Dungeon Crawl Stone Soup version 0.31-a0-358-gac0dbeb3ab (webtiles) character file. Game seed: 4095402510231253828 1 Shard1697 the Vexing (level 1, 0/9 HPs) Began as a Vine Stalker Hexslinger on July 26, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (124 turns). Shard1697 the Vexing (Vine Stalker Hexslinger) Turns: 124, Time: 00:00:24 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 13 God: Gold: 15 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} e - a scroll of acquirement {unknown} Potions f - a potion of invisibility {unknown} Skills: - Level 0.8 Fighting - Level 1.7 Ranged Weapons - Level 1.5 Dodging + Level 0.4 Unarmed Combat - Level 1.1 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an open door here. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. e - a scroll labelled YPLEXZ DUBUFO Found a stone staircase leading down. You open the door. There is an open door here. You now have 15 gold pieces. You open the door. There is an open door here. f - a smoky clear potion You open the door. There is an open door here. You open the door. A gnoll comes into view. It is wielding a +0 club. There is an open door here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is heavily wounded. You start waiting. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ..# #.# ###.# ..#.# #.#.# ##########.#.. #...##.....#.. #####...##.....#.. #@..'...++........ #g###...##........ #.###...##........ #.#............... #'#+########+#.... #.........# #.... #.........# #.... #.........# #..#. #.........g. ...#. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shard1697 the Vine Stalker Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 124 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic Action || total ---------------------------++------- Fire: Sling || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 2 | 99 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 2 | 99 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts