Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10477348847533917513 27 ShawMiller the Magician (level 3, -2/2 HPs) Began as a Djinni Fire Elementalist on Dec 17, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (1699 turns). ShawMiller the Magician (Djinni Fire Elementalist) Turns: 1699, Time: 00:04:09 Health: -2/2 AC: 0 Str: 9 XL: 3 Next: 25% Gold: 74 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) %: infuse magic (-3 HP) @: storm-form, flying A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, electricity resistance, reduced hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: Blinkbolt, Begin Untransformation You were on level 2 of the Dungeon. You were a lightning-filled tempest! You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons i - a +1 short sword of protection Armour a - a +0 robe (melded) Jewellery j - a ring of poison resistance Talismans h - a storm talisman (active) Wands k - a wand of light (10) Scrolls d - 2 scrolls of teleportation {unknown} Potions b - a potion of haste {unknown} c - a potion of curing {unknown} e - a potion of invisibility {unknown} f - a potion of lignification {unknown} g - a potion of berserk rage {unknown} Skills: * Level 1.1 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Freeze Ice 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. You are resistant to electric shocks. (rElec) Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! x2 You reach down and open the door. There is an open door here. Things that are here: a +0 club; a goblin skeleton You see here a ring of poison resistance. j - a ring of poison resistance There is a stone staircase leading down here. You fly downwards. Found a hand axe. There is a stone staircase leading up here. Found a forked bronze wand. Found a black potion. A ball python comes into view. You see here a wand of light (10). k - a wand of light (10) You hit the ball python. Lightning courses through the ball python! You kill the ball python! Found 11 gold pieces. You now have 74 gold pieces (gained 11). A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 club. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin shouts! The goblin misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. Ouch! That really hurt! You die... #. #. .. #. .# #.####g# #....#.# ###.##.## . #.# ..##..# ##.##......# #...vg# #..##....# ### #..###.##.!# #.#.. #.......##.# #.#.# ##.###..##.# #.#.## #.# #..##.# #.#... #.# #..##.#####....# #.# #.........##...# #.# #.##.....##.<.# You could see 2 goblins. Vanquished Creatures A gnoll (D:1) 2 ball pythons An endoplasm (D:1) 3 goblins (D:1) A kobold (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Vanquished Creatures (others) 21 foxfires (D:1) 21 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShawMiller the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ShawMiller set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 1068 | D:1 | Reached skill level 1 in Fighting 1068 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 1068 | D:1 | Learned a level 1 spell: Freeze 1699 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, minmay_tetromino_i4 D:2: minmay_spotlight, layout_loops_ring, dreamdust_ecumenical_altar_statues Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.8 Stealth | | 1.7 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 24 Scorch || 6 Armour: Robe || 14 Skin || 1 Dodge: Dodged || 12 Form: Storm || 1