Dungeon Crawl Stone Soup version 0.28-a0-305-g9e858e973b (webtiles) character file. Game seed: 7749412906307063911 1003 Shayle the Martial Artist (level 8, -13/54 HPs) Began as a Djinni Warper on Aug 30, 2021. Was a Follower of Makhleb. Mangled by a two-headed ogre (27 damage) ... on level 5 of the Dungeon. The game lasted 00:11:21 (5591 turns). Shayle the Martial Artist (Djinni Warper) Turns: 5591, Time: 00:11:31 Health: -13/54 AC: 3 Str: 10 XL: 8 Next: 43% Gold: 171 EV: 12 Int: 21 God: Makhleb [*.....] SH: 0 Dex: 14 rFire + + . SeeInvis . q - +11 mace "Orb Guardian's Bane" {freeze, rC+ Int+3} rCold . . . Faith . (no shield) rNeg + . . Spirit . k - +1 robe of the Sturgeon {rN+ Dex+2} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.18/turn g - +4 ring of slaying MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 243 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons h - a +2 vorpal falchion q - the +11 mace "Orb Guardian's Bane" (weapon) {freeze, rC+ Int+3} (You found it on level 5 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rC: It protects you from cold. r - the +8 trident of Etiveesse {elec, Str+4} (You found it on level 5 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Missiles c - 10 boomerangs of dispersal (quivered) f - 56 sling bullets Armour a - a +0 leather armour k - the +1 robe of the Sturgeon (worn) {rN+ Dex+2} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Jewellery g - a +4 ring of slaying (left hand) p - a ring of protection from cold Wands e - a wand of flame (33) Scrolls b - 2 scrolls of blinking l - a scroll of noise {unknown} m - a scroll of immolation Potions d - 2 potions of berserk rage i - 3 potions of lignification j - a potion of cancellation n - a potion of curing s - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging + Level 9.3 Unarmed Combat - Level 2.4 Spellcasting + Level 1.6 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc N/A N/A 8% 2 b - Lesser Beckoning Tloc 12% N/A 16% 3 c - Gell's Gravitas Tloc 6% N/A 16% 3 d - Teleport Other Tloc 12% N/A 16% 3 e - Manifold Assault Tloc 12% N/A 82% 5 f - Beastly Appendage Tmut 24% N/A 5% 1 g - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 h - Searing Ray Conj 24% 3d4 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The wight is heavily damaged. The wight closely misses you. You sock the wight! You destroy the wight! Makhleb accepts your kill. You can now gain health from killing. Things that are here: a +1 mace of freezing; a +0 robe There is a large open door here. Things that are here: a +1 mace of freezing; a +0 robe Things that are here: a +1 mace of freezing; a +0 robe Okay, then. There is a large open door here. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. You sock the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ≈≈≈§§§## ###.......+... ≈≈≈§§≈§§## #.'.......###. ≈§§≈≈§≈§§###.#.......# #. ≈§§≈§§§≈≈≈##.#...##+## #. §§≈≈§§§≈≈≈≈#.#...##.####. ≈≈§≈≈§§§≈≈≈#.#...##....'. #..#≈§§≈≈§≈#.###########. )..........'....)..)..... $......O@..'.##########'# §§#≈§≈§≈§≈### #.... ≈§§≈≈≈§§§§# #.... ≈≈§≈§≈≈§≈≈# #.... ≈§§≈≈≈≈≈§### #.... §≈≈§§§§≈##.# #.... ≈≈≈≈≈≈§###.###### #.... §§≈≈≈≈# #......# #.... #.####.# #.... You could see a two-headed ogre. Vanquished Creatures 2 water moccasins (D:5) A necrophage (D:4) 2 phantoms A scorpion (D:5) A water moccasin skeleton (D:5) A wight (D:5) A howler monkey (D:5) 3 hounds (D:5) An iguana (D:4) Jessica (D:2) An orc wizard (D:5) A hound skeleton (D:4) A gnoll (D:1) 11 adders A howler monkey skeleton (D:4) 2 worms A dart slug (D:2) 4 orcs 10 endoplasms 2 giant cockroaches 8 goblins 3 hobgoblins 5 ball pythons 8 bats 3 frilled lizards (D:1) 7 kobolds A quokka skeleton (D:4) A rat (D:2) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Djinni Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 184 | D:2 | Reached XP level 2. HP: 17/23 MP: 0/0 328 | D:2 | Noticed Jessica 338 | D:2 | Killed Jessica 339 | D:2 | Reached skill level 3 in Unarmed Combat 339 | D:2 | Reached XP level 3. HP: 3/28 MP: 0/0 339 | D:2 | Learned a level 1 spell: Beastly Appendage 878 | D:2 | Reached skill level 4 in Unarmed Combat 878 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1566 | D:2 | Reached XP level 5. HP: 35/38 MP: 0/0 1566 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2028 | D:3 | Found Ynotz's Assorted Antiques. 2043 | D:3 | Reached skill level 5 in Unarmed Combat 2048 | D:3 | Bought a sedimented yellow potion for 22 gold pieces 2048 | D:3 | Bought a scroll labelled VIGHOU CULAUJU for 25 gold pieces 2048 | D:3 | Bought a scroll labelled ZUPYOCZ WEIF for 25 gold pieces 2820 | D:3 | Found a faded altar of an unknown god. 3191 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 3376 | D:4 | Found a staircase to the Ecumenical Temple. 3381 | D:4 | Noticed a necrophage 3383 | Temple | Entered the Ecumenical Temple 3485 | Temple | Became a worshipper of Makhleb the Destroyer 3525 | D:4 | Killed a necrophage 3526 | D:4 | Reached skill level 6 in Unarmed Combat 3777 | D:4 | Reached XP level 7. HP: 43/49 MP: 0/0 3777 | D:4 | Learned a level 2 spell: Searing Ray 3977 | D:4 | Reached skill level 7 in Unarmed Combat 4347 | D:5 | Entered Level 5 of the Dungeon 4492 | D:5 | Identified the +11 mace "Orb Guardian's Bane" {freeze, rC+ | Int+3} 4513 | D:5 | Identified the +8 trident of Etiveesse {elec, Str+4} 4578 | D:5 | Noticed a water moccasin 4586 | D:5 | Killed a water moccasin 4587 | D:5 | Reached skill level 8 in Unarmed Combat 5093 | D:5 | Reached XP level 8. HP: 53/54 MP: 0/0 5106 | D:5 | Identified the +1 robe of the Sturgeon {rN+ Dex+2} 5229 | D:5 | Reached skill level 9 in Unarmed Combat 5268 | D:5 | Reached skill level 1 in Invocations 5543 | D:5 | Noticed a two-headed ogre 5563 | D:5 | Reached * piety under Makhleb 5591 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, hellmonk_ecumenical_altar_lost_god D:4: layout_loops_ring, minmay_temple_entry_arrows, st_stairs_4, grunt_ministairs_11, dk_vineyard_2 D:5: kennysheep_big_flooded_room, layout_basic, small_statue_intersection Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Unarmed Combat | 3 4 5 6 8 9 | 9.3 Invocations | 1 | 1.6 Fighting | | 2.0 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 52 | 114 | 30 || 196 Punch | 1 | | 1 || 2 Headbutt | | 8 | 4 || 12 Mace | | | 37 || 37 Throw: Boomerang | 1 | | || 1 Cast: Beastly Appendage | | 18 | 5 || 23 Searing Ray | | | 1 || 1 Use: Scroll | 1 | 3 | 5 || 9 Armor: Leather armour | 13 | 35 | 10 || 58 Robe | | | 2 || 2 Dodge: Dodged | 26 | 64 | 16 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5588 | 5473 | 115 | 1024 | 3347 | 6 | 931.3 | Dungeon | 5454 | 5363 | 91 | 1024 | 3251 | 5 | 1090.8 | Temple | 134 | 110 | 24 | 0 | 96 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1640 daAuts D:5: 1255 daAuts D:4: 1251 daAuts D:3: 924 daAuts D:1: 382 daAuts Temple: 134 daAuts