Dungeon Crawl Stone Soup version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 8759388567853616542 2 Shayle the Vexing (level 1, 0/19 HPs) Began as an Ogre Hexslinger on Oct 20, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (27 turns). Shayle the Vexing (Ogre Hexslinger) Turns: 27, Time: 00:00:18 Health: 0/19 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.5 Fighting - Level 1.3 Ranged Weapons + Level 1.8 Dodging + Level 1.3 Spellcasting - Level 2.6 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 13% 2 Sigil of Binding Hex 8% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the goblin. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. x2 The jackal completely misses you. Your Fire Magic skill increases to level 1! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Unknown command. Okay, then. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. x4 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . .# #. ### .. #.###.# .. #.....# .# ###.#.#.### .# #.........# .# #.#.#.#.#.###)# .. #.#....hhg# #.#.###.###.#@#.# #......<......#.# #.#.###.###.#.#.# . #.#.......# #.#.#.###.# ......# .>. #.# ### ... ... ### You could see 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Ogre Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 24 | D:1 | Reached skill level 1 in Fire Magic 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.0 Fighting | | 1.5 Ranged Weapons | | 1.3 Dodging | | 1.8 Spellcasting | | 1.3 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 9 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 9 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts