Dungeon Crawl Stone Soup version 0.31-a0-271-gb88eb75e06 (webtiles) character file. Game seed: 411051298439440456 44 Shard1697 the Magician (level 3, -28/26 HPs) Began as a Draconian Hedge Wizard on July 14, 2023. Killed by an exploding orc zombie (38 damage) ... ignited by their inner flame ... in an ossuary. The game lasted 00:03:11 (1037 turns). Shard1697 the Magician (Draconian Hedge Wizard) Turns: 1037, Time: 00:03:12 Health: -28/26 AC: 6 Str: 12 XL: 3 Next: 41% Magic: 3/7 EV: 12 Int: 16 God: Gold: 29 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . b - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword h - a +0 whip (weapon) Armour b - a +1 hat (worn) Scrolls k - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of mutation {unknown} f - a potion of enlightenment i - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 1.8 Conjurations * Level 2.6 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 20% N/A 10% 2 t - Call Canine Familiar Summ 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 6% 1 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Summon Guardian Golem Hex/Summ 6% N/A 32% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your cerulean imp hits the mummy but does no damage. The mummy hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, p - mummy Okay, then. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, inner flame, 100% to hit) The magic dart hits the mummy. Flame seeps out of the mummy. The mummy is severely damaged. The orc zombie hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (flame, severely damaged, inner flame, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc zombie hits you but does no damage. The mummy hits you! Ouch! That really hurt! The mummy is engulfed in blazing flames. The mummy explodes! The fiery explosion engulfs the orc zombie!! The fiery explosion engulfs the mummy!!! The mummy is burned terribly! The fiery explosion engulfs the mummy!!! The mummy is burned terribly! The mummy explodes! x2; The orc zombie explodes! The fiery explosion engulfs the mummy!!! The mummy is burned terribly! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... Z........... ........... ........# ......# #Z...# #§§§§# #§§○§# #§§§§# #§.@.# #....# #....# #....# #.∩∩.# ###### You could see a hobgoblin zombie. Vanquished Creatures 4 mummies (Ossuary) 2 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds 2 frilled lizards (D:1) A hobgoblin zombie (Ossuary) A kobold zombie (Ossuary) An orc zombie (Ossuary) 2 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) A goblin (D:1) A kobold (D:4) 2 quokkas (D:1) A bat (D:1) 2 hobgoblin zombies (Ossuary) An orc zombie (Ossuary) A rat (D:1) 10 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shard1697 the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 9/20 MP: 1/6 225 | D:1 | Learned a level 2 spell: Call Imp 851 | D:2 | You fall into a shaft and drop 2 floors! 868 | D:4 | Reached XP level 3. HP: 17/26 MP: 4/7 875 | D:4 | Learned a level 3 spell: Call Canine Familiar 980 | D:4 | Found a sand-covered staircase. 996 | Ossuary | Entered an ossuary 1037 | Ossuary | Killed by an exploding orc zombie... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_misc_feat_more_columns D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_inner_sanctum, patterned_corridor D:4: layout_gridville, ebering_ghost_rock_garden, nicolae_ossuary_entry_monument, uniq_robin, uniq_blork_the_orc Ossuary: ossuary_tomb_3 Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 | 2.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 1.8 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 99 Dagger || 5 Tailslap || 10 Whip || 20 Cast: Magic Dart || 9 Call Imp || 8 Use: Scroll || 5 Stab: Sleeping || 2 Armour: Skin || 49 Dodge: Dodged || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1039 | 1019 | 20 | 76 | 536 | 4 | 259.8 | Dungeon | 997 | 977 | 20 | 76 | 536 | 3 | 332.3 | Ossuary | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:4: 147 daAuts D:2: 81 daAuts Ossuary: 41 daAuts