Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd866b (webtiles) character file. Game seed: 7046967640117054469 57 Shadan the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 30, 2024. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1340 turns). Shadan the Conjurer (Deep Elf Conjurer) Turns: 1340, Time: 00:03:50 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 73% Magic: 0/9 EV: 11 Int: 22 God: Gold: 89 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + . . n - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons m - a +2 dagger of draining Armour a - a +0 robe (worn) Magical Staves n - a staff of fire (weapon) Scrolls i - a scroll of silence {unknown} j - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of enlightenment {unknown} e - 2 potions of heal wounds {unknown} f - 2 potions of invisibility {unknown} g - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Anguish Hex/Necr 1% N/A 77% 4 Cause Fear Hex 1% N/A 77% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence says, "You're history." There is an open door here. You see here a frilled lizard corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 falchion! The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion! You die... Terence says, "Time to find some more victims." #........# #.######.# # ###.# #.# . #...# #.# #. ##.### #<# #.# ##..# #.. ####..# ########..########### ..)....###................. . .>.†⌠...'...@@..###.####### ## .......##.>###### #.# ####..# #### #.# #.# #.# #. #.# . #.# # #.# #.# You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:2) 5 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds 2 quokkas (D:1) 6 bats (D:1) 3 frilled lizards 8 goblins 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shadan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 246 | D:1 | Reached skill level 5 in Conjurations 355 | D:1 | Learned a level 2 spell: Searing Ray 447 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 1325 | D:2 | Noticed Terence 1340 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, st_stairs_14 D:2: layout_basic, grunt_ministairs_15, corexii_hall_statues_u, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Staff || 1 Cast: Magic Dart || 72 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1245 | 94 | 0 | 1057 | 2 | 669.5 | Dungeon | 1339 | 1245 | 94 | 0 | 1057 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1135 daAuts D:2: 204 daAuts