Dungeon Crawl Stone Soup version 0.32-a0-306-gfed3edf829 (webtiles) character file. Game seed: 11773632778921880287 59 ShangFenghuang the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Feb 14, 2024. Slain by a scorpion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (1448 turns). ShangFenghuang the Magician (Djinni Conjurer) Turns: 1448, Time: 00:06:10 Health: 0/32 AC: 3 Str: 6 XL: 4 Next: 22% Gold: 119 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . f - staff of alchemy rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 rapier g - a +0 short sword of venom j - a +0 spear Armour a - a +1 robe (worn) Magical Staves f - a staff of alchemy (weapon) Potions b - a potion of heal wounds {unknown} e - a potion of cancellation {unknown} h - a potion of might k - a potion of resistance {unknown} l - a potion of mutation {unknown} Skills: + Level 1.2 Fighting + Level 3.1 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d10 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. A scorpion comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. As you read the scroll labelled RUIPTO YJEI, it crumbles to dust. It is a scroll of identify. i - a scroll of teleportation You reach down and open the door. There is an open door here. There is an open door here. The scorpion barely misses you. The scorpion stings you. There is a stone staircase leading down here. The scorpion stings you. You fly downwards. Found a club. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You can't go down here! The scorpion stings you. You die... .. .. . ####### #.#.....# .#.)...### ......... #.s...... #@..>.# #.......# #......## .......# ######.# # You could see a scorpion. Vanquished Creatures 2 dart slugs (D:1) 6 ball pythons 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShangFenghuang the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | ShangFenghuang set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 231 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 231 | D:1 | Learned a level 1 spell: Apportation 669 | D:1 | Reached skill level 1 in Fighting 709 | D:1 | Reached XP level 4. HP: 29/32 MP: 0/0 1322 | D:2 | Noticed a scorpion 1448 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, minmay_misc_feat_columns, minmay_domino_4 D:2: layout_basic, kennysheep_minor_cross D:3: layout_rooms, mainiacjoe_overflow_24_doors, dreamdust_ecumenical_altar_grove, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.2 Dodging | 3 | 3.1 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 11 || 63 Searing Ray | 1 | 2 || 3 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1446 | 0 | 216 | 571 | 3 | 482.0 | Dungeon | 1446 | 1446 | 0 | 216 | 571 | 3 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 276 daAuts D:3: 4 daAuts