Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 18426616093779905122 322 ShangFenghuang the Conjurer (level 6, -2/46 HPs) Began as a Demonspawn Conjurer on Feb 21, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:16:38 (6045 turns). ShangFenghuang the Conjurer (Demonspawn Conjurer) Turns: 6045, Time: 00:16:38 Health: -2/46 AC: 5 Str: 7 XL: 6 Next: 22% Magic: 1/10 EV: 12 Int: 20 God: Gold: 282 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.24/turn %: repel missiles @: lethally poisoned (-2 -> -10), weak-willed, on berserk cooldown, slowed, very slow A: horns 1, thin metallic scales 1, foul stench 1, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 282 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) d - a +0 short sword Armour a - a +1 robe (worn) g - a scarf of repulsion (worn) i - a +0 ring mail m - a +2 leather armour of fire resistance t - the +1 leather armour "Jeis" {Harm Dex+5} (You found it on level 4 of the Dungeon) Dex+5: It affects your dexterity (+5). Harm: It increases damage dealt and taken. Wands o - a wand of flame (18) Scrolls f - a scroll of noise p - a scroll of revelation Potions b - a potion of magic e - 3 potions of degeneration j - a potion of mutation {unknown} k - a potion of attraction u - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 3.0 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 56% 1d6 4% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Apportation Tloc 6% N/A 14% 1 Necrotise Necr 12% 1d4 14% 1 Sandblast Erth 6% 2d5 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Passwall Erth 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Shops: D:4 ( Annotations: D:4 2 runed translucent doors, cforsyth's ghost, amateur CoGl Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History You feel very sick. You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. As you read the scroll labelled JIHORPH OTIO, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. You feel sick. The scorpion barely misses you. Unknown command. As you read the scroll labelled IDEBEW OPSARUN, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, weak-willed, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. x2 Unknown command. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. You die... ...##.........#.## ...#.........##..# ...#...##........# .......##........## ..................## ........(..........###### ...######............#### ..##****##...........#### .## *,,* ###....@...##### .#****,***##...#s..###### .',,*,*,,*###.##..####### .',,,*,*,*###....######## ,****,****###.##..#..#### ** *,,* ###.####†..#.### * **** ##...##....#...# *** *** ###..###.......#****** ,,***,#####...>###...#...#*,,,,** You could see a scorpion (weak-willed). Vanquished Creatures A howler monkey (D:5) A jelly (D:5) An iguana (D:5) A mummy (D:4) 8 adders 4 dart slugs A ribbon worm (D:2) 5 orcs 4 bats 11 endoplasms A giant cockroach (D:2) 7 goblins 4 hobgoblins 5 jackals 5 ball pythons 5 frilled lizards 7 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShangFenghuang the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 165 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 560 | D:1 | Reached skill level 1 in Fighting 560 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 560 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/6 825 | D:1 | Learned a level 2 spell: Searing Ray 1668 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1668 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 2731 | D:2 | Reached skill level 5 in Conjurations 3771 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 4199 | D:3 | Found a snail-covered altar of Cheibriados. 4497 | D:4 | Noticed a phantom 4870 | D:4 | Found a broken altar of Ashenzari. 4874 | D:4 | Saw a vision of the Shoals and the Spider Nest. 4874 | D:4 | Noticed a redback 4874 | D:4 | Noticed a wolf spider 4874 | D:4 | Noticed a water nymph 4874 | D:4 | Noticed a broodmother 4874 | D:4 | Noticed a tarantella 4874 | D:4 | Noticed a harpy 4874 | D:4 | Noticed a jumping spider 4874 | D:4 | Noticed a merfolk javelineer 4874 | D:4 | Noticed a water nymph 4874 | D:4 | Noticed a culicivora 4875 | D:4 | Noticed a tarantella 4875 | D:4 | Noticed a steelbarb worm 4876 | D:4 | Noticed a moth of wrath 4876 | D:4 | Noticed a jumping spider 4876 | D:4 | Noticed a harpy 4877 | D:4 | Noticed a redback 4877 | D:4 | Noticed a water nymph 5105 | D:4 | Found a large runed translucent door. 5105 | D:4 | Found a large runed translucent door. 5107 | D:4 | Noticed cforsyth's ghost (amateur CoGl) 5382 | D:4 | Found Ymokh's Weapon Emporium. 5468 | D:4 | Identified the +1 leather armour "Jeis" {Harm Dex+5} 5608 | D:5 | Entered Level 5 of the Dungeon 5633 | D:4 | Noticed a wolf spider 5976 | D:5 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 5976 | D:5 | Reached XP level 6. HP: 45/45 MP: 6/10 6044 | D:5 | HP: 2/46 [poisoned by a scorpion] 6045 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring D:2: layout_basic, nrook_uturn D:3: layout_basic, mainiacjoe_overflow_alcove_2, kennysheep_generic_room_10 D:4: layout_cave_pools, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], ebering_ghost_disaster_area, serial_shops, nicolae_shop_trees, gup_ossuary_entry_pyramid D:5: layout_cave_pools, roderic_roman_lattice, skrybe_limestone_x, serial_bayou_lagoon_a, grunt_ministairs_6, amcnicky_mini_rare_corridor_liquid, kennysheep_generic_room_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.0 Fighting | 1 2 | 2.4 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 26 | 7 || 33 Unarmed | 7 | || 7 Headbutt | 1 | 1 || 2 Cast: Magic Dart | 32 | 43 || 75 Searing Ray | 7 | 29 || 36 Use: Scroll | 2 | 10 || 12 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | 26 || 45 Dodge: Dodged | 27 | 29 || 56 Repelled | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6058 | 5708 | 350 | 2272 | 2192 | 5 | 1211.6 | Dungeon | 6058 | 5708 | 350 | 2272 | 2192 | 5 | 1211.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1949 daAuts D:2: 1733 daAuts D:1: 1175 daAuts D:4: 944 daAuts D:5: 256 daAuts