Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 1333571284667046025 34 Shayle the Apothecary (level 3, 0/24 HPs) Began as a Coglin Alchemist on Mar 11, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:40 (989 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 989, Time: 00:03:41 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 31% Magic: 6/6 EV: 11 Int: 16 God: Gold: 59 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . c - +0 dagger {Ishpreet} rCold . . . d - +0 whip {Bastian} rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (0 -> -5), enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Ishpreet} d - a +0 whip (offhand) {Bastian} Armour a - a +0 robe f - a +0 leather armour (worn) Scrolls e - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting + Level 1.5 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 41% 3 Olgreb's Toxic Radiance Alch 20% N/A 54% 4 Sticky Flame Fire/Alch 11% 2d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the adder with your +0 dagger. You closely miss the adder with your +0 whip. The adder barely misses you. The adder bites you but does no damage. You miss the adder with your +0 dagger. You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. You closely miss the adder with your +0 whip. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder with your +0 dagger. You closely miss the adder with your +0 whip. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder with your +0 dagger. You hit the adder but do no damage. You feel very sick. The adder completely misses you. You hit the adder with your +0 whip. The adder is lightly wounded. You closely miss the adder with your +0 dagger. You feel sick. The adder misses you. The adder completely misses you. You barely miss the adder with your +0 dagger. The adder is lightly wounded. You hit the adder with your +0 whip. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... #.# ..... #.# >..... #.# ...... ######.###...... ##............... #..##............ #.####................ #.....<)#...###....### ..........@S.........# .....................# ................#...... ......................# ................#.##### <.................# ..............#### .............# You could see an adder. Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) 4 endoplasms (D:1) 2 hobgoblins 3 kobolds A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached skill level 1 in Conjurations 243 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/4 548 | D:1 | Upgraded the game from 0.32-a0-673-g3729bd50f8 to | 0.32-a0-675-gdc239d62e1 896 | D:2 | Reached XP level 3. HP: 21/24 MP: 6/6 989 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, nicolae_figureground_pulse D:2: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.5 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Stealth | | 1.5 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 47 Whip || 46 Cast: Sting || 9 Use: Potion || 2 Stab: Sleeping || 2 Armour: Robe || 6 Leather armour || 29 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 994 | 980 | 14 | 154 | 552 | 2 | 497.0 | Dungeon | 994 | 980 | 14 | 154 | 552 | 2 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 55 daAuts