 rapier of electrocution Missiles g - 5 silver javelins s - 5 boomerangs u - 9 javelins y - a throwing net Armour c - a +1 leather armour r - the +2 leather armour "Ifont" (worn) {rN+ Slay+3} (You found it on level 3 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Jewellery n - a ring of protection from fire (right hand) B - a +6 ring of intelligence (left hand) Talismans p - a beast talisman A - a talisman of death Wands f - a wand of flame (22) v - a wand of polymorph (10) Scrolls a - 2 scrolls of noise l - 2 scrolls of amnesia q - a scroll of enchant armour t - a scroll of vulnerability z - a scroll of revelation {unknown} Potions b - a potion of cancellation {unknown} d - 4 potions of curing e - a potion of ambrosia {unknown} h - a potion of might {unknown} i - 3 potions of attraction j - 2 potions of brilliance k - a potion of degeneration {unknown} o - 4 potions of heal wounds {unknown} Skills: * Level 4.3 Fighting * Level 2.8 Short Blades - Level 2.0 Staves * Level 7.5 Ranged Weapons * Level 3.4 Throwing * Level 3.2 Armour * Level 3.5 Dodging * Level 5.2 Stealth * Level 3.6 Spellcasting * Level 3.4 Conjurations * Level 3.2 Evocations * Level 3.1 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 32% 2d5 7% 2 b - Vampiric Draining Necr 3% 2d6 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 64% 1d6 4% 1 Shock Conj/Air 40% 1d5 9% 1 Slow Hex 12% N/A 19% 1 Sublimation of Blood Necr 3% N/A 26% 2 Confusing Touch Hex 3% N/A 47% 3 Sigil of Binding Hex 3% N/A 47% 3 Swiftness Air 3% N/A 47% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 47% 3 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 65% 4 Airstrike Air 1% 2d(1-17) 87% 4 Petrify Alch/Erth 3% N/A 87% 4 Irradiate Conj/Alch 5% 3d13 94% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin Shops: D:2 * D:3 ( D:7 : Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. A frigid envelope surrounds you and freezes all who hurt you. You occasionally shout uncontrollably at your foes. Message History Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 81% to hit) You shoot an arrow. The arrow hits the two-headed ogre. The arrow burns the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 89% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre is very cold. The two-headed ogre is severely wounded. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 47% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre is very cold. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club!! You die... Your body crumbles into a pile of gold. # #.#..## #.#.#.###. ###.#...####.........###.....# #. ...........+.........+.......# #. ###.....####.......>.##......# #. ###..## ....... #......# #. #.## ..... #..##..###. #.# ... #.......... #.# #O# #.###..#### #.# #@# #......# .# #.# #####.## ##.### #.# ##....########.# #..............# ##....########## ........# ######### You could see a two-headed ogre. Vanquished Creatures A ghost moth (D:6) The ghost of Liamsmithers the Cutter, a novice DsGl of Makhleb (D:6) Pikel (D:6) A troll (D:6) Grinder (D:5) 2 steam dragons 3 sky beasts A black bear (D:6) An ogre (D:5) A centaur (D:7) A phantom (D:5) 2 lemures (D:6) 3 bullfrogs 2 scorpions A howler monkey (D:6) 2 bombardier beetles 5 hounds A jelly (D:6) A sleepcap (D:5) 4 iguanas Ijyb (D:4) 4 orc wizards Robin (D:4) 7 gnolls 5 adders A shadow imp (D:5) 2 white imps 2 ribbon worms 5 dart slugs 12 orcs 2 bats 5 endoplasms 2 giant cockroaches 7 goblins 12 hobgoblins 3 jackals (D:1) 5 quokkas 14 ball pythons 4 frilled lizards 7 kobolds 3 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Senryu the Vine Stalker Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 344 | D:2 | Reached skill level 4 in Ranged Weapons 587 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 830 | D:3 | Found Pok Xeakavi's Antique Weapon Boutique. 1143 | D:3 | Reached skill level 1 in Throwing 1143 | D:3 | Reached XP level 4. HP: 23/23 MP: 5/5 1156 | D:3 | Identified the +2 leather armour "Ifont" {rN+ Slay+3} 1184 | D:3 | Learned a level 2 spell: Searing Ray 1256 | D:4 | You fall into a shaft and drop 1 floor! 1256 | D:5 | Entered Level 5 of the Dungeon 1319 | D:5 | Reached XP level 5. HP: 26/26 MP: 6/6 1479 | D:5 | Reached skill level 1 in Staves 1479 | D:5 | Reached skill level 1 in Spellcasting 1567 | D:5 | Noticed a phantom 1575 | D:5 | Killed a phantom 1576 | D:5 | Reached skill level 1 in Armour 1576 | D:5 | Reached skill level 1 in Evocations 1576 | D:5 | Reached XP level 6. HP: 31/31 MP: 4/8 1764 | D:5 | Reached skill level 5 in Ranged Weapons 1764 | D:5 | Reached skill level 1 in Shapeshifting 1786 | D:5 | Found a staircase to the Ecumenical Temple. 1797 | Temple | Entered the Ecumenical Temple 1816 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1877 | D:5 | Noticed Grinder 1883 | D:5 | Killed Grinder 1884 | D:5 | Reached skill level 1 in Conjurations 1884 | D:5 | Reached XP level 7. HP: 35/35 MP: 8/10 2478 | D:4 | Noticed Ijyb 2480 | D:4 | Killed Ijyb 2480 | D:4 | Killed Robin 3010 | D:4 | Found a snail-covered altar of Cheibriados. 3010 | D:4 | Noticed a steam dragon 3020 | D:4 | Killed a steam dragon 3021 | D:4 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 3021 | D:4 | Reached XP level 8. HP: 10/39 MP: 1/12 3314 | D:3 | Bought a glowing shortbow for 138 gold pieces 3314 | D:3 | Bought a runed rapier for 161 gold pieces 3470 | D:2 | Found Beluesim's Assorted Antiques. 3485 | D:2 | Bought a scroll of identify for 50 gold pieces 3486 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3486 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4335 | D:1 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 4335 | D:1 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 4335 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 4335 | D:1 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 4335 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4335 | D:1 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 4749 | D:2 | Bought an inky potion for 22 gold pieces 4749 | D:2 | Bought a scroll of immolation for 100 gold pieces 4991 | D:6 | Noticed Pikel 5065 | D:6 | Killed Pikel 5066 | D:6 | Reached skill level 1 in Short Blades 5066 | D:6 | Reached skill level 6 in Ranged Weapons 5115 | D:6 | Reached XP level 9. HP: 32/44 MP: 8/13 5257 | D:6 | Found a runed translucent door. 5261 | D:6 | Noticed Liamsmithers's ghost (novice DsGl) 5275 | D:6 | Killed Liamsmithers's ghost 5497 | D:6 | Noticed a boulder beetle 5515 | D:6 | a boulder beetle changed into something unseen 5516 | D:6 | HP: 2/45 [something (1)] 5517 | D:6 | Killed a ghost moth 5518 | D:6 | Reached skill level 7 in Ranged Weapons 5552 | D:6 | Identified a scroll of acquirement 5552 | D:6 | Acquired the +3 longbow of Evolution {flame, ^Drain rCorr | SInv} 5565 | D:6 | Noticed a troll 5570 | D:6 | Killed a troll 5571 | D:6 | Reached XP level 10. HP: 25/50 MP: 5/16 5839 | D:7 | Reached skill level 5 in Stealth 5851 | D:7 | Found Ryluezaw's Book Shoppe. 6419 | D:8 | Learned a level 3 spell: Vampiric Draining 6494 | D:8 | Noticed a two-headed ogre 6502 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring D:2: kennysheep_six_static_rooms, layout_loops_ring, serial_shops, shop, hangedman_abyss_or_decor_stabs, minmay_shallow_snake_nest D:3: layout_rooms, serial_shops, shop D:4: layout_basic, mainiacjoe_overflow_alcove_1, nicolae_goblin_pals D:5: layout_cave_pools, minmay_temple_entry_glassed_door, serial_bayou_crossing, uniq_grinder D:6: layout_cave_pools, ebering_ghost_reflecting_pool, minmay_three_doors, uniq_pikel D:7: layout_rooms, serial_shops, shop D:8: layout_loops_corners Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 7 | 7.5 Fighting | 2 3 4 | 4.3 Throwing | 1 2 3 | 3.4 Stealth | 2 3 4 5 | 5.2 Staves | 1 2 | 2.0 Spellcasting | 1 2 3 | 3.6 Armour | 1 2 3 | 3.2 Dodging | 2 3 | 3.5 Evocations | 1 2 3 | 3.2 Shapeshifting | 1 2 3 | 3.1 Conjurations | 1 2 3 | 3.4 Short Blades | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Quarterstaff | 6 | 15 | 28 | || 49 Bite | 2 | 4 | 14 | || 20 Rapier | | | 34 | || 34 Fire: Shortbow | 76 | 37 | 126 | || 239 Longbow | | | 5 | 28 || 33 Cast: Searing Ray | | 2 | 3 | 4 || 9 Evoke: Wand | | 7 | 14 | || 21 Use: Scroll | 8 | 1 | 10 | || 19 Potion | | | 3 | || 3 Armour: Leather armour | 14 | 16 | 84 | 12 || 126 Dodge: Dodged | 11 | 21 | 66 | 11 || 109