Dungeon Crawl Stone Soup version 0.31-a0-819-gf6de2f5ab6 (webtiles) character file. Game seed: 17665361229409590133 769 Shayle the Insei (level 7, -2/63 HPs) Began as an Ogre Hexslinger on Sept 24, 2023. Was an Initiate of Kikubaaqudgha. Slain by a water moccasin (5 damage) ... on level 6 of the Dungeon. The game lasted 00:11:09 (5275 turns). Shayle the Insei (Ogre Hexslinger) Turns: 5275, Time: 00:11:09 Health: -2/63 AC: 3 Str: 12 (13) XL: 7 Next: 82% Magic: 0/9 EV: 9 Int: 13 (14) God: Kikubaaqudgha [......] Gold: 217 SH: 0 Dex: 10 (13) Spells: 6/8 levels left rFire . . . a - +1 sling rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... j - amulet of regeneration Stlth + g - ring of protection from cold HPRegen 1.10/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -13), very slightly contaminated A: large, unfitting armour, tough skin 1, mutation resistance 1, electricity resistance a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery g - a ring of protection from cold (left hand) j - an amulet of regeneration (around neck) Talismans m - a serpent talisman Scrolls b - a scroll of teleportation d - 2 scrolls of identify f - 2 scrolls of revelation i - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} Potions e - a potion of brilliance h - a potion of might {unknown} k - 2 potions of haste l - a potion of attraction {unknown} o - a potion of curing {unknown} p - a potion of berserk rage q - a potion of degeneration r - a potion of mutation Skills: + Level 1.6 Fighting - Level 1.3 Ranged Weapons - Level 1.7 Dodging - Level 6.0 Unarmed Combat + Level 1.4 Spellcasting - Level 2.6 Hexes + Level 0.2 Necromancy - Level 0.8 Fire Magic - Level 4.1 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Static Discharge Conj/Air 12% 2-3/arc 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Freeze Ice 0% 1d3 26% 1 Summon Small Mammal Summ 0% N/A 26% 1 Sigil of Binding Hex 7% N/A 26% 3 Sublimation of Blood Necr 1% N/A 36% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Wereblood Tmut 0% N/A 38% 2 Summon Guardian Golem Hex/Summ 4% N/A 43% 3 Airstrike Air 5% 2d(1-17) 43% 4 Call Canine Familiar Summ 0% N/A 63% 3 Frozen Ramparts Ice 0% 1d1 63% 3 Hailstorm Conj/Ice 0% 3d3 63% 3 Cause Fear Hex 3% N/A 65% 4 Summon Lightning Spire Summ/Air 6% N/A 75% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Summon Ice Beast Ice/Summ 0% N/A 95% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Cheibriados Dithmenos Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Zin The Shining One Annotations: D:3 2 transporters, 1 runed translucent door, Crazy Yiuf; bahustanut's ghost, amateur DENe D:4 Eustachio Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You are somewhat resistant to further mutation. You are resistant to electric shocks. (rElec) Message History Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is almost dead. You resist. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. The water moccasin is almost dead. The lightning grounds out. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Okay, then. Okay, then. Okay, then. Casting: Static Discharge (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ###.# ###..###.# #...........? ..... ..... #.###.#######..#. .# ##^.###.....# .# .# #......#.### .# #........# ## ####..######## # #.......... #.......... ##@#######. #S# #....# .......# #.....#.# ..##.## # ... .# ... .# ..#. ## You could see a water moccasin. Vanquished Creatures 2 ogres A phantom (D:5) A jelly (D:5) 5 hounds A gnoll bouda (D:5) An iguana (D:4) 8 gnolls 9 adders 2 shadow imps A white imp (D:5) An ufetubus (D:4) A worm (D:2) A dart slug (D:1) 17 orcs 3 bats 8 endoplasms 4 giant cockroaches 6 goblins 8 hobgoblins 2 jackals (D:5) 2 quokkas 7 ball pythons 3 frilled lizards 6 kobolds 2 rats (D:1) 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Ogre Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 124 | D:1 | Reached skill level 1 in Unarmed Combat 151 | D:1 | Reached XP level 2. HP: 23/27 MP: 3/3 491 | D:1 | Reached skill level 2 in Unarmed Combat 682 | D:2 | Reached XP level 3. HP: 24/33 MP: 4/4 898 | D:2 | Reached skill level 3 in Unarmed Combat 908 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/5 1106 | D:2 | You fall into a shaft and drop 2 floors! 1173 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1173 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1454 | D:3 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 1454 | D:3 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 1454 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1454 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1476 | D:3 | Found a transporter. 1476 | D:3 | Noticed bahustanut's ghost (amateur DENe) 1534 | D:3 | Found a faded altar of an unknown god. 1590 | D:3 | Reached skill level 4 in Unarmed Combat 1611 | D:3 | Found a runed translucent door. 1612 | D:3 | Noticed Crazy Yiuf 1654 | D:3 | Found a transporter. 1750 | D:3 | Reached XP level 5. HP: 48/48 MP: 6/6 2188 | D:4 | Learned a level 2 spell: Static Discharge 2572 | D:4 | Reached skill level 1 in Air Magic 2787 | D:4 | Noticed Eustachio 2985 | D:5 | Entered Level 5 of the Dungeon 3139 | D:5 | Reached XP level 6. HP: 16/55 MP: 7/7 3830 | D:5 | Reached skill level 5 in Unarmed Combat 3926 | D:5 | Reached XP level 7. HP: 9/62 MP: 8/8 4841 | D:6 | Found a sparkling altar of Nemelex Xobeh. 4913 | D:6 | Reached skill level 6 in Unarmed Combat 5125 | D:7 | Found a staircase to the Ecumenical Temple. 5159 | Temple | Entered the Ecumenical Temple 5191 | Temple | Became a worshipper of Kikubaaqudgha 5275 | D:6 | HP: 3/63 [poisoned by a water moccasin] 5275 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, chequers_serial_rivers_micro_c, serial_park_tiny_pond, minmay_domino_4 D:2: layout_loops_ring, chequers_serial_rivers_small_b D:3: layout_basic, gammafunk_ghost_arena, hellmonk_ecumenical_altar_defaced_shrine, uniq_crazy_yiuf_cottage D:4: layout_basic, kennysheep_generic_room_15, uniq_eustachio D:5: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_1, aquarium_window_3, aquarium_window_1, aquarium_view_2d, aquarium_view_2d, aquarium_balcony_3a, chequers_serial_rivers_small_a D:6: layout_loops_ring, nemelex_dance_club_becter D:7: layout_basic, mainiacjoe_overflow_alcove_3, minmay_temple_entry_sparse_star Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 1 2 3 4 5 6 | 6.0 Air Magic | 1 3 4 | 4.1 Fighting | | 1.6 Ranged Weapons | | 1.3 Dodging | | 1.7 Spellcasting | | 1.4 Hexes | | 2.6 Necromancy | | 0.2 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 98 | 276 | 179 || 553 Throw: Large rock | | 13 | 9 || 22 Cast: Static Discharge | | | 3 || 3 Use: Scroll | 1 | 11 | 2 || 14 Potion | | 6 | 1 || 7 Armour: Robe | 20 | 128 | 169 || 317 Skin | | 20 | || 20 Dodge: Dodged | 32 | 80 | 122 || 234 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5469 | 5358 | 111 | 1732 | 2156 | 8 | 683.6 | Dungeon | 5431 | 5326 | 105 | 1732 | 2156 | 7 | 775.9 | Temple | 38 | 32 | 6 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1541 daAuts D:4: 1363 daAuts D:3: 884 daAuts D:2: 584 daAuts D:1: 560 daAuts D:6: 257 daAuts D:7: 239 daAuts Temple: 38 daAuts