Dungeon Sprint DCSS version 0.27-a0-705-ga0013940fb (webtiles) character file. Game seed: 10634223238222856127 60 Shayle the Vexing (level 3, -3/29 HPs) Began as a Vampire Enchanter on Mar 22, 2021. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:00 (238 turns). Shayle the Vexing (Vampire Enchanter) Turns: 238, Time: 00:03:01 Health: -3/29 AC: 2 Str: 7 XL: 3 Next: 80% Magic: 2/8 EV: 14 Int: 18 God: Gold: 60 SH: 0 Dex: 16 Spells: 0/9 levels left rFire + . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn (no ring) @: confusing by touch, engulfed, very slightly contaminated, regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 2, agile 1, fire resistance 1, evolution 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of torment {unknown} h - 2 scrolls of blinking i - 2 scrolls of identify Potions d - a potion of resistance {unknown} e - 2 potions of flight f - 2 potions of haste g - 2 potions of magic k - 3 potions of mutation Skills: + Level 3.1 Fighting + Level 4.0 Short Blades + Level 4.4 Dodging - Level 4.4 Stealth + Level 3.7 Spellcasting + Level 0.4 Conjurations - Level 4.4 Hexes + Level 0.7 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 21% N/A 2% 1 b - Confusing Touch Hex 19% N/A 8% 3 c - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 d - Dazzling Flash Conj/Hex 24% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism and can become a bat while bloodless. You are agile. (Dex +2) Your flesh is heat resistant. (rF+) You evolve. Message History a potion of mutation; 2 potions of mutation k - a potion of mutation; k - 3 potions of mutation (gained 2) k - 4 potions of mutation (gained 1) There are no items here. Really quaff the potion of mutation? You feel extremely strange. You feel resistant to heat. You feel nature experimenting on you. Don't worry, failures die fast. You feel agile. There is an open door here. You see here a wolf corpse. As you open the door, it creaks loudly! A water elemental comes into view. Cast which spell? (? or * to list) The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? You miscast Confusing Touch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Confusing Touch (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Okay, then. Casting: Confusing Touch (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Your hands begin to glow red. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. Your bite misses the water elemental. The water elemental hits you! You hit the water elemental but do no damage. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental hits you. You hit the water elemental but do no damage. Your bite misses the water elemental. The water elemental misses you. You feel better. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣♣ ♣.# ..#..#..†...♣ ♣.# #'####......♣ ♣.# .....#....≈.♣♣♣♣.# #+#+# ....†#...≈≈♣.....#...... .....#..≈≈≈≈♣...@E.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### .....#.≈≈≈≈≈≈....# ⌠.# .)...#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Shayle the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Noticed Jessica 17 | D | Killed Jessica 18 | D | Reached XP level 2. HP: 23/23 MP: 4/6 85 | D | HP: 1/23 [human (6)] 93 | D | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 93 | D | Reached XP level 3. HP: 3/28 MP: 8/8 97 | D | Learned a level 3 spell: Confusing Touch 100 | D | Learned a level 2 spell: Ensorcelled Hibernation 104 | D | Learned a level 3 spell: Dazzling Flash 208 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 208 | D | Gained mutation: You evolve. [potion of mutation] 208 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 231 | D | Noticed a water elemental 238 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.1 Short Blades | 3 4 | 4.0 Dodging | 3 4 | 4.4 Spellcasting | 3 | 3.7 Stealth | | 4.4 Conjurations | | 0.4 Hexes | | 4.4 Ice Magic | | 0.7 Action || total -------------------------++------- Melee: Dagger || 44 Bite || 8 Cast: Confusing Touch || 1 Use: Potion || 4 Stab: Sleeping || 6 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 90 | 1 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 90 | 1 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 231 daAuts