Dungeon Sprint DCSS version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 7885169387490463718 0 ShadedKnight the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Apr 19, 2021. Slain by a river rat (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:20 (13 turns). ShadedKnight the Gusty (Tengu Air Elementalist) Turns: 13, Time: 00:00:21 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.2 Spellcasting - Level 1.3 Conjurations * Level 4.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 11% 2 Swiftness Air 14% N/A 11% 3 Airstrike Air 7% N/A 36% 4 Lightning Bolt Conj/Air 5% 1d17 88% 5 Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ############ #<..P#.....# #PP@r'.$...+ #PPPP#.....# ############ You could see a river rat. Message History Okay, then! There is an open door here! Casting: Shock (safe; 8% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the fungus! The fungus begins to die! The fungus is lightly damaged! The zap hits the fungus! The fungus is lightly damaged! The zap misses the river rat! The zap hits the river rat! The river rat is moderately wounded! Casting: Shock (safe; 8% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (moderately wounded, 64% to hit) The zap hits the river rat! The river rat is moderately wounded! The zap hits the rat! You annihilate the rat!!! The river rat bites you! DANG Casting: Shock (safe; 7% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 64% to hit) The zap misses the river rat! The river rat bites you! rip Action || total -------------------------++------- Cast: Shock || 3 Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Tengu Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 13 | D | Slain by a river rat Vanquished Creatures A rat (D) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------