ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-760-gc38aae387d Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 4286719986333100797, deterministic pregen: 1 Command line: /usr/games/crawl-git-c38aae387d -name ShadowManNeo -rc /dgldir/rcfiles/crawl-git/ShadowManNeo.rc -macro /dgldir/rcfiles/crawl-git/ShadowManNeo.macro -morgue /dgldir/morgue/ShadowManNeo/ -sprint -webtiles-socket /crawl-master/webserver/sockets/ShadowManNeo:2021-03-24.14:48:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-git-c38aae387d(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x556102c7096f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c38aae387d(_Z13do_crash_dumpv+0x431) [0x556102c781f1]: do_crash_dump() /usr/games/crawl-git-c38aae387d(_Z20crash_signal_handleri+0x1fa) [0x556102c70dfa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f60a712e210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f60a72ef24b]: /usr/games/crawl-git-c38aae387d(+0x40491d) [0x556102c7791d]: /usr/games/crawl-git-c38aae387d(+0x404c46) [0x556102c77c46]: /usr/games/crawl-git-c38aae387d(_Z15get_species_def12species_type+0x82) [0x556103101b62]: get_species_def(species_type) /usr/games/crawl-git-c38aae387d(_Z12species_nameB5cxx1112species_type17species_name_type+0x31) [0x556103102191]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c38aae387d(+0x556a3a) [0x556102dc9a3a]: /usr/games/crawl-git-c38aae387d(_ZN15scorefile_entry16init_with_fieldsEv+0x486) [0x556102dcc9c6]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c38aae387d(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xae) [0x556102dd24de]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c38aae387d(+0x55f607) [0x556102dd2607]: /usr/games/crawl-git-c38aae387d(_Z18hiscores_new_entryRK15scorefile_entry+0x31c) [0x556102dd4f6c]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c38aae387d(_Z8end_gameR15scorefile_entry+0x9b9) [0x556102d30509]: end_game(scorefile_entry&) /usr/games/crawl-git-c38aae387d(_Z4ouchi16kill_method_typejPKcbS1_+0x2abd) [0x556103049ecd]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c38aae387d(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x1d2d) [0x5561031616cd]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-c38aae387d(_Z11take_stairs20dungeon_feature_typebbb+0xc2) [0x556103163542]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-c38aae387d(_ZN5Delay6handleEv+0x46) [0x556102c90926]: Delay::handle() /usr/games/crawl-git-c38aae387d(_Z12handle_delayv+0x39) [0x556102c91b49]: handle_delay() /usr/games/crawl-git-c38aae387d(+0xa1a2ae) [0x55610328d2ae]: /usr/games/crawl-git-c38aae387d(+0xa1aacd) [0x55610328dacd]: /usr/games/crawl-git-c38aae387d(main+0x1a5) [0x556102bcfc95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f60a710f0b3]: /usr/games/crawl-git-c38aae387d(_start+0x2e) [0x556102bd07ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c38aae387d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c38aae387d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c38aae387d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 0 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #126, type 9 at (51, 27): Terrain change marker (33->32, 79) Marker #127, type 9 at (51, 28): Terrain change marker (33->32, 49) Marker #161, type 0 at (67, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, ShadowManNeo the Draconian Air Elementalist. Press ? for a list of commands and other information. Welcome back, ShadowManNeo the Draconian Air Elementalist. Press ? for a list of commands and other information. Welcome back, ShadowManNeo the Draconian Air Elementalist. Press ? for a list of commands and other information. Welcome back, ShadowManNeo the Draconian Air Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A frilled lizard, a quokka, an endoplasm, a giant cockroach and a goblin come into view. The zap hits the frilled lizard. You kill the frilled lizard! The zap misses the quokka. The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The zap hits the giant cockroach. The giant cockroach is moderately wounded. The zap misses the quokka. The zap misses the goblin. The zap hits the endoplasm. The endoplasm is almost dead. The zap hits the giant cockroach. You kill the giant cockroach! The quokka misses you. Your Dodging skill increases to level 2! The zap hits the quokka. The quokka is severely wounded. The zap hits the goblin. The goblin is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Your Stealth skill increases to level 2! You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Your Air Magic skill increases to level 4! No target in view! No target in view! There is an open door to the Dungeon here. You see here a +0 dagger. a - a +0 dagger (weapon) You see here a giant cockroach corpse. You open the door. An adder, a worm, 2 phantoms and a dart slug come into view. You close the door. You start resting. HP restored. You start resting. Magic restored. As you open the door, it creaks loudly! The adder hisses angrily. The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the adder. The adder is moderately wounded. The zap misses the phantom. The zap hits the phantom. The phantom is lightly damaged. The zap hits the worm. The worm is moderately wounded. The zap hits the dart slug. The dart slug is almost dead. The zap hits the adder. The adder is heavily wounded. The zap hits the phantom. The phantom is lightly damaged. The zap hits the phantom. The phantom is lightly damaged. The zap hits the worm. The worm is moderately wounded. The dart slug bites you but does no damage. The zap hits the dart slug. You kill the dart slug! The zap hits the adder. The adder is almost dead. The zap hits the phantom. The phantom is moderately damaged. The zap hits the phantom. The phantom is lightly damaged. The zap hits the worm. The worm is heavily wounded. You have reached level 2! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder misses you. The adder closely misses you. You hit the adder. You kill the adder! You closely miss the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is lightly damaged. You puncture the phantom! Your tail-slap misses the phantom. The phantom is heavily damaged. The phantom closely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you! You closely miss the phantom. The phantom is heavily damaged. You hit the phantom. The phantom is severely damaged. The phantom hits you. You closely miss the phantom. The phantom is severely damaged. The phantom barely misses you. You barely miss the phantom. The phantom is severely damaged. You hit the phantom. The phantom is almost destroyed. The phantom misses you. You puncture the phantom! You destroy the phantom! Your Fighting skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 2! Your Air Magic skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your scales feel tougher. You have reached level 4! You feel stronger. Welcome back, ShadowManNeo the Draconian Air Elementalist. Welcome back, ShadowManNeo the Draconian Air Elementalist. Press ? for a list of commands and other information. The phantom misses you. There is an open door here. Things that are here: an adder corpse; a dart slug corpse You puncture the phantom! The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. You hit the phantom. The phantom is severely damaged. The phantom hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the phantom. The phantom is severely damaged. The phantom barely misses you. You barely miss the phantom. Your tail-slap misses the phantom. The phantom is heavily damaged. You closely miss the phantom. You tail-slap the phantom. The phantom is severely damaged. The phantom hits you. You hit the phantom. The phantom is severely damaged. The phantom barely misses you. You puncture the phantom! You destroy the phantom! You are no longer berserk. You are exhausted. You feel yourself slow down. Your Fighting skill increases to level 3! Your Short Blades skill increases to level 1! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 3! Your Air Magic skill increases to level 7! You have reached level 5! You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You barely miss the worm. You tail-slap the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You hit the worm. You tail-slap the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is heavily wounded. The worm misses you. You barely miss the worm. You tail-slap the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you. You hit the worm. You tail-slap the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. You tail-slap the worm. You kill the worm! You see here a worm corpse. You open the door. Found six altars. Found a hazy altar of Hepliaklqana. There is an open door to the Temple here. Found a viscous altar of Jiyva. There is a roughly hewn altar of Beogh here. Found an ancient bone altar of Kikubaaqudgha. There is a snail-covered altar of Cheibriados here. Found a corrupted altar of Lugonu. There is a shadowy altar of Dithmenos here. Found a burning altar of Makhleb. There is a white marble altar of Elyvilon here. Found a sparkling altar of Nemelex Xobeh. There is a blossoming altar of Fedhas here. Found an iron altar of Okawaru. There is an opulent altar of Gozag here. Found a stormy altar of Qazlal. There is a hazy altar of Hepliaklqana here. Found a sacrificial altar of Ru. There is a viscous altar of Jiyva here. Found a shimmering blue altar of Sif Muna. There is an ancient bone altar of Kikubaaqudgha here. You kneel at the altar of Kikubaaqudgha. Kikubaaqudgha welcomes you! You feel yourself speed up. Found a bloodstained altar of Trog. There is a corrupted altar of Lugonu here. Found a hide-covered altar of Uskayaw. There is a burning altar of Makhleb here. Found a radiant altar of Vehumet. There is a sparkling altar of Nemelex Xobeh here. Found an ornate altar of the Wu Jian Council. There is an iron altar of Okawaru here. Found a shimmering altar of Xom. There is a stormy altar of Qazlal here. Found a basalt altar of Yredelemnul. There is a sacrificial altar of Ru here. Found a glowing silver altar of Zin. There is a shimmering blue altar of Sif Muna here. Found a glowing golden altar of the Shining One. There is a bloodstained altar of Trog here. There is a hide-covered altar of Uskayaw here. There is a radiant altar of Vehumet here. There is an ornate altar of the Wu Jian Council here. There is a shimmering altar of Xom here. You recover from your berserk rage. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. You open the door. Found five items. Found a +1 scale mail. There is an open door here. Found a +3 ring of intelligence. e - 4 potions of magic (gained 2); f - a potion of invisibility c - 3 potions of heal wounds (gained 2); b - 5 potions of curing (gained 4) Found a +3 ring of dexterity. h - 2 scrolls of amnesia; g - 2 scrolls of blinking (gained 1) i - a wand of iceblast (10) Items here: )))))). j - a +4 vorpal quarterstaff; k - a +2 scimitar of holy wrath j - a +4 vorpal quarterstaff (weapon) Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 dagger. You see here a +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. You see here a +0 helmet. You see here a +1 scale mail. l - a +3 ring of intelligence m - a +3 ring of dexterity You start resting. HP restored. You start waiting. Done waiting. You feel clever. l - a +3 ring of intelligence (right hand) You feel agile. m - a +3 ring of dexterity (left hand) Saving game... please wait. Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Press ? for a list of commands and other information. You open the door. 2 yaks, a wyvern, a two-headed ogre and 2 zombies come into view. The wyvern hisses angrily. The yak bellows! The two-headed ogre shouts in stereo! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (16% to evade) The zap hits the yak. The yak is lightly wounded. The zap hits the wyvern. The wyvern is lightly wounded. The zap hits the giant cockroach zombie. The giant cockroach zombie is severely damaged. The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. The zap hits the quokka zombie! The quokka zombie is almost destroyed. The zap hits the yak. The yak is lightly wounded. The yak bellows! The yak gores you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 16% to evade) The zap hits the yak. The yak is lightly wounded. The zap hits the wyvern. The wyvern is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. The zap hits the giant cockroach zombie! You destroy the giant cockroach zombie! Kikubaaqudgha accepts your kill. The zap hits the yak. The yak is lightly wounded. The zap hits the quokka zombie. You destroy the quokka zombie! Kikubaaqudgha accepts your kill. The yak closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 16% to evade) The zap hits the yak. The yak is moderately wounded. The zap hits the wyvern. The wyvern is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap hits the yak. The yak is lightly wounded. The yak misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 16% to evade) The zap hits the yak but does no damage. The yak is moderately wounded. The zap hits the wyvern. The wyvern is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap hits the yak but does no damage. The yak is lightly wounded. The yak closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 16% to evade) Okay, then. This spell is dangerous to cast! Memorise Static Discharge, consuming 3 spell levels and leaving 9? The yak gores you! Your memorisation is interrupted. You see here a +1 scale mail. You see here a +0 helmet. The wyvern hisses menacingly. Items here: ))))). There is an open door here. There is a glowing golden altar of the Shining One here. There is a glowing silver altar of Zin here. There is a basalt altar of Yredelemnul here. There is a shimmering altar of Xom here. There is an ornate altar of the Wu Jian Council here. There is a radiant altar of Vehumet here. There is a hide-covered altar of Uskayaw here. There is a bloodstained altar of Trog here. There is a shimmering blue altar of Sif Muna here. There is a sacrificial altar of Ru here. You feel yourself speed up. There is a stormy altar of Qazlal here. There is an iron altar of Okawaru here. There is a sparkling altar of Nemelex Xobeh here. There is a burning altar of Makhleb here. There is a corrupted altar of Lugonu here. There is an ancient bone altar of Kikubaaqudgha here. There is a viscous altar of Jiyva here. There is a hazy altar of Hepliaklqana here. There is an opulent altar of Gozag here. There is a blossoming altar of Fedhas here. There is a white marble altar of Elyvilon here. There is a shadowy altar of Dithmenos here. There is a snail-covered altar of Cheibriados here. There is a roughly hewn altar of Beogh here. There is an open door to the Temple here. There is an open door here. Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Welcome back, ShadowManNeo the Draconian Air Elementalist. Kikubaaqudgha says: Spread unending torment and darkness! Press ? for a list of commands and other information. There is an open door here. You see here an adder skeleton. There is an open door to the Temple here. There is a roughly hewn altar of Beogh here. There is a snail-covered altar of Cheibriados here. There is a shadowy altar of Dithmenos here. There is a white marble altar of Elyvilon here. There is a blossoming altar of Fedhas here. There is an opulent altar of Gozag here. There is a hazy altar of Hepliaklqana here. There is a viscous altar of Jiyva here. There is an ancient bone altar of Kikubaaqudgha here. There is a corrupted altar of Lugonu here. There is a burning altar of Makhleb here. There is a sparkling altar of Nemelex Xobeh here. There is an iron altar of Okawaru here. There is a stormy altar of Qazlal here. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. There is a bloodstained altar of Trog here. There is a hide-covered altar of Uskayaw here. There is a radiant altar of Vehumet here. There is an ornate altar of the Wu Jian Council here. Your extra speed is starting to run out. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door here. You feel yourself slow down. Items here: ))))). You see here a +0 helmet. You see here a +1 scale mail. You see here a +1 scale mail. You see here a +0 helmet. Items here: ))))). d - a +2 morningstar of protection You see here a +0 helmet. You see here a +1 scale mail. You start resting. HP restored. Memorise Swiftness, consuming 2 spell levels and leaving 10? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! Memorise Static Discharge, consuming 3 spell levels and leaving 7? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is extremely dangerous to cast! Memorise Lightning Bolt, consuming 5 spell levels and leaving 2? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'd'. Your +2 morningstar of protection hums with potential! d - a +2 morningstar of protection (weapon) As you open the door, it creaks loudly! 2 yaks, a wyvern, a two-headed ogre and 2 zombies come into view. The wyvern hisses angrily. The two-headed ogre shouts in stereo! The yak bellows! x2 Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) The spell is extremely dangerous to cast (38% risk of failure)! Continue anyway? Aiming: Lightning Bolt (extremely dangerous; 38% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (25% to evade) You miscast Lightning Bolt. You are very lightly contaminated with residual magic. You are blasted with air! The yak gores you but does no damage. Casting: Lightning Bolt (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (38% risk of failure)! Continue anyway? Aiming: Lightning Bolt (extremely dangerous; 38% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (25% to evade) You miscast Lightning Bolt. Nothing appears to happen. The yak gores you but does no damage. Casting: Lightning Bolt (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the yak. The yak closely misses you. x2 You hit the yak. Your weapon exudes an aura of protection. The yak is lightly wounded. The yak barely misses you. You hit the yak but do no damage. The yak is lightly wounded. The yak misses you. The yak gores you but does no damage. You hit the yak. You tail-slap the yak, but do no damage. The yak is lightly wounded. The yak gores you! You puncture the yak! The yak is moderately wounded. The yak closely misses you. The yak barely misses you. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You thump the yak! The yak is severely wounded. The yak misses you. The yak closely misses you. You puncture the yak! You tail-slap the yak. You kill the yak! Kikubaaqudgha accepts your kill. You can now receive cadavers from Kikubaaqudgha. You see here Kikubaaqudgha's Compendium of Black Rituals. Kikubaaqudgha grants you a gift! The wyvern closely misses you. Your Fighting skill increases to level 4! Your Short Blades skill increases to level 2! Your Dodging skill increases to level 4! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 4! Your Necromancy skill gained 2 levels and is now at level 2! Your Air Magic skill increases to level 8! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 15, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your scales feel tougher. Casting: Lightning Bolt (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You sock the wyvern! You tail-slap the wyvern, but do no damage. The wyvern is moderately wounded. The wyvern closely misses you. The wyvern barely misses you. x2 You hit the wyvern. You tail-slap the wyvern. The wyvern is heavily wounded. The wyvern completely misses you. The wyvern bites you. You hit the wyvern. The wyvern is heavily wounded. The wyvern misses you. The yak snorts and paws the ground. The wyvern barely misses you. You hit the wyvern. The wyvern is severely wounded. The wyvern closely misses you. The wyvern barely misses you. You barely miss the wyvern. Your tail-slap misses the wyvern. The wyvern is severely wounded. The wyvern bites you but does no damage. The wyvern bites you. You barely miss the wyvern. You tail-slap the wyvern, but do no damage. The wyvern is severely wounded. The wyvern bites you! The wyvern misses you. You hit the wyvern. Your tail-slap misses the wyvern. The wyvern is severely wounded. The wyvern misses you. The wyvern bites you but does no damage. The wyvern bites you! * * * LOW HITPOINT WARNING * * * You sock the wyvern! You kill the wyvern! Kikubaaqudgha accepts your kill. The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Your Maces & Flails skill gained 2 levels and is now at level 2! Your Necromancy skill increases to level 3! Your Air Magic skill increases to level 9! You pick up Kikubaaqudgha's Compendium of Black Rituals and begin reading... You add the spells Pain, Corpse Rot, Sublimation of Blood and Vampiric Draining to your library. The two-headed ogre closely misses you. The two-headed ogre barely misses you. You feel much better. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre barely misses you. You feel much better. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You feel much better. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You feel better. The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. Your magical contamination has completely faded away. You see here a +1 scale mail. You see here a +0 helmet. Items here: )))). There is an open door here. There is a glowing golden altar of the Shining One here. You fade into invisibility! The two-headed ogre closely misses you. x2 You are very lightly contaminated with residual magic. There is a glowing silver altar of Zin here. There is a basalt altar of Yredelemnul here. There is a shimmering altar of Xom here. There is an ornate altar of the Wu Jian Council here. There is a radiant altar of Vehumet here. There is a hide-covered altar of Uskayaw here. There is a bloodstained altar of Trog here. There is a shimmering blue altar of Sif Muna here. There is a sacrificial altar of Ru here. There is a stormy altar of Qazlal here. There is an iron altar of Okawaru here. There is a sparkling altar of Nemelex Xobeh here. There is a burning altar of Makhleb here. There is a corrupted altar of Lugonu here. There is an ancient bone altar of Kikubaaqudgha here. There is a viscous altar of Jiyva here. There is a hazy altar of Hepliaklqana here. You flicker for a moment. There is an opulent altar of Gozag here. There is a blossoming altar of Fedhas here. There is a white marble altar of Elyvilon here. There is a shadowy altar of Dithmenos here. There is a snail-covered altar of Cheibriados here. There is a roughly hewn altar of Beogh here. You flicker back into view. There is an open door to the Temple here. There is an open door here. Your magical contamination has completely faded away. There is an open door to the Dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-760-gc38aae387d) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ShadowManNeo] Species: Draconian Job: Air Elementalist HP: 17/55; mods: 0/0 MP: 13/14; mod: 0 Stats: 13 (13) 18 (18) 14 (14) Position: (67, 1), god: Kikubaaqudgha (3), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Delayed (1): type: ascending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 12 | 4 | 605 | 185/210 Short Blades | X | 1 | 5 | 2 | 230 | 80/150 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 12 | 2 | 188 | 38/150 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 0 | 0 | 0 | 0/59 Bows | X | 1 | 0 | 0 | 0 | 0/59 Crossbows | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 2 | 11 | 4 | 815 | 221/297 Stealth | X | 1 | 2 | 3 | 362 | 62/200 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 12 | 5 | 1193 | 302/357 Conjurations | X | 2 | 13 | 4 | 673 | 173/250 Hexes | X | 1 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 2 | 13 | 3 | 342 | 42/200 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Transmutations | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 2 | 20 | 9 | 2352 | 102/550 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Poison Magic | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #114: 28 Attributes: #27: 656 #49: 2003 #59: 1 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #3: +2 morningstar of protection eq slot #1, inv slot #0: +0 cloak eq slot #7, inv slot #12: +3 ring of dexterity eq slot #8, inv slot #11: +3 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓ ▓@▓ ▓O▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 44): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 2 at (11, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (15, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (15, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 5 at (15, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (15, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (15, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 9 at (15, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 10 at (15, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (18, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 12 at (18, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 13 at (18, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 14 at (18, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 15 at (18, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 16 at (18, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 17 at (18, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 18 at (18, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 19 at (18, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 20 at (18, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 21 at (18, 26): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 22 at (18, 27): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 23 at (19, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (19, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 25 at (19, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (19, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 27 at (19, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (19, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 29 at (19, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 30 at (19, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 31 at (19, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (20, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 33 at (20, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (20, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (20, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 36 at (20, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 37 at (20, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 38 at (20, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (20, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (20, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 41 at (20, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 42 at (20, 26): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (20, 27): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 44 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (23, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 46 at (23, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (23, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (23, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (23, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (23, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (23, 66): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 52 at (27, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 53 at (27, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 54 at (27, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (27, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (27, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 57 at (27, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 58 at (27, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (27, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (27, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (31, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 62 at (31, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 64 at (35, 11): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 65 at (35, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (35, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (35, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 68 at (38, 8): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 69 at (38, 9): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 70 at (38, 10): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 71 at (38, 11): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 72 at (38, 12): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 73 at (38, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 74 at (38, 14): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 75 at (38, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 76 at (38, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 77 at (38, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 78 at (38, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 79 at (38, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 80 at (38, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 81 at (38, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (39, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 83 at (39, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 84 at (39, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 85 at (39, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 86 at (39, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 87 at (39, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 88 at (39, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (39, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 90 at (39, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 91 at (40, 8): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 92 at (40, 9): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 93 at (40, 10): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 94 at (40, 11): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 95 at (40, 12): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 96 at (40, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 97 at (40, 14): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 98 at (40, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 99 at (40, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 100 at (40, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 101 at (40, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 102 at (40, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 103 at (40, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 104 at (40, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 105 at (43, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (47, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (47, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 109 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 110 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 111 at (47, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (50, 46): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 113 at (50, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 114 at (50, 48): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 115 at (50, 49): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 116 at (50, 50): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 117 at (50, 51): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 118 at (50, 52): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 119 at (50, 53): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 120 at (50, 54): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 121 at (50, 55): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 122 at (51, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (51, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 124 at (51, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (51, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 128 at (51, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 129 at (51, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 130 at (51, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 132 at (51, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 133 at (52, 46): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 134 at (52, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 135 at (52, 48): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 136 at (52, 49): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 137 at (52, 50): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 138 at (52, 51): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 139 at (52, 52): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 140 at (52, 53): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 141 at (52, 54): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 142 at (52, 55): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 143 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (55, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (55, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 146 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (59, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (59, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 149 at (59, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (59, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (59, 41): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 152 at (59, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (63, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (63, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (63, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 156 at (63, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (63, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (63, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 159 at (63, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (63, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (67, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (67, 5): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 164 at (67, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 165 at (67, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 166 at (67, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 167 at (67, 34): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 168 at (67, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 169 at (67, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 170 at (67, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 171 at (67, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 172 at (67, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} >>>>>>>>>>>>>>>>>>>>>>