Dungeon Crawl Stone Soup version 0.32-a0-673-g3729bd50f8 (webtiles) character file. Game seed: 9188357907309182151 18 Shayle the Apothecary (level 2, -1/19 HPs) Began as a Coglin Alchemist on Mar 10, 2024. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (466 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 466, Time: 00:02:12 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 70% Magic: 1/5 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . h - staff of alchemy {Aida} rCold . . . g - +0 dagger {Consuela} rNeg . . . a - +0 robe rPois + f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons g - a +0 dagger (offhand) {Consuela} Armour a - a +0 robe (worn) f - a +0 helmet (worn) Magical Staves h - a staff of alchemy (weapon) {Aida} Scrolls c - a scroll of enchant armour {unknown} d - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 0.1 Staves + Level 2.0 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 3.5 Alchemy + Level 0.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 36% 3 Olgreb's Toxic Radiance Alch 16% N/A 50% 4 Sticky Flame Fire/Alch 9% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a hobgoblin (poisoned, 71% to hit) You feel a surge of power! The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is moderately wounded. The frilled lizard misses you. The hobgoblin misses you. The hobgoblin barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - hobgoblin Aim: a hobgoblin (71% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard bites you but does no damage. The hobgoblin barely misses you. x2 You hit the hobgoblin with your staff of alchemy. You envenom the hobgoblin. You kill the hobgoblin! The frilled lizard misses you. The hobgoblin hits you but does no damage. The frilled lizard barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) You feel a surge of power! You miscast Sting. Nothing appears to happen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin with your staff of alchemy. You closely miss the hobgoblin with your +0 dagger. The hobgoblin closely misses you. The frilled lizard misses you. The hobgoblin closely misses you. You barely miss the hobgoblin with your staff of alchemy. You hit the hobgoblin with your +0 dagger. The frilled lizard bites you. You die... #....♣♣♣♣♣ #.####... #.# #.# #.# #.# #)# #.# #.# #.# #.# #.# #.# #g# #.# #@## #.#####l.##.## #.............. ########.#.#### .#... .# ### .# .# .# You could see a hobgoblin and a frilled lizard. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Reached skill level 1 in Conjurations 219 | D:1 | Reached XP level 2. HP: 8/19 MP: 4/4 466 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_end_3, infiniplex_forest_end_3, infiniplex_forest_straight_1, infiniplex_forest_clump_double, infiniplex_forest_clump_curved Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Staves | | 0.1 Stealth | | 1.5 Alchemy | | 3.5 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 11 Staff || 34 Dagger || 22 Cast: Sting || 8 Use: Potion || 2 Armour: Robe || 47 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 470 | 470 | 0 | 76 | 163 | 1 | 470.0 | Dungeon | 470 | 470 | 0 | 76 | 163 | 1 | 470.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 470 daAuts