Dungeon Crawl Stone Soup version 0.31-a0-968-g24f9ace8b5 (webtiles) character file. Game seed: 5372673854377924748 5 Shayle the Ducker (level 1, -3/12 HPs) Began as a Tengu Hexslinger on Oct 27, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (153 turns). Shayle the Ducker (Tengu Hexslinger) Turns: 153, Time: 00:00:13 Health: -3/12 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 13 God: Gold: 15 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.8 Fighting - Level 2.1 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Sigil of Binding Hex 6% N/A 34% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You now have 15 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! Found a whip. No target in view! You see here a +0 whip. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! An endoplasm comes into view. Found a scroll labelled RAIXOU OMEO. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ...... . ... ... .....# # ... #.# #.##.# # #.# #.###.##.# # .?# #.##..##.# # #.# #.##...).### #.# #.##.##..... #g# #.##.###.### ##@#####.##.###.### #.................. #...########.###...# ##.## #.# ###.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. .# #.# You could see a gnoll. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Tengu Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 153 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 137 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 137 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts