Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 16546596258412243278 49 Shayle the Trooper (level 3, 0/37 HPs) Began as an Ogre Hexslinger on Sept 18, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:50 (845 turns). Shayle the Trooper (Ogre Hexslinger) Turns: 845, Time: 00:01:51 Health: 0/37 AC: 3 Str: 12 XL: 3 Next: 75% Magic: 6/6 EV: 10 Int: 16 God: Gold: 51 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), attractive A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - a scroll of fear {unknown} e - a scroll of torment {unknown} f - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions j - a potion of attraction Skills: + Level 3.0 Fighting - Level 1.3 Ranged Weapons + Level 2.5 Dodging + Level 2.3 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 10% 2 Sigil of Binding Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel very sick. The adder bites you but does no damage. The adder barely misses you. It was a potion of attraction. You feel attractive to monsters. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses the adder. You die... ...###.### ### .....# #...##### #####.# ###.### #.# #...##### #.###.####### .#######.##..# ..# ............## .# #######.######...# . #@# ..### #. #S# .## #.. .# ##.. .. ### ## You could see an adder. Vanquished Creatures An adder (D:2) 3 bats (D:1) 3 endoplasms (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas 4 ball pythons (D:1) 3 frilled lizards (D:1) 6 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Ogre Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 144 | D:1 | Reached XP level 2. HP: 28/28 MP: 4/4 152 | D:1 | Reached skill level 2 in Fighting 462 | D:1 | Reached XP level 3. HP: 32/36 MP: 6/6 741 | D:2 | Reached skill level 3 in Fighting 844 | D:2 | HP: 1/37 [poisoned by an adder] 845 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_unsneaky_path_d, co_window_unsneaky_path_a, co_window_corner_cb, co_window_2corner, co_window_paths_e, co_window_sun, glass_columns_b, minmay_worlds_worst_comb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Fighting | 2 3 | 3.0 Spellcasting | 2 | 2.3 Ranged Weapons | | 1.3 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 134 Use: Potion || 1 Armour: Robe || 63 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 877 | 11 | 29 | 594 | 2 | 444.0 | Dungeon | 888 | 877 | 11 | 29 | 594 | 2 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 129 daAuts