Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 12275702180543203091 1 Shard1697 the Apothecary (level 1, -2/13 HPs) Began as a Merfolk Alchemist on Feb 10, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (199 turns). Shard1697 the Apothecary (Merfolk Alchemist) Turns: 199, Time: 00:01:24 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat (worn) Talismans d - a serpent talisman Scrolls g - a scroll of noise {unknown} Potions b - a potion of magic e - 3 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 0.8 Conjurations * Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 ring mail. There is an open door here. e - 3 white potions (gained 2) An endoplasm and a giant cockroach come into view. The endoplasm quivers. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a giant cockroach (asleep) Poisonous fumes billow around the giant cockroach! The giant cockroach is poisoned. You kill the giant cockroach! Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Reach: f) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit) You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #...#....#...##...##...# #...#....#...##.<.##...# #...#....#...##...##...# #...##...##...##.##...## #....#(...##...#.....##. ##...##....###.#...###.. #....##.....#.#'###.... ##....###.....#.......# ##...@J####..#....#### ##.......####.####... ####.......#........ ####....#......## ##...######## ...J..#..# ########.# $# .. You could see an endoplasm. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shard1697 the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_loops_ring Action || total ---------------------------++------- Melee: Spear || 6 Cast: Poisonous Vapours || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 153 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 0 | 153 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts