Shayle Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, 42, D:1) 21 stones (15, 43, D:1) 4 atropa-tipped darts (17, 32, D:1) a +0 leather armour (21, 6, D:1) a book of Minor Magic (31, 3, D:1) 22 stones (36, 8, D:1) a +0 short sword (41, 30, D:1) 14 poisoned darts (42, 33, D:1) a +0 short sword (46, 20, D:1) a +0 dagger (49, 10, D:1) a +0 club (51, 22, D:1) a +0 ring mail (56, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 20 arrows (4, 3, D:2) 3 stones a +0 dagger (11, 5, D:2) a +0 robe (18, 12, D:2) a +0 ring mail (19, -13, D:2) a +0 club (21, 2, D:2) 19 arrows (30, 8, D:2) a +0 robe (33, 30, D:2) a +0 hand axe (35, -5, D:2) a +0 spear (39, 11, D:2) a +0 spear (41, -19, D:2) a +0 spear (43, -19, D:2) a +0 spear (44, 3, D:2) a +0 robe a +0 halberd (50, 1, D:2) a +0 dagger (50, 5, D:2) a +0 dagger (62, -12, D:2) a book of Callings Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -2, D:3) a +4 hunting sling (2, 0, D:3) a +0 dagger (4, 10, D:3) 22 stones (5, -12, D:3) a +0 dagger (9, -21, D:3) a +0 dagger (12, -26, D:3) a +0 dagger (12, -25, D:3) a +0 hand axe (12, -24, D:3) a +0 robe a +0 dagger a +0 flail (13, 4, D:3) a +0 whip a +0 robe (17, -18, D:3) a +0 short sword (30, -24, D:3) a book of Minor Magic (32, 7, D:3) a +0 spear (36, -11, D:3) a +0 robe a +0 dagger (36, 12, D:3) 15 bolts (38, -13, D:3) a +0 robe (44, -9, D:3) a +0 dagger of draining (45, -9, D:3) a +0 falchion (45, -8, D:3) a +0 club (46, -10, D:3) a +0 mace (48, -7, D:3) a staff of poison (50, -25, D:3) a +0 whip a +0 whip (52, -23, D:3) a +0 club (52, -22, D:3) a +0 chain mail a +0 club (57, -20, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -11, D:4) a +0 dagger 8 poisoned darts (8, -3, D:4) a throwing net (10, 16, D:4) a +0 club (11, 25, D:4) a +0 trident (31, 2, D:4) a +0 leather armour (36, -18, D:4) 8 javelins (39, -2, D:4) a +0 club (39, 9, D:4) a book of Misfortune (49, -16, D:4) a +0 ring mail (49, 8, D:4) a +0 dagger (53, 5, D:4) a +0 ring mail (62, 12, D:4) 26 stones Level 5 of the Dungeon (12, 2, D:5) 7 curare-tipped darts (17, -8, D:5) 18 stones (32, 3, D:5) a +0 tower shield (35, 12, D:5) 14 stones (40, 21, D:5) a +0 spear (41, 16, D:5) 8 stones (43, 2, D:5) a +0 dagger (44, 3, D:5) a +0 pair of boots (44, 10, D:5) a +0 mace (46, 3, D:5) a +0 falchion (47, -8, D:5) a +0 hunting sling (48, 24, D:5) 19 sling bullets (51, 8, D:5) a +0 whip (51, 28, D:5) a book of Minor Magic (54, 19, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Zucuipt's Weapon Boutique a +0 hand crossbow (45 gold) a +0 mace (39 gold) a +0 quarterstaff (52 gold) a +0 falchion (39 gold) a +0 battleaxe (84 gold) a +0 flail (45 gold) 27 arrows (70 gold) a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 trident (45 gold) the +2 long sword of Weivi {holy, Fragile rPois rF+++ rN+} (794 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It renders you almost immune to fire. It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. (0, 0, D:6) a +0 club (0, 1, D:6) a +0 giant spiked club a +0 giant club (0, 4, D:6) a curare-tipped dart a +0 short sword (1, 0, D:6) 4 poisoned darts a +0 club (1, 7, D:6) 6 stones a +0 short sword a +0 club (1, 8, D:6) 9 stones a +0 short sword (2, -19, D:6) 24 sling bullets (2, 6, D:6) a +0 dagger a +0 whip (4, 25, D:6) a +0 dagger (6, -20, D:6) 18 sling bullets (6, 8, D:6) 26 stones (13, 8, D:6) 19 stones (21, -10, D:6) a +0 leather armour (22, 16, D:6) a +0 hand axe (23, -2, D:6) a +0 giant club a +0 giant club (25, 18, D:6) a scroll of amnesia (27, -5, D:6) a +0 club (27, -4, D:6) a +0 dagger (29, 19, D:6) 13 stones (34, -7, D:6) a book of Conjurations (34, 14, D:6) 8 arrows a +0 giant spiked club (37, -17, D:6) a +0 flail (43, -5, D:6) 6 poisoned darts a +0 short sword (44, -8, D:6) 23 bolts a +0 dagger a +0 hand crossbow (45, -6, D:6) 17 bolts a +0 short sword a +0 hand crossbow a +0 dagger (45, -5, D:6) 3 stones a +0 short sword (46, -4, D:6) 16 poisoned darts a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 25 stones (4, 12, D:7) a book of Minor Magic (8, -26, D:7) 14 arrows (12, -25, D:7) a +0 dagger a +0 robe (12, -24, D:7) a +0 hand axe (14, -24, D:7) a +0 short sword (18, 20, D:7) a potion of flight (21, 16, D:7) a +0 leather armour a +0 short sword (21, 21, D:7) 3 boomerangs of dispersal (33, -13, D:7) a +0 trident (36, 28, D:7) 11 sling bullets (41, 23, D:7) a +0 robe (54, 17, D:7) a +0 trident (69, -7, D:7) a +0 spear Level 8 of the Dungeon [Shop] Jyniqoib's Assorted Antiques a +0 morningstar (112 gold) a tin of tremorstones (2/2) (1120 gold) 2 scrolls of identify (112 gold) the +6 chain mail of Light {rElec rF- Dex+3 Stlth+} (1416 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. a scroll of identify (56 gold) a scroll of identify (56 gold) a +1 battleaxe of freezing (523 gold) a box of beasts (1120 gold) (0, 0, D:8) 5 stones a +0 dagger a +0 robe a +1 dagger of freezing a +0 robe a +0 hand axe (2, 1, D:8) a stone a +0 club (2, 2, D:8) a +0 robe a +0 great sword (3, 2, D:8) a +0 robe a +0 halberd (3, 5, D:8) 19 sling bullets (5, 3, D:8) a curare-tipped dart a +0 short sword 3 stones a +0 short sword (25, 1, D:8) 8 stones (26, 9, D:8) 21 arrows a +0 shortbow (27, 29, D:8) a +0 shortbow 14 arrows (28, 12, D:8) 18 arrows (36, -5, D:8) 10 poisoned darts (36, 1, D:8) 12 sling bullets (41, 21, D:8) 7 atropa-tipped darts (44, 10, D:8) 11 stones (49, 13, D:8) a book of Conjurations Level 9 of the Dungeon [Shop] Lezogem's Magic Scroll Emporium a scroll of teleportation (36 gold) 2 scrolls of magic mapping (84 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) (0, 0, D:9) a +0 leather armour (2, 19, D:9) a +0 leather armour a +0 mace a +0 chain mail a +0 war axe (3, 19, D:9) a +0 ring mail a +0 hand axe (7, -1, D:9) a +0 flail (13, 0, D:9) a +0 giant spiked club (15, 23, D:9) a +0 scale mail (16, -8, D:9) 7 javelins (17, 13, D:9) a +0 hand axe (17, 16, D:9) a +0 scale mail a +0 trident (17, 17, D:9) a +0 plate armour a +0 mace (18, 13, D:9) a +0 club (18, 17, D:9) a +0 buckler a +0 scale mail a +0 spear (20, -14, D:9) a stone a +0 short sword (22, -13, D:9) a book of Debilitation (23, 27, D:9) a +0 whip a +0 chain mail a +0 leather armour a +0 club (24, 27, D:9) a +0 mace a +0 giant club a +0 trident a +0 scale mail a +2 spear of flaming a +0 giant club a +2 scale mail of willpower a +1 spear of venom a +0 giant club a +0 ring mail a +0 spear (25, 2, D:9) a +0 giant club a +0 giant spiked club (25, 27, D:9) a +0 club a +0 dagger (26, 26, D:9) a +0 chain mail a +0 club (27, -23, D:9) a +0 dagger (27, -19, D:9) a +0 whip 5 stones (27, 14, D:9) a +0 hand axe (27, 18, D:9) a +0 mace (28, 14, D:9) a +0 chain mail a +0 great sword a +0 falchion (28, 15, D:9) a +0 giant spiked club (28, 17, D:9) a +0 scale mail a +0 flail a +0 leather armour 5 boomerangs a +0 dagger (29, 15, D:9) a +0 club a +0 leather armour a +0 war axe a +0 chain mail a +0 war axe (29, 18, D:9) a +0 plate armour a +0 short sword a +0 chain mail a +0 flail (30, 3, D:9) a +0 morningstar (32, 23, D:9) a +0 giant club (32, 24, D:9) a +0 leather armour a +0 dagger a +0 giant club (32, 25, D:9) a +0 robe (33, 21, D:9) a +0 ring mail a +2 vampiric trident (34, 24, D:9) a +0 plate armour a +1 short sword of venom (50, 1, D:9) a +0 shortbow 25 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a +0 robe a +5 hand axe a +0 robe a +0 mace a +0 robe a +0 falchion a +0 robe a +3 flail of freezing a +0 robe (0, 3, D:10) a book of Minor Magic (15, 13, D:10) a +0 flail (15, 22, D:10) a +0 pair of gloves a +0 robe a +0 dagger (17, 15, D:10) a +0 whip a +0 leather armour (18, 16, D:10) a +0 spear (19, 15, D:10) a +1 flail of venom (26, 10, D:10) a potion of degeneration (27, 7, D:10) 25 stones (29, 26, D:10) a +0 leather armour (47, 4, D:10) a +0 giant club a +0 giant club (48, 3, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (0, 3, D:11) a +0 robe a +0 dagger of protection (1, -1, D:11) a +0 robe a +0 dagger (1, 0, D:11) a staff of earth a +0 giant club a +0 dire flail a +0 robe a +0 leather armour a +0 flail (1, 1, D:11) a +0 leather armour a +0 club (2, -2, D:11) a +0 robe (6, 8, D:11) 20 arrows a +0 shortbow (10, 5, D:11) 4 large rocks (13, -13, D:11) 5 datura-tipped darts (14, 0, D:11) a +0 dagger (28, -1, D:11) 7 boomerangs (38, 0, D:11) a +0 robe (39, -7, D:11) a +0 rapier (42, -3, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (3, -15, D:12) a +0 scale mail a +0 ring mail (6, -2, D:12) 12 sling bullets (13, -3, D:12) a +0 hand axe (14, -4, D:12) a +0 hand axe (15, -3, D:12) a +0 hand axe (26, -39, D:12) a +0 giant club a +0 giant club (27, -19, D:12) a +0 robe a +3 dagger of chaos (31, -39, D:12) a book of Maledictions (31, -4, D:12) a +0 trident (31, 19, D:12) a +1 vorpal flail (39, -34, D:12) a tin of tremorstones (2/2) (40, -36, D:12) a +0 robe (40, -14, D:12) a +0 morningstar (48, 3, D:12) a +0 mace (60, -17, D:12) a +0 hunting sling Level 13 of the Dungeon (6, 1, D:13) 13 arrows Level 1 of the Orcish Mines [Shop] Mequogig's Book Emporium a book of the Tempests (980 gold) a book of Annihilations (1545 gold) a book of Dreams (1050 gold) a manual of Spellcasting (1545 gold) a book of Conjurations (420 gold) a book of Necromancy (420 gold) a book of Misfortune (280 gold) a book of the Dragon (1260 gold) a book of Flames (490 gold) a Young Poisoner's Handbook (560 gold) the Catalogue of Air (961 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Static Discharge Conjuration/Air 3 no a book of Conjurations (420 gold) [Shop] Wiosh's Distillery a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of attraction (39 gold) (7, 4, Orc:1) a +0 giant club a +0 giant club (9, 2, Orc:1) a +0 giant club (9, 4, Orc:1) a +0 giant club (11, -5, Orc:1) a +0 whip a +0 leather armour a +0 hand axe (11, -3, Orc:1) a +0 giant spiked club (12, -3, Orc:1) a +0 dagger (18, -3, Orc:1) a +0 chain mail 6 boomerangs (29, 12, Orc:1) a +0 club (29, 13, Orc:1) a +0 chain mail a +0 flail a +0 chain mail a +0 flail (30, 8, Orc:1) a +0 whip a +0 giant spiked club (30, 10, Orc:1) a +0 whip (31, 11, Orc:1) a +0 plate armour a +0 flail (32, 8, Orc:1) a +0 flail (32, 9, Orc:1) a +0 club a +0 falchion (33, 9, Orc:1) a +0 mace (36, -3, Orc:1) 3 potions of degeneration Level 2 of the Orcish Mines [Shop] Ytadda's Distillery a potion of magic (120 gold) [Shop] Loeti's Antique Armour Boutique a +0 chain mail (148 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) a +2 robe of resistance (1244 gold) the +3 chain mail of Koeczen {Rampage MP-9 Dex+5} (643 gold) It affects your dexterity (+5). It affects your magic capacity (-9). It bestows one free step when moving towards enemies. a +2 cloak (544 gold) a +0 pair of gloves (148 gold) a +0 scale mail (132 gold) [Shop] Felarph's Magic Scroll Boutique a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of magic mapping (59 gold) a scroll of fear (59 gold) a scroll of brand weapon (340 gold) a scroll of identify (34 gold) [Shop] Pubuim's Book Emporium a book of Callings (540 gold) a book of Summonings (1260 gold) a book of Flames (630 gold) a book of Frost (630 gold) a book of Minor Magic (360 gold) a Young Poisoner's Handbook (720 gold) a book of Dreams (1350 gold) a book of the Tempests (1260 gold) a book of Misfortune (360 gold) a book of Power (810 gold) (15, -20, Orc:2) a +0 giant club (17, 1, Orc:2) a +0 plate armour a +0 war axe (18, 0, Orc:2) 4 silver boomerangs a +0 mace a +0 leather armour a +0 dagger (28, -43, Orc:2) a +0 giant spiked club a +0 giant spiked club (28, -42, Orc:2) a +0 dagger (28, -39, Orc:2) a +0 dagger (29, -40, Orc:2) a +0 giant club a +0 giant club (30, -39, Orc:2) a +0 chain mail a +0 hand axe (30, -38, Orc:2) a +0 giant spiked club a +0 giant spiked club (30, -36, Orc:2) a +0 giant spiked club (31, -39, Orc:2) a +0 giant spiked club (31, -35, Orc:2) a +0 giant club a +0 giant spiked club (32, -40, Orc:2) a +0 giant spiked club a +0 giant spiked club (32, -38, Orc:2) a +0 giant club a +0 giant spiked club a +0 robe a +0 whip (32, -37, Orc:2) a +0 giant club (32, -36, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (32, -35, Orc:2) a +0 robe a +0 flail a +0 giant club a +0 giant club a +0 giant spiked club (32, -34, Orc:2) a +0 giant spiked club (33, -39, Orc:2) a +0 giant club (33, -37, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (33, -36, Orc:2) a +0 giant spiked club (33, -35, Orc:2) a +0 giant club a +0 giant club a +0 giant club (33, -34, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (34, -34, Orc:2) a +0 robe a +0 club (34, -33, Orc:2) a +0 giant club (39, -32, Orc:2) a +0 giant spiked club a +0 robe a +0 halberd (39, -31, Orc:2) a +0 giant spiked club a +0 dire flail (40, -31, Orc:2) a +0 giant club (44, -53, Orc:2) a +0 giant club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (4, 4, Lair:1) a +0 chain mail (18, -17, Lair:1) a +6 ring of dexterity 2 potions of attraction a ring of protection from fire a +0 robe of the Archmagi the +14 obsidian axe {vorpal, *Drain +Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. +0 ice dragon scales a scroll of brand weapon a ring of flight a +3 broad axe of venom a +4 ring of evasion 13 silver javelins the -2 helmet "Beoxzeuc" {rElec rC+} It protects you from cold. It insulates you from electricity. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of nothing] It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the +3 halberd "Qimunoed" {vamp, *Corrode rElec rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. the ring of Qari {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. a +3 plate armour of fire resistance a +2 mace of holy wrath a +4 ring of evasion an amulet of regeneration a ring of fire a ring of magical power an amulet of guardian spirit a ring of poison resistance the +3 leather armour of Cetism {*Corrode Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It may corrode you when you take damage. 2 scrolls of noise a wand of polymorph (5) a +2 long sword of holy wrath a +2 pair of gloves a +3 spear of freezing a +2 hand axe of freezing a +3 long sword the +6 fustibalus "Eviscerator" {venom, rElec MP+9 Int-2} It poisons the ammo it fires. It affects your intelligence (-2). It insulates you from electricity. It affects your magic capacity (+9). (20, -15, Lair:1) a +0 leather armour (41, -46, Lair:1) a +0 mace (50, -32, Lair:1) a +0 scale mail (52, -4, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 34, Lair:2) a +0 plate armour (2, 37, Lair:2) a +0 ring mail (6, 43, Lair:2) 20 stones (11, 4, Lair:2) 14 stones (12, 32, Lair:2) a book of Alchemy (18, 1, Lair:2) 12 poisoned darts (20, 46, Lair:2) a +0 leather armour (25, 33, Lair:2) a +0 dagger (31, -8, Lair:2) a +0 ring mail (34, -4, Lair:2) a +0 leather armour (35, 11, Lair:2) 21 stones (53, 6, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (7, 25, Lair:3) a +0 leather armour (8, -2, Lair:3) 24 stones (8, 36, Lair:3) a +0 pair of gloves (21, -18, Lair:3) a staff of air (21, 16, Lair:3) 27 stones (27, 21, Lair:3) 20 stones (32, 20, Lair:3) 16 arrows (41, 12, Lair:3) 20 poisoned darts (42, -2, Lair:3) a +0 trident (42, 8, Lair:3) 15 bolts (56, 8, Lair:3) a +0 falchion (58, 26, Lair:3) a +0 flail (62, -16, Lair:3) a scarf of repulsion (63, 15, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (5, -1, Lair:4) a +0 arbalest (9, 33, Lair:4) the +0 ring mail "Enoxt" {rF+ rC+ Str+5} It affects your strength (+5). It protects you from fire. It protects you from cold. (16, 9, Lair:4) a +0 quarterstaff (19, 34, Lair:4) a +0 falchion (27, 21, Lair:4) 12 arrows (34, 24, Lair:4) 5 atropa-tipped darts (36, 19, Lair:4) a +0 short sword of holy wrath (47, 18, Lair:4) 22 arrows (48, -20, Lair:4) a +0 whip (48, -7, Lair:4) a +2 battleaxe of venom (51, -21, Lair:4) 21 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (4, 10, Lair:5) a staff of air (4, 31, Lair:5) a +0 plate armour (12, 26, Lair:5) a ring of flight (14, -6, Lair:5) a +0 leather armour (26, 29, Lair:5) 28 bolts (32, 16, Lair:5) the +2 longbow of a treasure trove {freeze, rF++ Will- Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It greatly protects you from fire. It affects your willpower, your defense against some magical effects. (36, 16, Lair:5) a potion of flight (38, 13, Lair:5) 5 boomerangs (45, 0, Lair:5) +0 steam dragon scales (54, -10, Lair:5) a +2 plate armour of poison resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Changes (3, 7, Lair:6) a +0 chain mail (21, 14, Lair:6) a +4 trident of venom (21, 16, Lair:6) a potion of degeneration (22, 35, Lair:6) 12 gold pieces (27, -7, Lair:6) a +0 robe (39, 45, Lair:6) a +0 scale mail (47, 35, Lair:6) 20 stones (49, 33, Lair:6) 23 stones (50, 29, Lair:6) 20 stones (50, 33, Lair:6) 13 stones (55, -14, Lair:6) a +0 quarterstaff (60, -11, Lair:6) a potion of degeneration (60, 35, Lair:6) 26 sling bullets (63, -13, Lair:6) a +0 broad axe (63, 15, Lair:6) a scroll of immolation Level 1 of the Shoals (5, -11, Shoals:1) a +0 trident (11, -10, Shoals:1) a staff of fire (12, 9, Shoals:1) a +0 spear a +0 hunting sling 17 sling bullets (12, 13, Shoals:1) 24 stones (17, 11, Shoals:1) 6 large rocks (25, -1, Shoals:1) a +0 hunting sling a +0 spear 16 sling bullets (27, -9, Shoals:1) a +0 shortbow 19 arrows (27, -4, Shoals:1) a +1 vorpal spear a +0 hunting sling 26 sling bullets a +0 trident (28, -2, Shoals:1) a +0 hunting sling 15 sling bullets (29, -8, Shoals:1) a +0 club (29, -6, Shoals:1) a +0 spear (29, -4, Shoals:1) 4 boomerangs a +0 spear (29, 9, Shoals:1) a potion of flight (30, -17, Shoals:1) a +0 whip (30, -9, Shoals:1) a +1 spear of flaming a +0 robe of fire resistance a +1 buckler of fire resistance (30, -8, Shoals:1) a +1 trident of flaming a +1 robe of fire resistance a +0 buckler of fire resistance (30, -7, Shoals:1) a +0 trident (30, -6, Shoals:1) a +2 spear of flaming 22 poisoned darts a +0 robe of fire resistance a +0 buckler of fire resistance a +0 trident (30, -4, Shoals:1) a +0 spear (31, -8, Shoals:1) a +1 trident of flaming a +0 robe of fire resistance (31, -7, Shoals:1) a +0 trident 6 boomerangs (31, -6, Shoals:1) a ring of fire a +0 buckler of fire resistance a +0 robe a +1 trident of flaming (31, -4, Shoals:1) 6 boomerangs of dispersal (32, -4, Shoals:1) 23 sling bullets a +0 club a +0 hunting sling (33, -14, Shoals:1) 20 arrows (33, -4, Shoals:1) a +1 spear of flaming a +1 robe of fire resistance a +0 buckler Level 2 of the Shoals (0, 0, Shoals:2) a merfolk corpse (6, -5, Shoals:2) a sea snake corpse (9, 24, Shoals:2) 26 stones (18, -6, Shoals:2) a +0 plate armour of fire resistance (18, -3, Shoals:2) a +0 scale mail (23, -7, Shoals:2) 18 arrows (24, 9, Shoals:2) a potion of curing (25, -3, Shoals:2) a scroll of teleportation (27, 2, Shoals:2) a scroll of magic mapping (35, 4, Shoals:2) a +0 ring mail (36, 31, Shoals:2) 2 potions of flight (37, -5, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (38, 15, Shoals:2) a +0 trident 2 throwing nets a merfolk corpse (skeletalised by now) (39, 4, Shoals:2) a +0 falchion (42, -12, Shoals:2) a +0 tower shield (42, 28, Shoals:2) 22 sling bullets (50, 4, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 morningstar (6, -4, Spider:1) a +0 falchion (11, -7, Spider:1) 15 arrows (13, -24, Spider:1) a staff of air (15, -25, Spider:1) a +2 plate armour of cold resistance (16, -14, Spider:1) a +0 chain mail (21, 2, Spider:1) a ring of flight (22, -29, Spider:1) a +0 scale mail (28, 8, Spider:1) a +0 spear (38, -1, Spider:1) a +0 robe (40, -20, Spider:1) a +0 robe (42, 18, Spider:1) a +0 robe (44, 20, Spider:1) 16 bolts Level 2 of the Spider Nest (0, 0, Spider:2) a +0 plate armour (8, 10, Spider:2) 15 stones (13, -11, Spider:2) 15 bolts (14, -10, Spider:2) 19 arrows (24, 22, Spider:2) a +1 cloak (27, -11, Spider:2) 14 stones (28, 1, Spider:2) a +0 flail (30, -14, Spider:2) a ring of fire (32, 4, Spider:2) a +0 broad axe (49, -12, Spider:2) the amulet of Daogumit {Faith rF- Int+4 Slay+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. (50, -14, Spider:2) a staff of cold (50, -13, Spider:2) a scroll of enchant weapon (50, -12, Spider:2) a potion of resistance (50, -11, Spider:2) a +0 tower shield (50, -10, Spider:2) a scroll of magic mapping Level 3 of the Spider Nest (0, 0, Spider:3) 24 arrows (8, -33, Spider:3) a +0 leather armour (16, -11, Spider:3) a +0 leather armour (58, -3, Spider:3) 10 stones (71, -55, Spider:3) a +0 mace Level 4 of the Spider Nest (10, -11, Spider:4) 2 potions of attraction (21, -4, Spider:4) a +0 leather armour (21, 6, Spider:4) a +0 scale mail (22, 11, Spider:4) a +0 hunting sling (36, 6, Spider:4) a +0 spear