Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 10922874859120400432 1451 Shayle the Magician (level 8, -9/61 HPs) Began as a Demonspawn Enchanter on Oct 9, 2023. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... on level 7 of the Dungeon. The game lasted 00:14:48 (5937 turns). Shayle the Magician (Demonspawn Enchanter) Turns: 5937, Time: 00:14:49 Health: -9/61 AC: 8 Str: 8 XL: 8 Next: 47% Magic: 0/15 EV: 11 Int: 19 God: Gold: 257 SH: 0 Dex: 14 Spells: 1/16 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . k - +1 ring mail of Gotze {+Blink rPois Will+ Slay+3} rPois + w - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . q - +0 pair of boots Will +.... g - amulet of guardian spirit Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: guardian spirit @: no status effects A: powered by pain 2, demonic magic 2, demonic touch 2 a: Evoke Blink You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) u - a +0 rapier of flaming Armour b - a +0 robe k - the +1 ring mail of Gotze (worn) {+Blink rPois Will+ Slay+3} (You found it on level 3 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison Will+: It increases your willpower. +Blink: It lets you blink. q - a +0 pair of boots (worn) w - a +0 helmet (worn) Jewellery g - an amulet of guardian spirit (around neck) t - a ring of fire Wands o - a wand of paralysis (3) Scrolls e - a scroll of enchant weapon h - 3 scrolls of vulnerability j - 2 scrolls of revelation m - a scroll of fear p - a scroll of teleportation r - 3 scrolls of identify Potions c - a potion of invisibility d - a potion of ambrosia {unknown} f - 2 potions of mutation i - a potion of lignification l - a potion of attraction n - a potion of magic {unknown} s - a potion of curing {unknown} v - a potion of heal wounds {unknown} Skills: + Level 4.7 Fighting - Level 0.8 Short Blades + Level 4.8 Dodging - Level 2.6 Stealth + Level 4.9 Spellcasting + Level 4.0 Conjurations - Level 3.0 Hexes + Level 1.6 Fire Magic - Level 3.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 17% 2 b - Confusing Touch Hex 16% N/A 34% 3 c - Dazzling Flash Conj/Hex 36% N/A 28% 3 d - Passwall Tmut/Erth 3% N/A 52% 2 e - Fireball Conj/Fire 7% 3d5 97% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 8% 1 Searing Ray Conj 38% 2d5 11% 2 Jinxbite Hex 32% N/A 17% 2 Ozocubu's Armour Ice 16% N/A 32% 3 Tukima's Dance Hex 16% N/A 34% 3 Blink Tloc 8% N/A 52% 2 Fulminant Prism Conj/Hex 9% 3d7 67% 4 Cause Fear Hex 8% N/A 75% 4 Anguish Hex/Necr 5% N/A 91% 4 Manifold Assault Tloc 4% N/A 98% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 99% 5 Alistair's Intoxication Tmut/Pois 2% N/A 100% 5 Ozocubu's Refrigeration Ice 8% 4d9 100% 7 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Yredelemnul Portals: Abyss: D:5 Annotations: D:2 Sigmund D:5 2 transporters, Thrassey's ghost, novice DsHs Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Spells you cast may paralyse nearby enemies. Your touch may inflict irresistible damage on your foes. Message History The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! Unknown command. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 32%) The two-headed ogre easily resists. Malevolent energies surge around you. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 32%) The two-headed ogre easily resists. Malevolent energies surge around you. The ufetubus hits you but does no damage. The ufetubus barely misses you. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 32%) The two-headed ogre easily resists. Malevolent energies surge around you. The ufetubus suddenly stops moving! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 32%) The two-headed ogre easily resists. Malevolent energies surge around you. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... ##.## ##...## #.....# ..⌠.. #...# #...# #.O5# #.@.# #...# ##### You could see a two-headed ogre and an ufetubus (paralysed). Vanquished Creatures Eustachio (D:5) A water moccasin (D:6) 2 ogres A phantom (D:6) 2 scorpions 2 orc priests (D:6) A gnoll bouda (D:5) 5 hounds 3 sleepcaps Jessica (D:2) 4 iguanas (D:5) An orc wizard (D:4) Natasha (thrice) (D:1) 3 gnolls (D:5) 11 adders A shadow imp (D:6) 3 white imps (D:6) An ufetubus (D:5) 2 worms 5 dart slugs 19 orcs 12 endoplasms 5 giant cockroaches 5 goblins 10 hobgoblins 4 quokkas 10 ball pythons 5 bats 2 frilled lizards 11 kobolds 10 rats A spectral orc (D:4) 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 2/20 MP: 5/5 297 | D:1 | Reached skill level 1 in Fighting 1147 | D:2 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1147 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1179 | D:2 | Found a faded altar of an unknown god. 1213 | D:2 | Noticed Natasha 1378 | D:1 | Killed Natasha 1411 | D:1 | Noticed Natasha 1416 | D:1 | Killed Natasha 1417 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1417 | D:1 | Reached XP level 4. HP: 12/33 MP: 4/8 1447 | D:1 | Noticed Natasha 1454 | D:1 | Killed Natasha 1508 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1512 | D:1 | Learned a level 3 spell: Confusing Touch 1516 | D:1 | Learned a level 3 spell: Dazzling Flash 1586 | D:2 | Noticed Jessica 1608 | D:2 | Killed Jessica 1609 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1609 | D:2 | Reached XP level 5. HP: 24/39 MP: 7/9 1954 | D:2 | Noticed Sigmund 2132 | D:3 | Identified the +1 ring mail of Gotze {+Blink rPois Will+ | Slay+3} 2260 | D:3 | Reached skill level 1 in Conjurations 2273 | D:3 | Got a foxed book 2283 | D:3 | Learned a level 2 spell: Passwall 2457 | D:3 | Reached skill level 1 in Ice Magic 3349 | D:4 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 3349 | D:4 | Reached XP level 6. HP: 46/46 MP: 11/11 3962 | D:4 | Found a basalt altar of Yredelemnul. 4092 | D:5 | Entered Level 5 of the Dungeon 4328 | D:5 | Reached XP level 7. HP: 52/52 MP: 12/12 4329 | D:5 | Noticed Eustachio 4365 | D:5 | Killed Eustachio 4376 | D:5 | Noticed a small abomination 4382 | D:5 | Noticed a small abomination 4815 | D:5 | Found a transporter. 4815 | D:5 | Found a one-way gate to the infinite horrors of the Abyss. 4815 | D:5 | Noticed Thrassey's ghost (novice DsHs) 4833 | D:5 | Found a transporter. 4846 | D:5 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 4866 | D:5 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4866 | D:5 | Reached XP level 8. HP: 60/60 MP: 9/14 4872 | D:5 | Learned a level 5 spell: Fireball 5102 | D:6 | Found an iron altar of Okawaru. 5142 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5396 | D:6 | Reached skill level 1 in Fire Magic 5806 | D:6 | Found a staircase to the Ecumenical Temple. 5812 | Temple | Entered the Ecumenical Temple 5932 | D:7 | Noticed a two-headed ogre 5937 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minivault_4 D:2: layout_rooms, hellmonk_ecumenical_altar_run_dry, uniq_jessica, uniq_sigmund, uniq_natasha D:3: minmay_octagon_keep, layout_basic D:4: layout_rooms, yredelemnul_forgotten_temple_becter, minmay_fractal_squares_5 D:5: layout_basic, gammafunk_ghost_abyssal_escape, corexii_item_surrounded_by_moat, uniq_eustachio D:6: nicolae_BIG_FREAKIN_CUBE, layout_rooms, okawaru_trees_2, mainiacjoe_overflow_brackets, minmay_temple_entry_hall, st_stairs_11 D:7: layout_loops_cross, grunt_ministairs_14, chequers_big_river, st_stairs_6 Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.8 Fighting | 1 2 3 4 | 4.7 Spellcasting | 3 4 | 4.9 Conjurations | 1 2 3 4 | 4.0 Ice Magic | 1 2 3 | 3.0 Fire Magic | 1 | 1.6 Short Blades | | 0.8 Stealth | | 2.6 Hexes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 103 | 245 | 105 || 453 Punch | 2 | 3 | || 5 Touch | 9 | 41 | 25 || 75 Cast: Ensorcelled Hiber | | 2 | 21 || 23 Evoke: Wand | | 1 | 2 || 3 Use: Potion | 2 | | || 2 Scroll | | 9 | 1 || 10 Stab: Sleeping | 3 | 2 | 9 || 14 Distracted | 1 | | || 1 Paralysed | | 3 | 11 || 14 Armour: Robe | 13 | | || 13 Ring mail | 38 | 136 | 59 || 233 Dodge: Dodged | 40 | 122 | 51 || 213 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5922 | 5610 | 312 | 610 | 3469 | 8 | 740.2 | Dungeon | 5920 | 5608 | 312 | 610 | 3469 | 7 | 845.7 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1432 daAuts D:3: 1327 daAuts D:5: 1001 daAuts D:6: 799 daAuts D:4: 757 daAuts D:2: 564 daAuts D:7: 37 daAuts Temple: 1 daAuts