Dungeon Crawl Stone Soup version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 13336154709316560381 77 Shayle the Ducker (level 4, 0/27 HPs) Began as a Tengu Hexslinger on Oct 26, 2023. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:05:43 (1955 turns). Shayle the Ducker (Tengu Hexslinger) Turns: 1955, Time: 00:05:43 Health: 0/27 AC: 6 Str: 9 XL: 4 Next: 34% Magic: 6/6 EV: 13 Int: 13 God: Gold: 96 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery o - a +4 ring of protection (left hand) Wands m - a wand of quicksilver (9) Scrolls b - a scroll of poison e - a scroll of immolation {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} h - 3 scrolls of amnesia {unknown} j - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} k - a potion of attraction {unknown} l - a potion of mutation {unknown} n - a potion of berserk rage p - a potion of curing {unknown} Skills: + Level 2.4 Fighting - Level 2.1 Ranged Weapons + Level 3.2 Dodging + Level 2.2 Stealth - Level 1.0 Spellcasting - Level 2.1 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Necrotise Necr 0% 1d4 28% 1 Sigil of Binding Hex 6% N/A 34% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 0% N/A 38% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Vampiric Draining Necr 0% 2d6 63% 3 Cause Fear Hex 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Dispel Undead Necr 0% 3d6 95% 4 Agony Necr 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm! You kill the worm! A kobold comes into view. It is wielding a +0 short sword. You see here a worm corpse. An ogre comes into view. It is wielding a +0 giant club. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone completely misses you. You see here a worm corpse. You start resting. A kobold is nearby! The kobold misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold closely misses you. The kobold misses you. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Things that are here: a +0 short sword; 3 stones You see here a worm corpse. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #.# ..########### #.# #.##........# #.# #.##........# #.# #.##........# #.# #.##........# #.##### #.##........# #.#... ######.##........#####.#.###+#... ...<#...........@O....†)...[..... ####...####.....##########....### .......# #.....# #....# ###..### #.....# #....# ..... .......# #....# #...## #######.# #...... ..## #.# #.O..... .. #.# #....... .. You could see an ogre. Vanquished Creatures 2 adders (D:2) 2 worms A dart slug (D:2) 6 bats 3 endoplasms 2 giant cockroaches (D:1) 7 goblins 7 hobgoblins 5 jackals A quokka (D:1) A ball python (D:2) 3 frilled lizards 3 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Tengu Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 15/16 MP: 4/4 150 | D:1 | Reached skill level 1 in Stealth 503 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 687 | D:1 | Found Iboangy's Jewellery Shop. 1127 | D:2 | Reached skill level 3 in Dodging 1208 | D:2 | Reached XP level 4. HP: 23/26 MP: 6/6 1927 | D:3 | Noticed an ogre 1955 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, serial_shops, nicolae_shop_peninsula, st_stairs_10 D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_tiny, infiniplex_forest_lined_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_3 D:3: minmay_thinvault, layout_basic, mainiacjoe_overflow_divided_tiny, chequers_ecumenical_altar_simple_redux, hex_tiny, patterned_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.2 Fighting | 2 | 2.4 Dodging | 3 | 3.2 Ranged Weapons | | 2.1 Spellcasting | | 1.0 Hexes | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | 1 | || 1 Fire: Sling | 98 | 46 || 144 Use: Potion | 1 | || 1 Armour: Robe | 28 | 13 || 41 Dodge: Dodged | 52 | 41 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2006 | 1939 | 67 | 82 | 1408 | 3 | 668.7 | Dungeon | 2006 | 1939 | 67 | 82 | 1408 | 3 | 668.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1176 daAuts D:1: 766 daAuts D:3: 63 daAuts