Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. ShadowCraft740 the Grave Robber (ReNe) Turns: 16, Time: 00:02:12 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, ShadowCraft740 the Revenant Necromancer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. A jackal comes into view. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (asleep, chance to affect: 63%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barks! You hear an angry hiss. You hear a bark! x2; You hear a shout! The jackal closely misses you. A jackal comes into view. Your soul wisp misses the jackal. You barely miss the jackal. A jackal comes into view. The jackal bites you but does no damage. x2 Your soul wisp misses the jackal. The jackal misses your soul wisp. Press: ? - help, . - travel You can't see that place. ## #.## #@###### #hh#...#.## ..h*#.###.#.### ...##...#.#..#..# #. ..##.#..##..## ##. .##.#..#.<# # # ######### You can see 3 jackals and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadowCraft740 the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Soul Splinter || 1 Dodge: Dodged || 1