Dungeon Crawl Stone Soup version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 6103866682066577636 3 Shayle the Vexing (level 1, -2/19 HPs) Began as an Ogre Hexslinger on Oct 20, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (92 turns). Shayle the Vexing (Ogre Hexslinger) Turns: 92, Time: 00:00:33 Health: -2/19 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 14 God: Gold: 3 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Talismans i - a flux talisman Scrolls b - a scroll of poison d - a scroll of silence {unknown} e - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions f - a potion of haste {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Ranged Weapons + Level 1.8 Dodging + Level 1.3 Spellcasting + Level 2.7 Hexes + Level 0.9 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 13% 2 Sigil of Binding Hex 8% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! HP restored. You see here a +0 robe. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ## #.. ########.## ..........####### ..............@.# ...........#..#g# ...........#..#.# # .........[.#..#.# ............#..#.# #.#.......#.##.#.# #.#.#####.#....#.# .......>......#.# #............# .. You could see a gnoll. Vanquished Creatures A ball python (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Ogre Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 92 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, serial_shops, nicolae_shop_peninsula Action || total ---------------------------++------- Fire: Sling || 17 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 27 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 27 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts