Dungeon Crawl Stone Soup version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 17212480085663781034 54 Shayle the Trooper (level 3, -5/37 HPs) Began as an Ogre Hexslinger on Oct 19, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1464 turns). Shayle the Trooper (Ogre Hexslinger) Turns: 1464, Time: 00:01:32 Health: -5/37 AC: 3 Str: 12 XL: 3 Next: 91% Magic: 3/4 EV: 10 Int: 16 God: Gold: 118 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of ice Scrolls b - a scroll of poison g - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} Potions e - a potion of haste {unknown} f - a potion of berserk rage {unknown} h - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of magic {unknown} Skills: + Level 3.0 Fighting + Level 1.5 Maces & Flails - Level 1.3 Ranged Weapons + Level 2.5 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. Terence hits you with a +2 hand axe of electrocution. Terence hits you with a +2 hand axe of electrocution! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +2 hand axe of electrocution. You are electrocuted! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. A giggling sprite leaps out and bonks Terence with its +2 hand axe of electrocution. Terence is almost dead. The jinxing sprites lose interest in you. Terence barely misses you. The worm bites you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence barely misses you. Terence misses you. The worm barely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. The worm bites you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 hand axe of electrocution. You shoot a sling bullet. The sling bullet barely misses Terence. Terence seems less drained. Terence hits you with a +2 hand axe of electrocution! * * * LOW HITPOINT WARNING * * * The worm bites you but does no damage. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The worm bites you! You die... #.#####.......+ #######.#####..... ............^...>. #######.#####..... #.# #.##)# ######.#####.##.# #....#.......##.# #.##.#........w@# #.##.#.........@# ##.##.#..........# ......########...# ##.#### #...# ##....## #...# ###....# ###.# ..#.#..# #.# ..#.#..# #####.# ..#.#..# #.....# You could see Terence and a worm. Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 2 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 2 jackals (D:2) 5 quokkas 6 ball pythons A frilled lizard (D:1) A kobold (D:2) 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Ogre Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 357 | D:1 | Reached XP level 2. HP: 26/28 MP: 3/3 358 | D:1 | Reached skill level 2 in Fighting 656 | D:1 | Reached skill level 1 in Maces & Flails 1095 | D:2 | Reached XP level 3. HP: 31/36 MP: 4/4 1276 | D:2 | Reached skill level 3 in Fighting 1328 | D:2 | Noticed Terence 1340 | D:1 | Learned a level 2 spell: Jinxbite 1464 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Fighting | 2 3 | 3.0 Maces & Flails | 1 | 1.5 Ranged Weapons | | 1.3 Spellcasting | | 1.2 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 86 Cast: Jinxbite || 1 Armour: Robe || 37 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1492 | 1427 | 65 | 0 | 1215 | 2 | 746.0 | Dungeon | 1492 | 1427 | 65 | 0 | 1215 | 2 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1110 daAuts D:2: 381 daAuts