Dungeon Crawl Stone Soup version 0.27-a0-1319-geec4fb4e21 (webtiles) character file. Game seed: 5059928713322000427 4 Shayle the Magician (level 1, -2/16 HPs) Began as a Djinni Necromancer on June 22, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (360 turns). Shayle the Magician (Djinni Necromancer) Turns: 360, Time: 00:00:48 Health: -2/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Skills: * Level 0.6 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Animate Skeleton Necr 26% N/A 4% 1 c - Vampiric Draining Necr 6% 2d6 14% 3 d - Animate Dead Necr 6% N/A 43% 4 e - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You start resting. HP restored. Found 19 arrows. An endoplasm comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 83%) The endoplasm quivers. The endoplasm writhes in agony. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 83%) The endoplasm writhes in agony. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. Unknown command. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #. ..# #.( ..# .#. #... ###..##.#. #####g..###........ ..............##..# ..............##..## ..............##.#.# #####...###.####.J# # .. #.....@# . #####...# #...# #...# ...... ........ ........# ###...#### .. You could see an endoplasm. Vanquished Creatures 3 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 360 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_cross, ebering_ecumenical_altar_abandoned, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 271 | 20 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 271 | 20 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts