Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 10710425844391297045 327 Setbun the Magician (level 6, -6/40 HPs) Began as a Djinni Conjurer on July 13, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:48 (3107 turns). Setbun the Magician(Djinni Conjurer) Turns: 3107, Time: 00:04:49 Health: -6/40 AC: 3 Str: 6 XL: 6 Next: 79% Gold: 134 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Missiles h - a throwing net Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery s - an amulet of faith Wands q - a wand of polymorph (4) Scrolls b - a scroll of teleportation {unknown} c - 2 scrolls of amnesia {unknown} f - a scroll of revelation {unknown} i - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of vulnerability {unknown} p - a scroll of acquirement {unknown} Potions d - a potion of berserk rage {unknown} e - 3 potions of lignification {unknown} g - a potion of enlightenment {unknown} n - a potion of invisibility {unknown} o - a potion of brilliance {unknown} r - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes Level 0.0 Charms * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations Level 0.0 Transmutations * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 7% 4 e - Sandblast Erth 68% 2d15 1% 1 f - Jinxbite Hex 68% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A shadow imp comes into view. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! The mystic blast hits the orc. You kill the orc! The mystic blast hits the white imp! You kill the white imp! * * * LOW HITPOINT WARNING * * * You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The shadow imp sputters. The shadow imp grinds its teeth. The shadow imp grins evilly. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The shadow imp gestures at you. You struggle to resist. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The shadow imp lashes its tail. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the shadow imp! The shadow imp is almost dead. You hear an angry hiss. The shadow imp gestures at you. Pain shoots through your body! You die... # #..######## ### # #.......... ..# # ##.######## #.# # #.# #.# ##.## ##.## ##...#########...## #.).........#.#.#.## #....######........###### #....## ###.#@#.......# .....# ##...######.# ...... ##.## ###.### ...... #.# #.....# ...... #.####.#####.###.##### ..... #......5.....# #.....# #######5####.###.###.# ####.####.....# #...........### You could see 2 shadow imps. Vanquished Creatures A jelly (D:3) A bombardier beetle (D:3) An orc priest (D:4) Robin (D:3) 3 gnolls (D:2) 6 adders A white imp (D:4) 5 dart slugs 2 ribbon worms 12 orcs A ball python (D:2) 8 endoplasms 5 giant cockroaches 14 hobgoblins 10 kobolds 2 quokkas (D:2) 6 bats 2 frilled lizards (D:3) 15 goblins 5 rats 101 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Setbun set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 733 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 733 | D:2 | Learned a level 1 spell: Sandblast 887 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1706 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1706 | D:3 | Learned a level 2 spell: Jinxbite 1706 | D:3 | Noticed Robin 1709 | D:3 | Reached skill level 5 in Spellcasting 1709 | D:3 | Reached skill level 5 in Conjurations 1709 | D:3 | Reached skill level 5 in Hexes 1709 | D:3 | Reached skill level 5 in Summonings 1709 | D:3 | Reached skill level 5 in Necromancy 1709 | D:3 | Reached skill level 5 in Translocations 1709 | D:3 | Reached skill level 5 in Fire Magic 1709 | D:3 | Reached skill level 5 in Ice Magic 1709 | D:3 | Reached skill level 5 in Air Magic 1709 | D:3 | Reached skill level 5 in Earth Magic 1709 | D:3 | Reached skill level 5 in Alchemy 1830 | D:3 | Killed Robin 2009 | D:3 | Reached XP level 6. HP: 34/40 MP: 0/0 3107 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic D:2: layout_loops_ring, st_stairs_6, minmay_bisected D:3: layout_basic, uniq_robin D:4: layout_loops_ring, serial_library_regret_index_headful Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 53 | 169 || 222 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 11 | 35 || 46 Dodge: Dodged | 5 | 18 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3109 | 3023 | 86 | 439 | 2141 | 4 | 777.2 | Dungeon | 3109 | 3023 | 86 | 439 | 2141 | 4 | 777.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 932 daAuts D:3: 896 daAuts D:1: 789 daAuts D:4: 490 daAuts