Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 4537651068319344971 65 Shayle the Apothecary (level 4, -2/33 HPs) Began as a Coglin Alchemist on Mar 25, 2024. Slain by an orc ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:09:07 (1888 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 1888, Time: 00:09:09 Health: -2/33 AC: 2 Str: 8 XL: 4 Next: 14% Magic: 3/6 EV: 11 Int: 18 God: Gold: 57 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . c - +0 dagger {Azuma} rCold . . . g - +0 dagger {Izel} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1 a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Azuma} g - a +0 dagger (offhand) {Izel} k - a +1 vampiric short sword Missiles l - 4 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of acquirement {unknown} Potions b - a potion of magic j - a potion of curing {unknown} Skills: + Level 2.2 Fighting + Level 2.0 Ranged Weapons - Level 1.8 Dodging - Level 1.6 Stealth - Level 1.8 Spellcasting - Level 1.0 Conjurations - Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dazzling Flash Conj/Hex 6% N/A 41% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your mind is acute. (Int +4, Str/Dex -1) Message History The orc moves out of view. You see here a +0 whip. The orc shouts! There is an open door here. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (wandering, hasn't noticed you, 68% to hit) The sting hits the orc priest but does no damage. The orc priest is poisoned. The orc priest shouts! The orc shouts! The orc closely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, poisoned, 68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest closely misses you. The orc barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, poisoned, 68% to hit) You miscast Sting. Nothing appears to happen. The orc hits you with a +0 club. The orc priest hits you with a +0 hand axe. The orc hits you from afar with a +0 trident! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) It was a potion of mutation. You feel extremely strange. You feel clever. You hear the quick rusting of a drain very nearby. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest miscasts a cantrip. The orc hits you from afar with a +0 trident! You die... #.#..# #.......#........ #.#..# #.......#........ #.#..# #.......#........ #.#..# #.......#........ #....## #.......######### ##....######.......# #....'...##.......# #....###)##o......# #....# #.)@o......# #....# ####.......# #..... #..o<.#.## #.##### #.##....# #. #.##...## # # #.####.# #. #.# ~## ####.##.### ..........# You could see an orc priest (poisoned) and 2 orcs. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 6 ball pythons 5 endoplasms (D:2) 4 giant cockroaches (D:1) A hobgoblin (D:2) 3 quokkas 4 bats 6 frilled lizards 4 goblins 4 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Reached skill level 1 in Conjurations 240 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/4 561 | D:1 | Reached skill level 1 in Fighting 580 | D:1 | Reached skill level 1 in Ranged Weapons 1041 | D:2 | Reached XP level 3. HP: 18/26 MP: 2/5 1757 | D:3 | Reached XP level 4. HP: 27/33 MP: 6/6 1888 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1888 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: minmay_inner_zag, layout_rooms, hellmonk_ecumenical_altar_slurped_away, kennysheep_generic_room_2 D:3: layout_basic, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.0 Fighting | 1 2 | 2.2 Ranged Weapons | 1 2 | 2.0 Dodging | | 1.8 Stealth | | 1.6 Spellcasting | | 1.8 Alchemy | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 106 | 20 || 126 Unarmed | 3 | || 3 Cast: Sting | 41 | 3 || 44 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armour: Robe | 41 | 8 || 49 Dodge: Dodged | 58 | 8 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1783 | 104 | 199 | 831 | 3 | 629.0 | Dungeon | 1887 | 1783 | 104 | 199 | 831 | 3 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:2: 733 daAuts D:3: 273 daAuts