Dungeon Crawl Stone Soup version 0.31-a0-977-gc230f8ef24 (webtiles) character file. Game seed: 13382867471523166684 1 Shayle the Ducker (level 1, -3/12 HPs) Began as a Tengu Hexslinger on Oct 30, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (25 turns). Shayle the Ducker (Tengu Hexslinger) Turns: 25, Time: 00:00:09 Health: -3/12 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting - Level 2.1 Ranged Weapons + Level 2.2 Dodging + Level 0.1 Unarmed Combat - Level 1.0 Spellcasting - Level 2.1 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Sigil of Binding Hex 6% N/A 34% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The rat barely misses you. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You open the door. A ball python comes into view. There is an open door here. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The quokka barely misses you. A quokka is nearby! You shoot a sling bullet. The sling bullet misses the quokka. The quokka misses you. The quokka bites you. A quokka is nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ≈...~~~.~~~...≈ ≈≈..§.~~~....≈≈ ≈≈≈§§§.§..≈≈≈≈≈ ≈≈≈§≈§≈.≈≈§≈≈§≈ .########.####### ........)....# #.......####.# +.......'..# # #......@##.# #......r# # #.......# #.......# #.......# #....!..# ........+ ........# You could see a quokka. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Tengu Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 25 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 8 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 8 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts