Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 906403187285358495 136 Setbun the Magician (level 5, -2/40 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (2447 turns). Setbun the Magician (Djinni Conjurer) Turns: 2447, Time: 00:02:02 Health: -2/40 AC: 2 Str: 6 XL: 5 Next: 43% Gold: 192 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 192 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands j - a wand of mindburst (17) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} Potions b - 2 potions of lignification {unknown} e - a potion of enlightenment {unknown} h - a potion of degeneration {unknown} Skills: * Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 f - Call Imp Summ 44% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Quicksilver flows from your hands. The orc misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are overcome by clouds of black smoke. The orc hits you with a +0 dagger. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc priest hits your fulminant prism with a +0 flail! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc priest hits your fulminant prism with a +0 flail! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc hits you with a +0 dagger. You die... ## ... .... ####### ..... ......############w..... ................@ooo.... ....#.############*..... ##....######### ..... ...#........... .... #..#....##### .$. #..#..#..##### .. #..#..##...%.## . #..#..######..## ..... #..#.....# ##..# ..... You could see a ribbon worm, an orc priest, an orc wizard (ally target), an orc and a friendly fulminant prism. Vanquished Creatures An orc priest (D:3) Terence (D:3) An adder (D:2) A ribbon worm (D:2) 3 dart slugs 4 orcs (D:3) 5 ball pythons 6 bats 4 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 2 jackals (D:1) 4 kobolds 3 frilled lizards 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Setbun set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 210 | D:1 | Reached skill level 1 in Fighting 439 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 439 | D:1 | Learned a level 1 spell: Summon Small Mammal 1047 | D:2 | Found Ifit's Weapon Shop. 1055 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1188 | D:2 | Found a faded altar of an unknown god. 1637 | D:3 | Noticed Terence 1649 | D:3 | Killed Terence 1983 | D:3 | Reached XP level 5. HP: 34/40 MP: 0/0 1983 | D:3 | Learned a level 2 spell: Call Imp 1998 | D:3 | HP: 2/40 [orc/boomerang (1)] 2447 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic, chequers_ecumenical_altar_simple, serial_shops, shop_fountains, kennysheep_flooded_box D:3: layout_basic, kennysheep_generic_room_14, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 47 || 116 Fulminant Prism | | 8 || 8 Iskenderun's Myst | | 1 || 1 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2446 | 2332 | 114 | 363 | 1727 | 3 | 815.3 | Dungeon | 2446 | 2332 | 114 | 363 | 1727 | 3 | 815.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 856 daAuts D:2: 846 daAuts D:1: 743 daAuts