Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 17007307212776266073 20 Shayle the Apothecary (level 2, -1/21 HPs) Began as a Coglin Alchemist on Mar 13, 2024. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:12 (771 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 771, Time: 00:03:13 Health: -1/21 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 4/4 EV: 11 Int: 14 God: Gold: 112 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . f - +0 sling {Wu} rCold . . . j - +0 sling {Gabriela} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) {Wu} h - a +0 dagger {Eiko} j - a +0 sling (offhand) {Gabriela} Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} g - 2 scrolls of enchant weapon {unknown} i - a scroll of poison {unknown} Potions b - 2 potions of magic e - a potion of cancellation {unknown} k - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 1.3 Ranged Weapons - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The rat squeaks loudly. The adder barely misses you. The bat barely misses you. The adder bites you. You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is moderately wounded. The adder bites you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder bites you. You die... #...'..............# ########...##.............# #.........................# #.........................# #................##'####### #...........รท....##........ #............#...########## ###.....##+###...# #....# #.....##@...########.##.. #.......S................ #.........#.#...####..... #####.....#.#...## ####.. #.........#.'....###..'.. #.....#######........##.. #.....# #...###..#### #.....#######...###..# ## #####....=..........#....# #. You could see an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Reached skill level 1 in Fighting 396 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 406 | D:1 | Reached skill level 1 in Ranged Weapons 771 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: cheibrodos_helix_gallery, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Ranged Weapons | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Fire: Sling || 68 Cast: Sting || 9 Armour: Robe || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 784 | 753 | 31 | 72 | 475 | 2 | 392.0 | Dungeon | 784 | 753 | 31 | 72 | 475 | 2 | 392.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 3 daAuts