Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 13435383769798074745 539 Shard1697 the Slasher (level 7, -1/53 HPs) Began as a Djinni Reaver on July 8, 2023. Was a Believer of Okawaru. Slain by an ice beast (15 damage) ... on level 5 of the Dungeon. The game lasted 00:05:33 (4337 turns). Shard1697 the Slasher (Djinni Reaver) Turns: 4337, Time: 00:05:34 Health: -1/53 AC: 5 Str: 11 XL: 7 Next: 51% Gold: 232 EV: 11 Int: 17 God: Okawaru [**....] SH: 0 Dex: 11 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ p - +0 helmet rElec . l - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Heroism You were on level 5 of the Dungeon. You worshipped Okawaru. Okawaru was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) l - a +0 cloak (worn) p - a +0 helmet (worn) r - a +1 chain mail of willpower Scrolls c - a scroll of summoning {unknown} e - 2 scrolls of fear {unknown} g - a scroll of noise {unknown} j - a scroll of identify {unknown} k - 3 scrolls of amnesia {unknown} m - 2 scrolls of teleportation {unknown} s - a scroll of poison {unknown} Potions d - 2 potions of attraction {unknown} f - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} i - a potion of brilliance {unknown} n - 2 potions of curing {unknown} o - a potion of experience {unknown} q - a potion of resistance {unknown} t - a potion of degeneration {unknown} u - a potion of ambrosia {unknown} Skills: + Level 4.3 Fighting + Level 4.5 Long Blades - Level 2.1 Dodging + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes Level 0.0 Charms + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Transmutations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Poison Magic + Level 2.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 64% 2d10 4% 1 b - Momentum Strike Conj/Tloc 32% 3d8 6% 2 c - Hailstorm Conj/Ice 16% 3d6 12% 3 d - Sting Tmut/Pois 64% 1d6 4% 1 e - Searing Ray Conj 32% 2d5 6% 2 f - Inner Flame Hex/Fire 16% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Hepliaklqana Makhleb Okawaru Yredelemnul Zin Shops: D:1 * Annotations: D:3 3 runed translucent doors, Theyli's ghost, amateur HuCj Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! The searing ray hits the ice beast! The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 78% to hit) The searing ray hits the ice beast but does no damage. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray hits the ice beast but does no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... #.# ##########.#. #.# #..........#. #.######.########.#. #.........# #.#. #.#####...#######.#. #####.#####...#.....#.#. #.............#......... #.###.#####...#......... # #.# #..@Y..........##... #. #.# #.#####.#........... # #.###.###.# #.#.(#.######. . #.........# #.#..#... . . #.........# #.#..#.### . . #.........# #.#..#.# . # #.........#####.#....# Y . ##.###...........#....# S # ............#### ....... . You could see an ice beast. Vanquished Creatures A bullfrog (D:5) A scorpion (D:4) A howler monkey (D:4) 2 hounds (D:4) An orc priest (D:5) A jelly (D:4) 3 orc wizards 7 adders 2 worms (D:2) 4 dart slugs 13 orcs 10 endoplasms 3 giant cockroaches 4 goblins 8 hobgoblins 3 jackals (D:4) 4 quokkas 11 ball pythons 4 bats A frilled lizard (D:1) 10 kobolds 4 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shard1697 the Djinni Reaver began the quest for the Orb. 0 | D:1 | Shard1697 set off with the following spells memorised: Kiss | of Death, Momentum Strike, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 112 | D:1 | Found Loboladd's General Store. 176 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 397 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 397 | D:1 | Learned a level 1 spell: Sting 1064 | D:2 | Reached XP level 4. HP: 12/34 MP: 0/0 1507 | D:2 | Reached XP level 5. HP: 40/40 MP: 0/0 1507 | D:2 | Learned a level 2 spell: Searing Ray 1766 | D:2 | Found a faded altar of an unknown god. 1773 | D:2 | Prayed at the altar of an unknown god. 1773 | D:2 | Became a worshipper of Warmaster Okawaru 1773 | D:2 | Reached * piety under Okawaru 1887 | D:3 | Noticed Theyli's ghost (amateur HuCj) 1929 | D:3 | Found a runed translucent gate. 1929 | D:3 | Found a runed translucent gate. 1929 | D:3 | Found a runed translucent gate. 2546 | D:3 | Found a glowing silver altar of Zin. 2855 | D:4 | Reached skill level 1 in Invocations 2855 | D:4 | Reached XP level 6. HP: 41/46 MP: 0/0 3288 | D:4 | Reached ** piety under Okawaru 3625 | D:4 | Reached XP level 7. HP: 37/52 MP: 0/0 3625 | D:4 | Learned a level 3 spell: Inner Flame 3837 | D:4 | Found an iron altar of Okawaru. 3837 | D:4 | Found a snail-covered altar of Cheibriados. 3846 | D:4 | Found a hazy altar of Hepliaklqana. 3848 | D:4 | Found a basalt altar of Yredelemnul. 3858 | D:4 | Found a burning altar of Makhleb. 3895 | D:4 | Found an opulent altar of Gozag. 3948 | D:5 | Entered Level 5 of the Dungeon 4311 | D:5 | Noticed a water moccasin 4337 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_chi D:3: layout_loops_corners, general_overflow_altar, gammafunk_ghost_icy D:4: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, kennysheep_generic_room_3 D:5: layout_basic, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 | 4.5 Spellcasting | 3 | 3.9 Conjurations | 3 | 3.9 Hexes | 3 | 3.9 Summonings | 3 | 3.9 Necromancy | 3 | 3.9 Translocations | 3 | 3.9 Transmutations | 3 | 3.9 Fire Magic | 3 | 3.9 Ice Magic | 3 | 3.9 Air Magic | 3 | 3.9 Earth Magic | 3 | 3.9 Poison Magic | 3 | 3.9 Fighting | 3 4 | 4.3 Invocations | 1 2 | 2.6 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 116 | 169 | 7 || 292 Punch | | 1 | || 1 Cast: Kiss of Death | 1 | | || 1 Momentum Strike | 5 | 6 | || 11 Searing Ray | | 6 | 11 || 17 Armour: Leather armour | 44 | 64 | 13 || 121 Dodge: Dodged | 70 | 124 | 9 || 203 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4401 | 4276 | 125 | 658 | 2758 | 5 | 880.2 | Dungeon | 4401 | 4276 | 125 | 658 | 2758 | 5 | 880.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1192 daAuts D:3: 984 daAuts D:2: 943 daAuts D:1: 891 daAuts D:5: 389 daAuts