Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 15203684944075554689 42 Setbun the Magician (level 3, 0/28 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (1319 turns). Setbun the Magician (Djinni Conjurer) Turns: 1319, Time: 00:00:39 Health: 0/28 AC: 2 Str: 6 XL: 3 Next: 80% Gold: 21 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of brand weapon {unknown} Potions e - a potion of heal wounds {unknown} Skills: * Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! There is a strange disturbance nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. A magic dart appears from out of thin air! The magic dart hits you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hear some strange, mumbled words. Something tries to affect you, but you resist. There is a broken door here. You miss something. Something hits you. You completely miss something. Something hits you. Your magical contamination has completely faded away. You miss something. Something hits you but does no damage. You closely miss something. Something hits you. You barely miss something. Something hits you. You hit something but do no damage. Something hits you. You closely miss something. Something hits you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... ≈##.# # ###.# .# ... ###.###.#### ... .##.........# ... .)..........####'## .#..).........#[..# .#............#ß)ß# .#.....##.....#.{.# .##.#.###..# #@# # .##).......#####r##.# .............†.....# ##########.#..##...### #.#..#......# #..........## #.#........... #.##.....##### #.......## You could see a friendly quokka (summoned). Vanquished Creatures 2 orcs (D:2) 3 bats 2 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) 4 quokkas (D:1) 2 ball pythons 3 frilled lizards 2 kobolds (D:2) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Setbun set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 192 | D:1 | Reached skill level 1 in Fighting 482 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 482 | D:1 | Learned a level 1 spell: Summon Small Mammal 1238 | D:2 | Identified the +6 long sword of a volcano {drain, rPois | Int+6} 1319 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners, minmay_misc_feat_square D:2: minmay_chambers_of_ones, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, st_stairs_8, pf_guarded_unrand_delatra Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 76 Summon Small Mamm || 1 Armour: Robe || 16 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1318 | 1280 | 38 | 0 | 1139 | 2 | 659.0 | Dungeon | 1318 | 1280 | 38 | 0 | 1139 | 2 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:2: 171 daAuts