Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 538071920762761457 56 Setbun the Changeling (level 3, -1/23 HPs) Began as a Merfolk Shapeshifter on Aug 24, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1327 turns). Setbun the Changeling(Merfolk Shapeshifter) Turns: 1327, Time: 00:01:04 Health: -1/23 AC: 0 Str: 14 XL: 3 Next: 95% Magic: 3/3 EV: 15 Int: 9 God: Gold: 61 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + j - ring of willpower HPRegen 0.23/turn k - ring of resist corrosion MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 animal skin (melded) l - a +0 pair of gloves Jewellery j - a ring of willpower (left hand) k - a ring of resist corrosion (right hand) Talismans c - a beast talisman d - a flux talisman (active) Scrolls f - 3 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} Potions b - a potion of lignification e - a potion of enlightenment {unknown} h - a potion of invisibility {unknown} i - a potion of attraction {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 6.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 52% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 77% 3 Teleport Other Tloc 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal closely misses you. You completely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal begins to glow. You hit the jackal. The jackal begins to glow. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal completely misses you. The jackal bites you. Your Shapeshifting skill increases to level 6! You hit the jackal. The jackal begins to glow. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal glows dangerously bright. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ########## ### #........#### # ##... #...........## # ......###............### ......hp#........##..... ......hh..............#. .......############..÷.. ......# ......#####.#÷ ##.... ......#....... #.... ........#####. #..# ..........#... ##. ....##.##.†>.. ##.......##... You could see 3 jackals. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 2 giant cockroaches (D:2) 2 goblins (D:1) 5 hobgoblins A jackal (D:2) 3 kobolds (D:1) A quokka (D:1) 5 ball pythons 3 bats (D:1) 4 frilled lizards 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 6/21 MP: 2/2 236 | D:1 | Reached skill level 5 in Shapeshifting 562 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1033 | D:2 | Found a faded altar of an unknown god. 1162 | D:2 | HP: 1/23 [constriction (1)] 1325 | D:2 | Reached skill level 6 in Shapeshifting 1327 | D:2 | HP: 1/23 [jackal (2)] 1327 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross, chequers_arboretum D:2: layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 6 | 6.0 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 98 Stab: Sleeping || 1 Distracted || 1 Armour: Animal skin || 40 Skin || 25 Dodge: Dodged || 59 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1320 | 1277 | 43 | 159 | 891 | 2 | 660.0 | Dungeon | 1320 | 1277 | 43 | 159 | 891 | 2 | 660.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 949 daAuts D:2: 370 daAuts