Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17728155460174601012 67 Shampoo the Conjurer (level 3, 0/21 HPs) Began as a Deep Elf Conjurer on Apr 1, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:38 (1876 turns). Shampoo the Conjurer (Deep Elf Conjurer) Turns: 1876, Time: 00:02:38 Health: 0/21 AC: 2 Str: 4 XL: 3 Next: 98% Magic: 2/9 EV: 12 Int: 24 God: Gold: 86 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> 0) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 24% 3d7 11% 3 Summon Ice Beast Ice/Summ 5% N/A 32% 3 Fulminant Prism Conj/Alch 12% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 34% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles i - 2 darts of dispersal {=f} Armour a - a +0 robe (worn) Magical Staves h - a staff of alchemy {!a} Scrolls c - 4 scrolls of identify {unknown} e - a scroll of butterflies {unknown} f - a scroll of noise {unknown} j - 3 scrolls of revelation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf ..... #.# ..... ..# ........# ......#.# ....g.#.# .>......#### ......†....# #SB?.# #@...# .## #....## .....#####.....# #.†.....#.#..... ##############..##.#####.. #...[...# #..###.#..... #.......#####........##... ...... #..........##.##..).............. ####.†####......%##....#......... You could see an adder, a giant cockroach and a goblin. Message History The adder is severely wounded. You finish channelling your searing ray. You feel sick. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you but does no damage. You feel sick. The adder attacks as it pursues you! The adder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 66% to hit) The searing ray hits the adder! The adder is heavily wounded. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) The goblin shouts! You feel sick. You hear an angry hiss. The adder bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 25 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, shapermc_ecumenical_altar_venn, st_stairs_9, nicolae_twisty_statue_hallways D:2: layout_rooms, st_stairs_5, interstate_on_off, uniq_natasha, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shampoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached skill level 1 in Fighting 198 | D:1 | Reached XP level 2. HP: 14/16 MP: 0/8 369 | D:1 | Learned a level 2 spell: Searing Ray 574 | D:1 | Found a faded altar of an unknown god. 894 | D:1 | Reached skill level 2 in Fighting 1407 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/9 1716 | D:2 | Reached skill level 5 in Conjurations 1778 | D:2 | Found a runed translucent door. 1779 | D:2 | Noticed Crazy Yiuf 1875 | D:2 | HP: 1/21 [adder (3)] 1876 | D:2 | Succumbed to an adder's poison Vanquished Creatures 3 adders (D:2) 2 ribbon worms (D:2) 3 ball pythons 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 3 quokkas (D:1) 3 bats 5 frilled lizards 6 goblins 2 kobolds 3 rats (D:1) 36 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1875 | 1856 | 19 | 409 | 1252 | 2 | 937.5 | Dungeon | 1875 | 1856 | 19 | 409 | 1252 | 2 | 937.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 667 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 31 | 32.3 | 31 | 5 | 13.9 +---------+---------+-------+---------+---------+------- D:1 | 32 | 4 | 11.1 | 20 | 3 | 13.0 D:2 | 33 | 27 | 45.0 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+-------