Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 6298601419820981625 9 Setbun the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Jan 4, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (160 turns). Setbun the Poker (Merfolk Gladiator) Turns: 160, Time: 00:00:35 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 16% Magic: 2/2 EV: 12 Int: 7 God: Gold: 28 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 6 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of fear {unknown} Potions h - a potion of haste {unknown} i - a potion of might {unknown} Skills: + Level 2.5 Fighting + Level 4.3 Polearms - Level 2.0 Throwing + Level 0.5 Armour - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin is heavily wounded. The jackal closely misses you. The hobgoblin hits you. The jackal closely misses you. The jackal bites you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The jackal misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You puncture the hobgoblin! You kill the hobgoblin! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # .............# . . ####.........# ..#. #.........# ....#######.......## ##...............## #.....).....###### #.....).....# ..##...>######### ♣.♣#.@#......# ♣. ##h†......# ♣ ##.......# ........# .##....... #. ......# . ....... ## ####... ..# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 160 | D:1 | HP: 1/23 [jackal (2)] 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, dreamdust_ecumenical_altar_grove, kennysheep_another_room, due_unseen_surprise Action || total ---------------------------++------- Melee: Trident || 29 Stab: Sleeping || 1 Armour: Leather armour || 19 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 105 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 105 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts