ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-846-gb3bcc0d938 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2214074759962759268, deterministic pregen: 1 Command line: /usr/games/crawl-git-b3bcc0d938 -name ShangFenghuang -rc /dgldir/rcfiles/crawl-git/ShangFenghuang.rc -macro /dgldir/rcfiles/crawl-git/ShangFenghuang.macro -morgue /dgldir/morgue/ShangFenghuang/ -webtiles-socket /crawl-master/webserver/sockets/ShangFenghuang:2023-10-03.20:52:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-b3bcc0d938(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56056fb891cf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b3bcc0d938(_Z13do_crash_dumpv+0x418) [0x56056fb93448]: do_crash_dump() /usr/games/crawl-git-b3bcc0d938(_Z20crash_signal_handleri+0x1fa) [0x56056fb8965a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe4537a4210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fe45396524b]: /usr/games/crawl-git-b3bcc0d938(+0x460b8d) [0x56056fb92b8d]: /usr/games/crawl-git-b3bcc0d938(+0x460d45) [0x56056fb92d45]: /usr/games/crawl-git-b3bcc0d938(+0x41dbc2) [0x56056fb4fbc2]: /usr/games/crawl-git-b3bcc0d938(+0x41dbfb) [0x56056fb4fbfb]: /usr/games/crawl-git-b3bcc0d938(_Z16fill_status_infoiR11status_info+0x1008) [0x560570101898]: fill_status_info(int, status_info&) /usr/games/crawl-git-b3bcc0d938(_ZN14TilesFramework12_send_playerEb+0x2283) [0x56057020e2b3]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b3bcc0d938(_ZN14TilesFramework6redrawEv+0xa6) [0x560570212ad6]: TilesFramework::redraw() /usr/games/crawl-git-b3bcc0d938(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x560570212dd8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b3bcc0d938(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x56056fe0a00d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b3bcc0d938(+0x7782d3) [0x56056feaa2d3]: /usr/games/crawl-git-b3bcc0d938(_ZN14message_window4moreEbb+0x20b) [0x56056feac35b]: message_window::more(bool, bool) /usr/games/crawl-git-b3bcc0d938(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x56056feac8b0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b3bcc0d938(_ZN13message_store10flush_prevEv+0x34a) [0x56056feace6a]: message_store::flush_prev() /usr/games/crawl-git-b3bcc0d938(+0x7750dc) [0x56056fea70dc]: /usr/games/crawl-git-b3bcc0d938(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x56056fea7899]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-b3bcc0d938(_Z4mprf16msg_channel_typePKcz+0xb4) [0x56056fea7db4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-b3bcc0d938(+0x8aa9f3) [0x56056ffdc9f3]: /usr/games/crawl-git-b3bcc0d938(_Z13player_reactsv+0x708) [0x56056ffdedd8]: player_reacts() /usr/games/crawl-git-b3bcc0d938(_Z12world_reactsv+0x6f5) [0x56057021d205]: world_reacts() /usr/games/crawl-git-b3bcc0d938(+0xaec18e) [0x56057021e18e]: /usr/games/crawl-git-b3bcc0d938(+0xaed045) [0x56057021f045]: /usr/games/crawl-git-b3bcc0d938(main+0x1ab) [0x56056fadb36b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe4537850b3]: /usr/games/crawl-git-b3bcc0d938(_start+0x2e) [0x56056fadbede]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = random_map_in_depth [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: cheibrodos_shoals_oceanic_diplomacy layout_shoals nicolae_shoals_hunting_party Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #2, type 9 at (51, 18): Terrain change marker (33->32, 30) Marker #3, type 9 at (52, 18): Terrain change marker (33->32, 60) Marker #4, type 9 at (53, 16): Terrain change marker (33->32, 37) Marker #5, type 9 at (53, 17): Terrain change marker (33->32, 50) Marker #6, type 9 at (53, 18): Terrain change marker (33->32, 48) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (69% to hit) The stone arrow hits the water nymph! The water nymph is moderately wounded. The water nymph casts a spell at you. The water rises up and strikes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (moderately wounded, 69% to hit) The stone arrow hits the water nymph! The water nymph is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (severely wounded, 69% to hit) The stone arrow hits the water nymph!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. A sun demon comes into view. You start resting. Magic restored. Found an escape hatch in the floor. Found 27 gold pieces. Found a stone staircase leading down. You now have 419 gold pieces (gained 27). e - 4 potions of resistance (gained 1) You now have 431 gold pieces (gained 12). You now have 442 gold pieces (gained 11). You hit the bush but do no damage. Found a scroll of identify. R - a scroll of identify As you read the scroll of identify, it crumbles to dust. C - 2 potions of haste Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The harpy screeches! x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (78% to hit) Your line of fire to the harpy is blocked by a plant. The harpy screeches! The harpy claws you but does no damage. x2 The harpy misses you. The harpy claws you but does no damage. The harpy screeches! The harpy barely misses you. You block the harpy's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - harpy Aim: a harpy Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - harpy You conjure a prism of explosive energy! A fulminant prism comes into view. The harpy barely misses you. The harpy claws you but does no damage. The harpy barely misses you. You block the harpy's attack. The harpy claws you but does no damage. The harpy closely misses you. You block the harpy's attack. The harpy claws you but does no damage. The harpy claws your fulminant prism. The harpy claws your fulminant prism! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (78% to hit) The stone arrow hits the harpy!! The harpy is heavily wounded. The harpy claws you. x2; The harpy misses you. The harpy barely misses you. You block the harpy's attack. x3; The harpy closely misses you. Your fulminant prism crackles loudly. You block the harpy's attack. x2; The harpy claws you but does no damage. The harpy claws you. Your fulminant prism explodes! The blast of energy engulfs the harpy! You kill the harpy! Vehumet accepts your kill. You feel your power returning. The blast of energy engulfs the harpy!! The harpy is heavily wounded. The blast of energy engulfs the harpy! The harpy is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (moderately wounded, 78% to hit) The stone arrow hits the harpy!! The harpy is almost dead. The harpy closely misses you. The harpy misses you. You block the harpy's attack. The harpy completely misses you. The harpy barely misses you. The harpy claws you but does no damage. You block the harpy's attack. The harpy misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (almost dead, 78% to hit) The stone arrow hits the harpy! You kill the harpy! Vehumet accepts your kill. You block the harpy's attack. x2; The harpy barely misses you. The harpy misses you. The harpy attacks as it pursues you! You block the harpy's attack. The harpy closely misses you. You block the harpy's attack. The harpy misses you. The harpy claws you but does no damage. x2 You completely miss the harpy. The harpy is heavily wounded. You block the harpy's attack. The harpy closely misses you. You closely miss the harpy. The harpy is heavily wounded. The harpy claws you but does no damage. You block the harpy's attack. x2 The harpy misses you. The harpy claws you but does no damage. The harpy closely misses you. You barely miss the harpy. The harpy is heavily wounded. You block the harpy's attack. The harpy barely misses you. The harpy misses you. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (heavily wounded, 78% to hit) The stone arrow hits the harpy!! You kill the harpy! Vehumet accepts your kill. The harpy misses you. You block the harpy's attack. You hit the harpy. You burn the harpy. The harpy is lightly wounded. You block the harpy's attack. The harpy claws you but does no damage. You whack the harpy! You burn the harpy. The harpy is moderately wounded. You block the harpy's attack. The harpy misses you. You whack the harpy! You burn the harpy. The harpy is severely wounded. The harpy misses you. The harpy claws you but does no damage. You block the harpy's attack. The harpy misses you. You whack the harpy! You burn the harpy. The harpy is almost dead. You block the harpy's attack. x2 You barely miss the harpy. The harpy is almost dead. The harpy completely misses you. You block the harpy's attack. You whack the harpy! You burn the harpy. You kill the harpy! Vehumet accepts your kill. You feel your power returning. Your Earth Magic skill increases to level 9! No target in view! You start resting. Magic restored. The cyclops shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The stone arrow hits the cyclops!! The cyclops is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, 99% to hit) The blast of sand hits the cyclops. The cyclops is heavily wounded. The cyclops throws a large rock. You block the large rock. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, 99% to hit) The blast of sand hits the cyclops!! The cyclops is severely wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, 99% to hit) The blast of sand misses the cyclops. You hit the cyclops. You burn the cyclops. The cyclops is almost dead. You hit the cyclops. You burn the cyclops. The cyclops is almost dead. The cyclops completely misses you. You hit the cyclops. You burn the cyclops. The cyclops is almost dead. You block the cyclops's attack. You hit the cyclops. You burn the cyclops. The cyclops is almost dead. You block the cyclops's attack. You whack the cyclops! You burn the cyclops. You kill the cyclops! Vehumet accepts your kill. You hear a splash. You start resting. Magic restored. You start waiting. Done waiting. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 474 gold pieces (gained 32). Things that are here: a +0 shortbow; a +0 robe Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. A merfolk siren and a faun come into view. The merfolk siren shouts! The faun shouts! The faun gestures at you while chanting. You resist with almost no effort. The merfolk siren chants a haunting song. You easily resist. A faun comes into view. It is wielding a +0 quarterstaff. The faun shouts! The faun gestures at you while chanting. Your willpower is stripped away! A faun comes into view. It is wielding a +0 spear. The faun shouts! The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. You block the sling bullet. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (water, 72% to hit) The stone arrow hits the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (water, moderately wounded, mesmerising, 72% to hit) The stone arrow hits the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you from afar with a +0 spear. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - merfolk siren Aim: a faun, wielding a +0 club (chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk siren but does no damage. The merfolk siren is severely wounded. The merfolk siren is engulfed in noxious fumes. The merfolk siren appears confused. The merfolk siren stops singing. You are no longer entranced. The merfolk siren is engulfed in noxious fumes. The merfolk siren appears confused. The faun shoots a sling bullet. The sling bullet barely misses you. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren, p - faun Aim: a merfolk siren, wielding a +0 spear (water, severely wounded, confused, 89% to hit) The stone arrow hits the merfolk siren!! You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. You hear a splash. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The faun shoots a sling bullet. The sling bullet hits you. The faun shoots a sling bullet. You block the sling bullet. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (ally target, 78% to hit) The stone arrow hits the faun!! The faun is heavily wounded. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. You block the sling bullet. Your fulminant prism crackles loudly. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (heavily wounded, ally target, 78% to hit) The stone arrow hits the faun!!! You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The faun gestures at you while chanting. You resist with some effort. The faun shoots a sling bullet. You block the sling bullet. Your fulminant prism explodes! The blast of energy engulfs the faun!! The faun is moderately wounded. The blast of energy engulfs the faun!! The faun is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The faun shoots a sling bullet. You block the sling bullet. The faun gestures at you while chanting. You are outlined in light. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (heavily wounded, ally target, 78% to hit) The stone arrow hits the faun!! The faun is almost dead. The faun shoots a sling bullet. You block the sling bullet. Your fulminant prism crackles loudly. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (almost dead, ally target, 78% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (almost dead, ally target, 85% to hit) The blast of sand hits the faun!! You kill the faun! Vehumet accepts your kill. You hear a splash. x2 Your fulminant prism explodes! The blast of energy engulfs the faun!! The faun is severely wounded. The blast of energy engulfs the plant! The plant begins to die. The plant is lightly damaged. The faun shoots a sling bullet. You block the sling bullet. You hear a shout! x3 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (severely wounded, 85% to hit) The blast of sand hits the faun! The faun is almost dead. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (almost dead, 85% to hit) The blast of sand hits the faun!! You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You start resting. A nearby plant withers and dies. You start resting. You feel your willpower return. You start resting. You are no longer glowing. You start resting. Magic restored. You start waiting. Done waiting. Found a potion of haste. C - 3 potions of haste (gained 1) A water nymph comes into view. The water nymph shouts! The water nymph flows with the water. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (69% to hit) The stone arrow hits the water nymph!! The water nymph is heavily wounded. You block the water nymph's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (heavily wounded, 69% to hit) The stone arrow hits the water nymph! The water nymph is almost dead. The water nymph casts a spell at you. The water rises up and strikes you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (almost dead, 80% to hit) The blast of sand hits the water nymph. You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A water nymph comes into view. A sun demon comes into view. The sun demon shouts! The water nymph shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (water, 80% to hit) Your line of fire to the water nymph is blocked by a plant. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sun demon, p - water nymph Aim: a sun demon (72% to hit) The stone arrow misses the sun demon. The water nymph flows with the water. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (72% to hit) The stone arrow misses the sun demon. The water nymph flows with the water. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (72% to hit) The stone arrow hits the sun demon!! The sun demon is moderately wounded. The water nymph barely misses you. You hit the sun demon. The sun demon is heavily wounded. The sun demon hits you but does no damage. You block the water nymph's attack. You hit the sun demon but do no damage. The sun demon is heavily wounded. The sun demon hits you but does no damage. The water nymph casts a spell at you. The water rises up and strikes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (heavily wounded, 72% to hit) The stone arrow misses the sun demon. The stone arrow hits the plant! The plant begins to die. The plant is lightly damaged. The sun demon barely misses you. You block the water nymph's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (heavily wounded, 72% to hit) The stone arrow misses the sun demon. The stone arrow hits the plant!! The plant is lightly damaged. The sun demon hits you but does no damage. You block the water nymph's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (heavily wounded, 72% to hit) The stone arrow misses the sun demon. The stone arrow hits the plant!! The plant is moderately damaged. The sun demon closely misses you. You block the water nymph's attack. You block the sun demon's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (heavily wounded, 72% to hit) The stone arrow hits the sun demon! The sun demon is heavily wounded. You block the sun demon's attack. The water nymph casts a spell at you. The water rises up and strikes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (heavily wounded, 72% to hit) The stone arrow hits the sun demon! The sun demon is almost dead. A nearby plant withers and dies. You block the sun demon's attack. The water nymph gestures at you while chanting. The water rises up and strikes you!! Unknown command. You closely miss the sun demon. The sun demon is almost dead. You block the sun demon's attack. The water nymph casts a spell at you. The water rises up and strikes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (almost dead, 72% to hit) The stone arrow hits the sun demon. The sun demon is almost dead. You block the sun demon's attack. The water nymph points at you and mumbles some strange words. The water rises up and strikes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (almost dead, 72% to hit) The stone arrow hits the sun demon! You kill the sun demon! Vehumet accepts your kill. The water nymph casts a spell at you. The water rises up and strikes you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (69% to hit) The stone arrow hits the water nymph! The water nymph is moderately wounded. The water nymph touches you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (moderately wounded, 69% to hit) The stone arrow hits the water nymph! The water nymph is severely wounded. The water nymph misses you. You thrash the water nymph!! You burn the water nymph. You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You see here a water nymph corpse. A sun demon is nearby! A sun demon is nearby! The sun demon shouts! You feel yourself speed up. The satyr shouts! Your extra speed is starting to run out. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you. The faun shouts! x2; You hear a shout! The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The satyr shoots an arrow. You block the arrow. The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! The faun casts a spell at you. You easily resist. The satyr shoots an arrow. The arrow hits you! You feel yourself slow down. The faun shoots a sling bullet. You block the sling bullet. The faun casts a spell at you. You resist with almost no effort. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The satyr shoots an arrow. You block the arrow. The faun shoots a sling bullet. The sling bullet barely misses you. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. The faun gestures at you while chanting. You resist with almost no effort. The faun casts a spell at you. You easily resist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sun demon Aim: a sun demon (water, 72% to hit) The stone arrow hits the sun demon!! The sun demon is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (water, heavily wounded, 72% to hit) The stone arrow hits the sun demon!! The sun demon is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (water, severely wounded, 72% to hit) The stone arrow hits the sun demon. The sun demon is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (water, almost dead, 72% to hit) The stone arrow hits the sun demon! You kill the sun demon! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You whack the plant! The plant begins to die. You burn the plant. The plant is lightly damaged. A nearby plant withers and dies. You start waiting. Done waiting. Unknown command. Unknown command. There is an entrance to Bapy's General Store here. You now have 482 gold pieces (gained 8). The faun shouts! You hear a shout! The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The faun shouts! x3 The faun shoots a sling bullet. The sling bullet hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The faun shoots a sling bullet. The sling bullet barely misses you. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (85% to hit) Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism detonates feebly. The faun points at you and mumbles some strange words. Your willpower is stripped away! The faun gestures at you while chanting. You are outlined in light. The faun shoots a sling bullet. You block the sling bullet. You hear a shout! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. The sling bullet hits your fulminant prism. The faun shoots a sling bullet. You block the sling bullet. The faun unwields a +0 sling. The faun wields a +0 spear. The faun hits your fulminant prism with a +0 spear! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (78% to hit) The stone arrow hits the faun. The faun is lightly wounded. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (lightly wounded, 85% to hit) The blast of sand hits the faun! The faun is moderately wounded. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet barely misses you. The faun shoots a sling bullet. The sling bullet closely misses you. The faun shoots a sling bullet. The sling bullet misses you. The faun shoots a sling bullet. The sling bullet completely misses you. The faun shoots a sling bullet. You block the sling bullet. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - faun You conjure a prism of explosive energy! A fulminant prism comes into view. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun but does no damage. The faun is moderately wounded. The stinking cloud engulfs the faun but does no damage. The faun is engulfed in noxious fumes. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. You block the sling bullet. Unknown command. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (78% to hit) The stone arrow hits the faun!! The faun is severely wounded. The faun is engulfed in noxious fumes. The faun appears confused. The faun is engulfed in noxious fumes. The faun appears confused. The faun shoots a sling bullet. You block the sling bullet. The faun unwields a +0 sling. The faun wields a +0 quarterstaff. The faun barely misses you. The faun shoots a sling bullet. You block the sling bullet. You catch the helpless faun completely off-guard! You whack the faun! You burn the faun. The faun is almost dead. You block the faun's attack. The faun is engulfed in noxious fumes. The faun shoots a sling bullet. You block the sling bullet. You whack the faun! You burn the faun. You kill the faun! Vehumet accepts your kill. The faun is engulfed in noxious fumes. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (78% to hit) The stone arrow hits the faun!! The faun is heavily wounded. The faun seems less confused. The faun shoots a sling bullet. You block the sling bullet. You hit the faun. You burn the faun. The faun is severely wounded. The faun unwields a +0 sling. The faun wields a +0 quarterstaff. The faun completely misses you. You barely miss the faun. The faun is severely wounded. You feel your willpower return. The faun hits you with a +0 quarterstaff! You whack the faun! You burn the faun. The faun is almost dead. The faun unwields a +0 sling. The faun wields a +0 spear. The faun misses you. The faun hits you but does no damage. You whack the faun! You burn the faun. You kill the faun! Vehumet accepts your kill. You block the faun's attack. You barely miss the faun. The faun shoots a sling bullet. You block the sling bullet. The faun splashes around in the water. You hit the faun. You burn the faun. The faun is lightly wounded. The faun shoots a sling bullet. You block the sling bullet. The faun splashes around in the water. You hit the faun. You burn the faun. The faun is moderately wounded. The faun points at you and mumbles some strange words. Your willpower is stripped away! You whack the faun! You burn the faun. The faun is heavily wounded. The faun hits you but does no damage. The faun shoots a sling bullet. You block the sling bullet. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 spear (heavily wounded, 78% to hit) The stone arrow hits the faun!! The faun is almost dead. The faun splashes around in the water. The faun shoots a sling bullet. You block the sling bullet. You hit the faun. You burn the faun. The faun is almost dead. You block the faun's attack. The faun shoots a sling bullet. You block the sling bullet. You hit the faun. You burn the faun. You kill the faun! Vehumet accepts your kill. You hear a splash. x2 The faun shoots a sling bullet. You block the sling bullet. The faun unwields a +0 sling. The faun wields a +0 spear. The faun hits you but does no damage. Things that are here: a +0 spear; a +0 sling You hit the faun. You burn the faun. The faun is lightly wounded. You whack the faun! You burn the faun. The faun is moderately wounded. The faun splashes around in the water. You whack the faun! You burn the faun. The faun is heavily wounded. The faun hits you but does no damage. You closely miss the faun. The faun is heavily wounded. You block the faun's attack. You whack the faun! You burn the faun. The faun is almost dead. The faun misses you. You whack the faun! You burn the faun. You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Items here: )))). You start resting. You are no longer glowing. You start resting. A satyr is nearby! You feel your willpower return. You start resting. Magic restored. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow. The satyr shoots an arrow. You block the arrow. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 longbow (72% to hit) The stone arrow hits the satyr!! The satyr is moderately wounded. The satyr shoots an arrow. The arrow hits you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow (moderately wounded, 72% to hit) The stone arrow hits the satyr!! The satyr is severely wounded. The satyr shoots an arrow. You block the arrow. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow (severely wounded, 82% to hit) The blast of sand hits the satyr! The satyr is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow (almost dead, 82% to hit) The blast of sand hits the satyr!! You kill the satyr! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You start resting. Magic restored. There is a stone staircase leading down here. You fly downwards. The merfolk shouts! The merfolk impaler shouts! The faun shouts! x3 Found a helmet, 16 gold pieces and a snapping turtle corpse. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (87% to hit) The stone arrow hits the manticore! The manticore is moderately wounded. The merfolk siren chants a haunting song. You resist. The faun unwields a +0 club. The faun wields a +1 heavy sling. The faun shoots a sling bullet. You block the sling bullet. The faun gestures at you while chanting. You resist with almost no effort. A merfolk comes into view. It is wielding a +0 trident. The faun unwields a +0 heavy spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. A merfolk javelineer comes into view. It is wielding a +0 spear. A satyr comes into view. It is wielding a +0 club. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded, 87% to hit) The stone arrow hits the manticore!! The manticore is severely wounded. The merfolk javelineer shouts! The merfolk shouts! The satyr shouts! You hear a shout! You hear a screech! You hear an angry hiss. You hear a screech! You hear a shout! The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The merfolk javelineer throws a javelin. The javelin barely misses you. A merfolk comes into view. It is wielding a +0 trident. The merfolk siren chants a haunting song. You resist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, 87% to hit) The stone arrow hits the manticore!! You kill the manticore! Vehumet accepts your kill. You feel your power returning. The faun shoots a sling bullet. The sling bullet barely misses you. The sling bullet hits the merfolk!! The faun points at you and mumbles some strange words. You easily resist. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk throws a boomerang. You block the boomerang. Your Fighting skill increases to level 16! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun but does no damage. x2 You hear a bleat! You hear a screech! x4; You hear an angry hiss. A harpy comes into view. x2 The faun gestures at you while chanting. You easily resist. The faun shoots a sling bullet. You block the sling bullet. The merfolk throws a boomerang. The boomerang hits you! The satyr plays a rousing melody on its pipes! The fauns go into a battle-frenzy! The faun shoots a sling bullet. You block the sling bullet. A merfolk comes into view. It is wielding a +0 trident. A sea snake comes into view. The faun is engulfed in noxious fumes. The faun appears confused. The merfolk siren chants its luring song. A harpy comes into view. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (mesmerising, chance to affect: 58%) The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk siren but does no damage. You hear a shout! You hear an angry hiss. You hear a shout! x2 The faun shoots a sling bullet. You block the sling bullet. The faun casts a spell at you. Your willpower is stripped away! A skyshark comes into view. A faun comes into view. It is wielding a +0 quarterstaff. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you but does no damage. The faun barely misses the faun. A dream sheep comes into view. The merfolk siren is engulfed in noxious fumes. The merfolk siren chants its luring song. Your magical effects are unravelling. You feel magically purged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-846-gb3bcc0d938 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ShangFenghuang] Species: Gargoyle Job: Earth Elementalist HP: 95/110; mods: 0/0 MP: 20/33; mod: 0 Stats: 19 (19) 22 (22) 10 (10) Position: (32, 19), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 16 | 6310 | 4/883 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 4 | 616 | 116/250 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 20 | 6 | 1050 | 168/295 Dodging | X | 0 | 0 | 10 | 3952 | 28/848 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 0 | 0 | 14 | 4747 | 17/756 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 13 | 6497 | 789/981 Conjurations | X | 0 | 0 | 10 | 2386 | 53/505 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 51 | 51/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 2 | 40 | 9 | 1834 | 244/372 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #54: 1 Attributes: #12: 2586 #13: 2104 #23: 9110 #24: 398651157 #49: 2824 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #41: +7 whip of Obiter Dictum {flame, Str+5} eq slot #1, inv slot #21: +2 cloak of cold resistance eq slot #2, inv slot #29: +0 mask of the Dragon {Will+ Slay+3 SInv} eq slot #3, inv slot #42: +0 pair of gloves eq slot #4, inv slot #5: +0 pair of boots eq slot #5, inv slot #2: +3 kite shield eq slot #6, inv slot #3: +5 ring mail of fire resistance eq slot #7, inv slot #19: ring of protection from cold eq slot #8, inv slot #12: +5 ring of evasion eq slot #9, inv slot #16: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .....~. .. . ...~§. ... ..##.☼m§. .c.c .....§☼§###...c ......○c°c....c l.....○○○c..... ..H.....°.~~... ...H...@~~~~..~ .S.H..~...~~.~. .....m...[..... ..mm.m..~~~.... ..~m..~~~≈~.... Y.~..~~~~≈≈~... .m..~~~~≈≈≈~~.. †...~~≈≈≈≈≈~~.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (23, 26): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 1 at (25, 27): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.